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path: root/src/gallium/drivers
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2010-05-13trace: Add missing header.Vinson Lee
Fixes GCC implicit function declaration warning.
2010-05-13trace: Remove unnecessary headers.Vinson Lee
2010-05-13r300g: re-order capsMarek Olšák
2010-05-13r300g: fill out the shader limitsMarek Olšák
2010-05-12trace: Update READMEJakob Bornecrantz
2010-05-12rbug: Update and add READMEsJakob Bornecrantz
2010-05-12llvmpipe: Dump fs key's stencil state.José Fonseca
2010-05-12llvmpipe: Enable mem2reg pass even with LP_DEBUG=nopt.José Fonseca
Otherwise things start crashing.
2010-05-12rbug: Add to all targets that link against traceJakob Bornecrantz
Also added calls to the create function in target helpers and in tr_drm.c the latter being a hack and should be replaced with the wrap screen target helper. But at least this way we don't regress.
2010-05-12trace: Remove rbug from traceJakob Bornecrantz
2010-05-12rbug: Use container of macroJakob Bornecrantz
2010-05-12rbug: Fix draw blockingJakob Bornecrantz
2010-05-12rbug: Fix sampler views and surfaces in context infoJakob Bornecrantz
2010-05-12rbug: Fix shadersJakob Bornecrantz
2010-05-12rbug: Break out of traceJakob Bornecrantz
2010-05-12llvmpipe: s/bool/boolean/ in test progsBrian Paul
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
glxgears now renders in the right place on-screen, although it is still rather...psychedelic.
2010-05-12r300g: Add VBO dumper for SW TCL.Corbin Simpson
Commented out, not easily enabled. *Very* noisy.
2010-05-12r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson
This could be done later of course. SW TCL should have a much different threshold because it's much more worth it.
2010-05-12r300g: Fix indentation.Corbin Simpson
2010-05-12gallivm/llvmpipe: add const qualifiersBrian Paul
2010-05-12llvmpipe: Handle PIPE_CAP_GUARD_*.José Fonseca
Without asserting.
2010-05-12llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca
2010-05-12llvmpipe: Move the opaque flag computation into the variant.José Fonseca
2010-05-12svga: Advertise shader limits.José Fonseca
2010-05-12llvmpipe: Advertise (gallivm's) shader limits.José Fonseca
2010-05-12softpipe: Adverstise (tgsi_exec's) shader limits.José Fonseca
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-11llvmpipe: fix texture image size calculationBrian Paul
We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!
2010-05-11llvmpipe: add a simple resource tracking/debug featureBrian Paul
If debug build, keep a linked list of all allocated resources (textures). The llvmipe_print_resources() function can be called from a debugger to print a list of all resources, their sizes, total size, etc.
2010-05-11llvmpipe: remove trailing whitespace, rewrap commentBrian Paul
2010-05-11scons: Export shouldn't be part of the if stanza.José Fonseca
2010-05-10llvmpipe: enable PIPE_CAP_INDEP_BLEND_ENABLEBrian Paul
This enables the GL_EXT_draw_buffers2 extension. Tested with progs/tests/drawbuffers2.
2010-05-10llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul
2010-05-10llvmpipe: update image dump/debug codeBrian Paul
2010-05-10llvmpipe: add, update, rewrap commentsBrian Paul
2010-05-10gallivm/llvmpipe: move an old comment to a better locationBrian Paul
2010-05-10svga: Fill in is_resource_referenced callback.José Fonseca
2010-05-10i965g: fix resource creation recursion bugRoland Scheidegger
2010-05-10i965g: add brw_state_debug.c to SConscriptRoland Scheidegger
2010-05-08gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
This basically reverts commit 74f94e8fdfe035fa68acdc19e6b0afc2957a4264.
2010-05-08r300g: fix glean/pointSprite using lodbias correctionMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-08r300g: respect compare mode regardless of sampler typeMarek Olšák
2010-05-08r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák
2010-05-08r300g: consolidate common render code into one functionMarek Olšák
This reduces redundant code by moving: - CS space reservation - buffer validation - dirty state emission - index bias emission - AOS emission into r300_prepare_for_rendering.
2010-05-08llvmpipe: Cover more formats in unit test.José Fonseca