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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-01-06r300g: skip buffer validation of upload buffers when appropriateMarek Olšák
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2011-01-06u_upload_mgr: new featuresMarek Olšák
2011-01-06nvc0: Fix typo of nvc0_mm.c in SConscript.Vinson Lee
2011-01-04r600g: support up to 64 shader constantsAlex Deucher
2011-01-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-01-04nvc0: fix index size method value for u8 indicesChristoph Bumiller
2011-01-04nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller
2011-01-04nvc0: delete memory caches and fence on screen destructionChristoph Bumiller
2011-01-04nvc0: use mov instead of ld for scalar const loadsChristoph Bumiller
2011-01-04nvc0: fix resource unmap after vertex pushChristoph Bumiller
2011-01-04nvc0: use the proper typed opcodes in constant foldingChristoph Bumiller
2011-01-04nvc0: demagic GP invocation count bitfieldChristoph Bumiller
2011-01-04nvc0: rewrite the 9097 GRAPH macrosChristoph Bumiller
2011-01-04i965g: include brw_types.h instead of GL/gl.hBrian Paul
2011-01-04llvmpipe: Include p_compiler.h in lp_scene_queue.h.Vinson Lee
2011-01-04llvmpipe: Include p_compiler.h in lp_perf.h.Vinson Lee
2011-01-04llvmpipe: Include missing headers in lp_bld_depth.hVinson Lee
2011-01-04llvmpipe: Include p_compiler.h in lp_bld_alpha.h.Vinson Lee
2011-01-04i965g: Include p_compiler.h in intel_decode.h.Vinson Lee
2011-01-04i965g: Include gl.h in intel_structs.h.Vinson Lee
2010-12-30drm/nvc0: don't un-bind every subchannel on initBen Skeggs
2010-12-29r300g: support user buffers as constant buffersMarek Olšák
2010-12-28r300g: rename aos to vertex arraysMarek Olšák
2010-12-28r300g: mark vertex arrays as dirty after a buffer_offset changeMarek Olšák
2010-12-27nvc0: reference the vertex buffersChristoph Bumiller
2010-12-27nvc0: reenable some shader optimizationsChristoph Bumiller
2010-12-27nvc0: use VTX_ATTR for stride 0 vertex attributesChristoph Bumiller
2010-12-27nvc0: implement VRAM buffer transfers with bounce buffersChristoph Bumiller
2010-12-27nvc0: init miptree transfer layer strideChristoph Bumiller
2010-12-23nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINESChristoph Bumiller
2010-12-23nvc0: fix layer stride stateChristoph Bumiller
2010-12-23nvc0: use most defs/decls from nouveau_pushbuf.hChristoph Bumiller
2010-12-21nvc0: remove unused 'buf' parameter in pipe_buffer_unmapBen Skeggs
2010-12-21nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of placesBen Skeggs
2010-12-21nvc0: fence.bo is mappable, mark it as suchBen Skeggs
2010-12-21Merge remote branch 'origin/master' into nvc0-newBen Skeggs
2010-12-21nouveau: fix includes for latest libdrmBen Skeggs
2010-12-20r600g: properly unset vertex bufferJerome Glisse
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-12-19nvc0: s/INLIN_RING/IMMED_RINGChristoph Bumiller
2010-12-19nvc0: improve shader support for texturingChristoph Bumiller
2010-12-19nvc0: adapt to array textures interface changeChristoph Bumiller
2010-12-19Merge remote branch 'origin/master' into nvc0-newChristoph Bumiller
2010-12-19nvc0: fix clipping with scissors/viewportChristoph Bumiller
2010-12-19nvc0: use BIND_RING to set subchannel classesChristoph Bumiller
2010-12-19nvc0: switch to the proper constants upload pathChristoph Bumiller
2010-12-19nvc0: add the index buffer offset where missingChristoph Bumiller
2010-12-19r300g: optimize the fallback for misaligned ushort indicesMarek Olšák
2010-12-17r300g: finally fix the texture corruption on r3xx-r4xxMarek Olšák