summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2009-08-29llvmpipe: Fix typo in copyright.José Fonseca
2009-08-29llvmpipe: Add test cases for pixels.José Fonseca
Actually some of this test cases need more testing...
2009-08-29llvmpipe: Update SConscript.José Fonseca
2009-08-29llvmpipe: Simple shell script to aid port softpipe changes to llvmpipe.José Fonseca
2009-08-29llvmpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell
2009-08-29llvmpipe: fix error in scissor state dependenciesKeith Whitwell
2009-08-29llvmpipe: cleanup framebuffer state routine slightlyKeith Whitwell
2009-08-29llvmpipe: move all color-combine code into lp_quad_blend.cKeith Whitwell
Consolidate the read-modify-write color combining code from the blend, colormask and output stages.
2009-08-29llvmpipe: fix typoKeith Whitwell
2009-08-29llvmpipe: example fastpaths in blendingKeith Whitwell
2009-08-29llvmpipe: actually pass >1 quad from triangle routineKeith Whitwell
First attempt
2009-08-29llvmpipe: expand quad pipeline to process >1 quad at a timeKeith Whitwell
This is part one -- we still only pass a single quad down, but the code can now cope with more. The quads must all be from the same tile.
2009-08-29llvmpipe: rip out old mulithread supportKeith Whitwell
2009-08-29llvmpipe: avoid flushing depth buffer cache on swapbuffersKeith Whitwell
There's no need to push out depth buffer contents on swapbuffers. Note that this change doesn't throw away depth buffer changes, it simply holds them in the cache over calls to swapbuffers. The hope is that swapbuffers will be followed by a clear() which means in that case we won't have to write the changes out.
2009-08-29llvmpipe: also shortcircuit non-texture tile lookupsKeith Whitwell
2009-08-29llvmpipe: shortcircuit repeated lookups of the same tileKeith Whitwell
The lp_tile_cache is often called repeatedly to look up the same tile. Add a cache (to the cache) of the single tile most recently retreived and make a quick inline check to see if this matches the subsequent request. Add a tile_address bitfield struct to make this check easier.
2009-08-29llvmpipe: remove unused vars in lp_setup.cKeith Whitwell
2009-08-29llvmpipe: use bitwise logic to setup quad masks in lp_setupKeith Whitwell
2009-08-29llvmpipe: simplify flush_spansKeith Whitwell
No loss of performance, but simpler code.
2009-08-29llvmpipe: make some small steps to flush texture cache less frequentlyKeith Whitwell
No performance gain yet, but the code is a bit cleaner.
2009-08-29llvmpipe: remove backwards dependency from tilecache to llvmpipeKeith Whitwell
The tile cache is a utility, it shouldn't know anything about the entity which is making use of it (ie llvmpipe). Remove llvmpipe parameter to all the tilecache function calls, and also remove the need to keep a llvmpipe pointer in the sampler structs.
2009-08-29llvmpipe: Rename preprocessor symbols too.José Fonseca
2009-08-29llvmpipe: Pixel packing/unpacking and loop code generators.José Fonseca
Just a small proof of concept plus a standalone test app. Not integrated with the rest of the driver yet.
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca
2009-08-28i915g: Add cursor case for scanout layoutJakob Bornecrantz
2009-08-28drm_api: Operate on textures instead of buffersJakob Bornecrantz
Most use cases just got the buffer from the texture and then called into one of the get_handle functions. Also with this patch it would be easier to move to a generic function for getting handles from textures and textures from handles, that is exposed via the screen.
2009-08-27r300g: Correct scissor setting, subtract 1 from window's width and heightCooper Yuan
2009-08-26nv04: Handle more Z formats.Younes Manton
Based on the patch from Luo Jinghua.
2009-08-24r300g: Set the vector address in the input memory for ↵Cooper Yuan
bypass_vs_clip_and_viewport case
2009-08-20nv50: use VTX_ATTR_nF for constant vtxeltsChristoph Bumiller
2009-08-20nv50: set vertex buffer limitsChristoph Bumiller
2009-08-20nv50: modify vbo format to hw translation, add BGRA swizzleChristoph Bumiller
2009-08-19gallium: rename copy/fill_rect utility functionsBrian Paul
2009-08-18r300g: Force off ZTOP optimizations for now.Corbin Simpson
2009-08-18r300g: Utilize DONTBLOCK.Corbin Simpson
Also ALGYRHYTHMS.
2009-08-18r300g: Massively cleanup OQ.Corbin Simpson
Still broken, but compiles cleaner, behaves better, etc.
2009-08-18r300g: Add high_second_pipe cap for R3xx chipsets.Corbin Simpson
This name is totally subject to change if ever I need to separate R3xx for some other reason.
2009-08-18Revert "r300-gallium, radeon-gallium: Nuke gb_pipes from orbit."Corbin Simpson
This reverts commit 6a40d1e9d96f8e8c57bc3bbd6f567cacd4471f59. Turns out that we *do* need these for OQ after all. Go figure. Conflicts: src/gallium/winsys/drm/radeon/core/radeon_r300.h
2009-08-18Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-17nv50: remove a few cases of directly casting struct pipe_contextMaarten Maathuis
2009-08-17nv50: borrow some flushing code from the ddxMaarten Maathuis
- This fixes neverball corruption. - I'm unsure about what we're actually flushing here.
2009-08-17nv50: whitespace fixes and deobfuscationMaarten Maathuis
2009-08-17cell: fix incorrect pipe_transfer testsBrian Paul
The value is an enum, not a bitmask.
2009-08-17nv50: fix stencil stateChristoph Bumiller
It's the front stencil methods that have contiguous offsets, not the back ones. Unfortunately the names in the header still have FRONT/BACK reversed, so I'm using hex values until it gets updated.
2009-08-15nv50: avoid a NULL-ptr dereference when the pipe context changesMaarten Maathuis
- We cannot assume all state objects are present when the pipe context changes.
2009-08-15nv50: align registers used with TEX to 4Christoph Bumiller
The TEX instruction is passed the first index of a contiguous range of 4 TEMP registers that contain coordinates / LOD and, after execution, the texel values. It seems the first index is required to be a multiple of 4 on some (older ?) cards.
2009-08-14trace: Remove space next to the class attribute of the trace.José Fonseca
2009-08-14nv50: fix mipmap offsets and tilingChristoph Bumiller
The hardware expects a texture's tile mode to change with the mipmap level. Also, only multiply by block size once to obtain size.
2009-08-14nv50: make sure we don't re-emit outdated scissor stateChristoph Bumiller
Since we don't turn off scissors, we need to update the stateobj when the framebuffer size changes.
2009-08-14nv50: make use of the y-origin switchChristoph Bumiller
Now that we know how to make the hardware have y-coordinate origin top, we can get rid of all the inversion introduced earlier.