Age | Commit message (Collapse) | Author |
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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See:
http://bugs.freedesktop.org/29404
http://bugs.freedesktop.org/29407
Signed-off-by: José Fonseca <jfonseca@vmware.com>
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It's bound to be useful elsewhere.
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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The shader caps need additional corrections.
(based on a patch from netkas at Phoronix)
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ofs is in dwords, so need to shift it for registers.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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In this case, we were incorrectly prioritizing PIPE_TRANSFER_DONTBLOCK over
PIPE_TRANSFER_UNSYNCHRONIZED.
This can lead to failure in the Mesa VBO draw paths that end up specifying
both, but don't expect map to fail (in particular, the problem manifested as
a leak of buffer objects in teapot with other changes).
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Ooops, it wasn't supposed to be there.
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It sometimes works, sometimes not. I guess we have the zmask offsets wrong.
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Need to add a test for multi-hiz/zmask db in a single context.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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- This can only be triggered when DEBUG_NOUVEAU_STATEOBJ is active.
- Also remove a redundant pointer assignment.
Reported-by: Roy Spliet <r.spliet@student.tudelft.nl>
Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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This reverts commit 9c949d4a4dd43b7889e13bdf683bcf211f049ced.
Conflicts:
src/gallium/drivers/r600/r600_context.h
src/gallium/drivers/r600/r600_draw.c
src/gallium/drivers/r600/r600_shader.c
src/gallium/drivers/r600/r600_state.c
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fixup exports from pixel shader for multi-cbs + depth buffer writing.
Still crashes GPU running any of the multi-buffer or depth writing
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This enables GL2.1 and passes glean's texture_srgb test.
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this enables GL_EXT_packed_depth_stencil. fbo-d24s8 passes
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At least this seems to fix the glean maskedClear test.
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This fixes fbo-readpixels piglit test, and adds support for swapping
the formats. Not all formats are correct yet I don't think.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Apparently they have always been broken, even before unification.
Fixes a lot of stuff, starting from morph3d and lighting in teapot
with textures disabled.
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Simplify state handly by avoiding state allocation.
Next step is to allocate once for all context packet
buffer and then avoid rebuilding pm4 packet each time
(through use of combined crc) this would also avoid
number of memcpy.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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On my rv530 at least HiZ is causing rendering issues in gears.
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This implements fast Z clear, Z compression, and HiZ support for r300->r500
GPUs.
It also allows cbzb clears when fast Z clears are being used for the ZB.
It requires a kernel with hyper-z support.
Thanks to Marek Olšák <maraeo@gmail.com>, who started this off, and Alex Deucher at AMD for providing lots of hints.
v2:
squashed zmask ram size fix]
squashed r300g/blitter: fix Z readback when compressed]
v3:
rebase around texture changes in master - .1 fix more bits
v4:
migrated to using u_mm in r300_texture to manage hiz/zmask rams consistently
disabled HiZ when using OQ
flush z-cache before turning hyper-z off
update hyper-z state on dsa state change
store depthclearvalue across cbzb clears and replace it afterwards.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Should allow more piglit test to pass. Need to plugin
proper flushing.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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quake3 engine seems to run fine at this point (ioquake)
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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The BGNLOOP and ENDLOOP instructions are now being used correctly, which
makes break and continue possible. The deadcode pass has been modified to
handle breaks, and the compiler is more careful about which loops are
unrolled.
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This stops us advertising lots of ms visuals we can't actually use.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Make sure LIT fills all slot for instruction (can't do W instruction
without having the Z slot filled with at least a NOP).
ALU instruction can't access more than 4 constant, move constant to
temporary reg if we reach the limit.
Fix ALU block splitting, only split ALU after ALU with last instruction
bit sets.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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https://bugs.freedesktop.org/show_bug.cgi?id=29372
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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