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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-02-07r600g: Add support for relative addressing on constant buffers.Henri Verbeet
2011-02-07r600g: Set the fetch type in r600_bc_vtx_build().Henri Verbeet
2011-02-07r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands().Henri Verbeet
2011-02-07r600g: Generalize the pipe_add_vertex_attrib() functions.Henri Verbeet
2011-02-07r600g: Remove vs_resource and ps_resource from the pipe context.Henri Verbeet
2011-02-07r600g: Split constants in r600_shader_from_tgsi().Henri Verbeet
2011-02-07r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_sh...Henri Verbeet
2011-02-07r600g: Split r600_bc_alu_src.Henri Verbeet
2011-02-07r600g: Store literal values in the r600_bc_alu_src structure.Henri Verbeet
2011-02-07r600g: tgsi_dst() can't fail.Henri Verbeet
2011-02-07r600g: tgsi_src() can't fail.Henri Verbeet
2011-02-07r600g: correctly report supported vertex formatsMarek Olšák
2011-02-07r300g: use the new vertex buffer managerMarek Olšák
2011-02-07r600g: use the new vertex buffer managerMarek Olšák
2011-02-06r600g: do not flush the uploaderMarek Olšák
2011-02-06r300g: do not flush the uploaderMarek Olšák
2011-02-06r300g: RS400 doesn't have ZMASKMarek Olšák
2011-02-06r600g: use surface format not underlying texture formatDave Airlie
2011-02-04r600g: don't set tile_type on evergreen.Dave Airlie
2011-02-04r600g: fix evergreen sampler view + depth interactionDave Airlie
2011-02-04r600g: get offset for correct texture when setting up CB.Dave Airlie
2011-02-04r600g: avoid trying to flush the flushing texture.Dave Airlie
2011-02-04r600g: evergreen CB check for flushed textureDave Airlie
2011-02-04r600g: flushing texture needs all levels.Dave Airlie
2011-02-04r600g: remove unused variablesDave Airlie
2011-02-04r600g: add a flag to just create flushed texture without flushing.Dave Airlie
2011-02-04r600g: also check CB bindings for textures to depth flush.Dave Airlie
2011-02-04r600g: flush depth texture before a blit from it.Dave Airlie
2011-02-03svga: rename a couple sampler, sampler view functionsBrian Paul
2011-02-03gallium/svga: added debug code for dumping framebuffer images (disabled)Brian Paul
2011-02-03r600g: Make some more things static.Henri Verbeet
2011-02-03r600g: Get rid of the unused r600_cf_vtx_tc() function.Henri Verbeet
2011-02-03r300g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03r600g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03svga: Fix resource leak; undo temporary workaround.José Fonseca
2011-02-03svga: Temporarily disable buffer DMA upload coalescing.José Fonseca
2011-02-03svga: Don't call swc->flush directly.José Fonseca
2011-02-03svga: Add an assert to catch reentrancy.José Fonseca
2011-02-03r600g: flush differences back to DB copy.Dave Airlie
2011-02-03r600g: fix depth hw resource copies.Dave Airlie
2011-02-03r600g: only set depth bit for hw accessible depth buffers.Dave Airlie
2011-02-03r600g: rework dirty / depth texture tracking.Dave Airlie
2011-02-03r600g: set correct pitch/offset for depth textures in flushed state.Dave Airlie
2011-02-02softpipe: rename sampler[] -> fragment_samplers[]Brian Paul
2011-02-02softpipe: rename fragment sampler/view fieldsBrian Paul
2011-02-02svga: Flush upload buffers or we get assertsJosé Fonseca
2011-02-02r600g: use burst exports in shadersChristian König
2011-02-01r600g: just change tile type when buffer is set to depth.Dave Airlie
2011-02-01r600g: fix evergreen for depth decompress testDave Airlie
2011-02-01r600: only decompress depth when its tile type is wrong.Dave Airlie