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AgeCommit message (Collapse)Author
2009-03-18r300-gallium: Viewport state storage.Corbin Simpson
2009-03-18r300-gallium: Fixup registers for viewport state.Corbin Simpson
2009-03-18softpipe: more texture transfer fixes.Brian Paul
Need to null-out pointers after freeing transfer objects. Fix mix-ups between tc->transfer and tc->tex_trans fields.
2009-03-18softpipe: need to set tc->transfer=NULL after destroying the transfer objectBrian Paul
This fixes a number of crashes/regressions in programs such as lodbias.c, mipmap_limits.c, etc.
2009-03-18nouveau: rewrite winsys in terms of drm_api, support dri2 state trackerBen Skeggs
drm_api is a set of hooks used by the dri2 state tracker, this wraps our dri1 code around the same set of hooks. Currently the dri2 build will produce nouveau_dri2.so which you'll need to install as nouveau_dri.so if you wish to try it. The dri2 state tracker doesn't make it easy for a driver to support both paths in the same binary.
2009-03-17r300-gallium: Move all unsorted state into invariant state.Corbin Simpson
Gotta just slowly whittle this down.
2009-03-17r300-gallium: Emit invariant state, no matter what.Corbin Simpson
It's called "invariant" for a reason. :3
2009-03-17r300-gallium: Quick little cleanup of surface_fill state.Corbin Simpson
2009-03-17r300-gallium: Debugging for the more sensitive card registers.Corbin Simpson
These are nearly always the cause of hardlocks, so let's dump them.
2009-03-17r300-gallium: r500-fs: Fixup immediate->constant counting a bit.Corbin Simpson
2009-03-17r300-gallium: More query stuff.Corbin Simpson
Should work, but doesn't. At least it doesn't hardlock.
2009-03-17r300-gallium: r500-fs: Properly set up TEX/OUT.Corbin Simpson
2009-03-17r300-gallium: r500-fs: Texture insts, ABS, moar comments.Corbin Simpson
2009-03-17r300-gallium: Clean up some code, un-special-case scalar ops.Corbin Simpson
2009-03-17r300-gallium: r500-fs: CMP/MOV/SWZ, negation, ADD/MAD/MUL/SUB.Corbin Simpson
Also a fair amount of cleanup.
2009-03-17r300-gallium: Fix relocation for textures.Corbin Simpson
This keeps texture emit from invalidating CS.
2009-03-16trace: Fix memory leakJakob Bornecrantz
2009-03-16trace: Re-init refcounters just incaseJakob Bornecrantz
2009-03-16trace: Dump buffer data via buffer writesJakob Bornecrantz
2009-03-16r300-gallium: r500-fs: Add ABS.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Clamp only when saturation flags are set.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Working ADD and MUL, add more sop stuff.Corbin Simpson
2009-03-16r300-gallium: Cleanup a few things.Corbin Simpson
2009-03-16r300-gallium: r500-fs: MUL.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Stub out the simple scalar ops.Corbin Simpson
COS, SIN, and CSC are not simple.
2009-03-16r300-gallium: r500-fs: Add DPH.Corbin Simpson
2009-03-16r300-gallium: r500-fs: Add dot products.Corbin Simpson
We're cookin' now.
2009-03-16softpipe: Use p_atomic_read, not atomic_read.Michal Krol
2009-03-16gallium: Use struct pipe_atomic for pipe refcounts.Thomas Hellstrom
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-03-16r300-gallium: r500-fs: Actually handle consts and imms correctly.Corbin Simpson
This makes mad.txt draw correctly. Yay!
2009-03-16r300-gallium: Emit constants as floats, not uints.Corbin Simpson
2009-03-15r300-gallium: Fix vertex memory offsets.Corbin Simpson
Wow, I must have been asleep when I made that mistake.
2009-03-15r300-gallium: r500-fs: Setup immediates.Corbin Simpson
Textures still not working. RS block shenanigans expected.
2009-03-15r300-gallium: Actually set stride when creating textures.Corbin Simpson
Duh.
2009-03-15r300-gallium: r500-fs: Add writemasks and some flexibility for MOV/SWZ.Corbin Simpson
2009-03-15r300-gallium: Always rasterize at least one color.Corbin Simpson
2009-03-15r300-gallium: Fix spacing.Corbin Simpson
It was driving me crazy.
2009-03-14nouveau: bypass_vs_clip_and_viewportYounes Manton
2009-03-13gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell
The draw module provides a similar interface to the driver which is retained as various bits of hardware may be able to take on incremental parts of the vertex pipeline. However, there's no need to advertise all this complexity to the state tracker. There are basically two modes now - normal and passthrough/screen-coords.
2009-03-13gallium: no need to keep a copy of shader tokens in state trackerKeith Whitwell
Any driver who needs a copy of the shader tokens must organize to do so itself. This has been the case for a long time, but there was still defensive code in the state tracker, which is now removed. Any bugs resulting from this need to be fixed in the offending driver...
2009-03-13trace: Fix some typosJakob Bornecrantz
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me.
2009-03-12trace: Wrap pipe_buffersJakob Bornecrantz
2009-03-12trace: Add dump util functions for wrapped pointersJakob Bornecrantz
2009-03-11trace: Move buffer functions from winsys to screenJakob Bornecrantz
2009-03-11trace: Remove all whitespace at EOLJakob Bornecrantz
2009-03-11trace: Fixup trace a bitJakob Bornecrantz
2009-03-11r300-gallium: Don't flush textures more than necessary.Corbin Simpson
2009-03-11r300-gallium: Fix texture filters.Corbin Simpson
2009-03-11r300-gallium: r500-fs: More texture fixes.Corbin Simpson