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2010-01-12r300g: Always emit scissors.Corbin Simpson
Save some code, improve FPS, and fix piglit tests. Everybody wins.
2010-01-11r300g: Add back dirty state check.Corbin Simpson
From 07ea7e6c80. This is the only questionable part of that commit, AFAICT...
2010-01-11r300g: Placate kernel checker by explicitly disabling depth test.Corbin Simpson
This probably should disable stencil, too, if the kernel cares enough. Note: When atomized, framebuffer setup should go towards the end anyway, but it *must* follow these test setups anyway.
2010-01-11r300g: Avoid segfault on binding null RS state.Corbin Simpson
2010-01-10r300g: Don't bother testing for empty scissors.Corbin Simpson
If somebody goes through that much effort, they probably intended it. So humor them. :3
2010-01-10r300g: Atomize scissors.Corbin Simpson
Argfl. Some of this code is so questionable.
2010-01-10r300g: Move TCL bypass switch to main context.Corbin Simpson
2010-01-10r300g: Atomize viewport.Corbin Simpson
Goddammit, some of these hax are really annoying.
2010-01-10r300g: Move ROPCNTL to the top of the emit order.Corbin Simpson
According to the docs, this decreases stalls, and indeed we get a tiny bit more glxgears from it.
2010-01-10r300g: Don't avoid rewriting ZTOP.Corbin Simpson
Simplify the code. Added a comment to keep me from doing it again.
2010-01-10r300g: Atomize rasterizer.Corbin Simpson
I want to stab things now.
2010-01-10r300g: Atomize ZTOP.Corbin Simpson
Also do state-change checks. ZTOP's too important to not check.
2010-01-10r300g: Atomize DSA.Corbin Simpson
Also a bit of ztop.
2010-01-10r300g: Atomize UCP.Corbin Simpson
Meh.
2010-01-10r300g: Atomize blend color.Corbin Simpson
2010-01-10r300g: Start using atoms.Corbin Simpson
No benefits yet.
2010-01-10llvmpipe: Update instructions.José Fonseca
Explain how to build for windows. Both MSVC 9 and cross MinGW supported. Stop documenting LLVM 2.5 as supported. It still supported at the moment but it will soon stop being.
2010-01-10llvmpipe: Yet another hack to get release LLVM static libraries to link in ↵José Fonseca
debug builds.
2010-01-08nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller
2010-01-08nv50: free src temp_temps on emitChristoph Bumiller
2010-01-08nv50: try to honor sprite coord modeChristoph Bumiller
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
2010-01-08nv20: Fix build for the latest nouveau_class.h changes.Francisco Jerez
2010-01-08lvmpipe: Initialize all coordinates.José Fonseca
Fixes assertion failure with fp-incomplete-tex (fdo 24298).
2010-01-07nv50: preallocate TEMPs written first time in a subroutineChristoph Bumiller
Otherwise we risk overwriting them with temporary GPRs if they're not used immediately after the CALL.
2010-01-07nv50: handle TGSI_OPCODE_SAD,UADDChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMINChristoph Bumiller
2010-01-07nv50: handle integer SET operationsChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_SHL,ISHR,USHRChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src modsChristoph Bumiller
2010-01-07llvmpipe: Remove TGSI sampler pointers from JIT context too.José Fonseca
2010-01-07llvmpipe: Remove more loose ends of TGSI exec sampling.José Fonseca
2010-01-07i965g: updates for draw retvalKeith Whitwell
2010-01-07llvmpipe: Axe texture sampling code inherited from softpipe.José Fonseca
Was used only as a reference, since texture sampling is now code generated. Already axed in the lp-binning branch too. This fixes the llvmpipe build after recent sampling changes.
2010-01-07gallium: Fix texture sampling with explicit LOD in softpipe.Michal Krol
2010-01-07gallium: Pass per-element (not per-quad) LOD bias values down to texture ↵Michal Krol
sampler.
2010-01-07svga: Fix fs key size computation and key comparison.Michal Krol
This also allows us to have texture_target back as a bitfield and save us a few bytes.
2010-01-06svga: Silence uninitialized variable warning.Vinson Lee
2010-01-06r300g: add back-face color VS outputsMarek Olšák
Required for two-sided lighting. BTW we are approaching softpipe-level quality. ;)
2010-01-06r300g: fix SWTCL stream locations of texture coordinatesMarek Olšák
It might have caused hardlocks when TCL was bypassed, not sure.
2010-01-06r300g: if no DS buffer is set, disable reading from and writing to itMarek Olšák
It fixes another "Bad CS" issue.
2010-01-06r300g: disable the rasterization of WPOS if it's unused by the FSMarek Olšák
2010-01-06r300g: add WPOSMarek Olšák
2010-01-06r300g: consolidate paramsMarek Olšák
2010-01-06r300g: fix outputting depth in the FSMarek Olšák
2010-01-06r300g: optimize blending by conditionally disabling reads from the colorbufferMarek Olšák
2010-01-06r300g: optimize blending by discarding pixels that don't change the colorbufferMarek Olšák
Let's get some performance out of the blender.
2010-01-06r300g: fix blending when SRC_ALPHA_SATURATE is usedMarek Olšák
2010-01-06softpipe: fix draw return valueKeith Whitwell
2010-01-06r300g: add missing is_anistropic paramBrian Paul