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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák
2010-08-09r600g: fix some warningsMarek Olšák
2010-08-09r600g: fill out some missing caps and sort themMarek Olšák
2010-08-09r300g: fix hiz/zmask offset emissions.Dave Airlie
2010-08-09nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri
2010-08-08r300g: remove a flushMarek Olšák
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák
2010-08-08r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie
2010-08-07r300g: fix cbzb clears when hyperz is offMarek Olšák
2010-08-06nouveau: fix potential NULL-ptr dereference in nouveau_stateobj.hMaarten Maathuis
2010-08-06r600g: add PA_CL_CLIP_CNTL definitionJerome Glisse
2010-08-06r600g: fix rendering, only enable target we write tooJerome Glisse
2010-08-06r600g: really fix multi target supportJerome Glisse
2010-08-06gallium: remove stray semicolonsBrian Paul
2010-08-06r600g: finish multi target rendering supportJerome Glisse
2010-08-06r600g: fix color format, indentation, definesJerome Glisse
2010-08-06Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse
2010-08-05r300g: Remove unnecessary headers.Vinson Lee
2010-08-06r600g: start to fix up multiple targets.Dave Airlie
2010-08-06r600g: add SRGB support.Dave Airlie
2010-08-06r600g: fixup z format translations.Dave Airlie
2010-08-06r600g: fix targetmask to work correctly.Dave Airlie
2010-08-06r600g: improve supported format selection.Dave Airlie
2010-08-06r600g: add bo wait after map.Dave Airlie
2010-08-06r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0Marek Olšák
2010-08-05llvmpipe: Only get no rast option onceJakob Bornecrantz
2010-08-06nvfx: fix nv30 vertex program scalar opcodesLuca Barbieri
2010-08-06nvfx: shut up unknown cap 64 warningLuca Barbieri
2010-08-05r600g: don't use dynamic state allocation for statesJerome Glisse
2010-08-05r300g: fix fb_state atom sizeMarek Olšák
2010-08-05r300g: always emit hyperz state atom.Dave Airlie
2010-08-05r300g: disable hiz on rv530 for now.Dave Airlie
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie
2010-08-04r600g: force flush on map as temporary fix to readpixelJerome Glisse
2010-08-04r600g: always perform texture perspective divide + fix blendingJerome Glisse
2010-08-03r300/compiler: r500 hw support for break and continue in loops.Tom Stellard
2010-08-04r300g: disable multisample visuals until the state tracker bits catch up.Dave Airlie
2010-08-03r600g: add polygon offset supportJerome Glisse
2010-08-03r600g: flush and resubmit if we reach limitJerome Glisse
2010-08-03r600g: fix color target maskJerome Glisse
2010-08-03r600g: fix stencilJerome Glisse
2010-08-03r600g: fix LIT + fix multiple constant one ALU + fix ALU block splittingJerome Glisse
2010-08-03r300g: handle polygon offset correctlyMarek Olšák
2010-08-02r600g: split alu block to conform to limit + RCP opcodeJerome Glisse
2010-08-02r600g: add autogenerated reg definition + debug print cleanupJerome Glisse
2010-08-02r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák
2010-08-02r600g: add stencil op/func translationDave Airlie
2010-08-02r600g: initial alpha test stateDave Airlie
2010-08-02r600g: add initial blend state.Dave Airlie