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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2010-08-10
llvmpipe: Always use floating-point operators for floating-point types
nobled
2010-08-09
util: Move _mm_shuffle_epi8() to u_sse.h.
José Fonseca
2010-08-09
r600g: fix r600 context structure, avoid segfault when no scissor
Jerome Glisse
2010-08-09
r300g: do not print shader compiler errors by default
Marek Olšák
2010-08-09
r600g: fix some warnings
Marek Olšák
2010-08-09
r600g: fill out some missing caps and sort them
Marek Olšák
2010-08-09
r300g: fix hiz/zmask offset emissions.
Dave Airlie
2010-08-09
nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK
Luca Barbieri
2010-08-08
r300g: remove a flush
Marek Olšák
2010-08-08
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
2010-08-08
r300g: do not allocate a zmask block for 3D textures and cubemaps
Marek Olšák
2010-08-08
r300g: take hiz/zmask offsets into a/c when clearing.
Dave Airlie
2010-08-07
r300g: fix cbzb clears when hyperz is off
Marek Olšák
2010-08-06
nouveau: fix potential NULL-ptr dereference in nouveau_stateobj.h
Maarten Maathuis
2010-08-06
r600g: add PA_CL_CLIP_CNTL definition
Jerome Glisse
2010-08-06
r600g: fix rendering, only enable target we write too
Jerome Glisse
2010-08-06
r600g: really fix multi target support
Jerome Glisse
2010-08-06
gallium: remove stray semicolons
Brian Paul
2010-08-06
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
r600g: fix color format, indentation, defines
Jerome Glisse
2010-08-06
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-05
r300g: Remove unnecessary headers.
Vinson Lee
2010-08-06
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-06
r600g: add SRGB support.
Dave Airlie
2010-08-06
r600g: fixup z format translations.
Dave Airlie
2010-08-06
r600g: fix targetmask to work correctly.
Dave Airlie
2010-08-06
r600g: improve supported format selection.
Dave Airlie
2010-08-06
r600g: add bo wait after map.
Dave Airlie
2010-08-06
r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0
Marek Olšák
2010-08-05
llvmpipe: Only get no rast option once
Jakob Bornecrantz
2010-08-06
nvfx: fix nv30 vertex program scalar opcodes
Luca Barbieri
2010-08-06
nvfx: shut up unknown cap 64 warning
Luca Barbieri
2010-08-05
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-05
r300g: fix fb_state atom size
Marek Olšák
2010-08-05
r300g: always emit hyperz state atom.
Dave Airlie
2010-08-05
r300g: disable hiz on rv530 for now.
Dave Airlie
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-08-04
r600g: force flush on map as temporary fix to readpixel
Jerome Glisse
2010-08-04
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-03
r300/compiler: r500 hw support for break and continue in loops.
Tom Stellard
2010-08-04
r300g: disable multisample visuals until the state tracker bits catch up.
Dave Airlie
2010-08-03
r600g: add polygon offset support
Jerome Glisse
2010-08-03
r600g: flush and resubmit if we reach limit
Jerome Glisse
2010-08-03
r600g: fix color target mask
Jerome Glisse
2010-08-03
r600g: fix stencil
Jerome Glisse
2010-08-03
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
Jerome Glisse
2010-08-03
r300g: handle polygon offset correctly
Marek Olšák
2010-08-02
r600g: split alu block to conform to limit + RCP opcode
Jerome Glisse
2010-08-02
r600g: add autogenerated reg definition + debug print cleanup
Jerome Glisse
2010-08-02
r300g: fix hardlock when using more than one stuffed sprite coords
Marek Olšák
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