Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Just for testing stateobjs to make sure they don't hang the engine.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Untested on NV3x/NV5x. Quite possibly broken.
|
|
|
|
Allows more programs to look correct. We'll want native points/lines someday.
|
|
|
|
|
|
|
|
vertex attribs
|
|
|
|
|
|
|
|
The info it contained is now found in tgsi_shader_info.
Added a few assertions to catch potential misunderstandings about register
counts vs. highest register index used.
|
|
|
|
|
|
|
|
The brw_shader_info struct is rendundant and could be removed...
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
These functions are now per-screen, not per-context.
|
|
|
|
These are now per-screen functions, not per-context.
State tracker updated, code in drivers and p_context.h disabled.
|
|
|
|
|
|
|