Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-09 | r300g: Cleanup old PSC code a bit. | Corbin Simpson | |
2010-03-09 | identity: fix copy & paste error | Roland Scheidegger | |
2010-03-09 | r300g: fix gallium-vertexlementcso merge damage | Roland Scheidegger | |
2010-03-09 | Merge branch 'gallium-vertexelementcso' | Roland Scheidegger | |
Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/drivers/i915/i915_context.h src/gallium/drivers/i965/brw_draw_upload.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_context.h src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state_derived.c src/mesa/state_tracker/st_cb_bitmap.c src/mesa/state_tracker/st_cb_clear.c | |||
2010-03-09 | gallium: don't use flexible array members in drivers for vertex elements cso | Roland Scheidegger | |
While this c99 feature should work with most compilers, valgrind doesn't really like it, and this only really saves some memory, we don't do this in similar occasions (like the blend state) neither. | |||
2010-03-09 | nv30: fix typo | David Heidelberger | |
Signed-off-by: David Heidelberger <d.okias@gmail.com> | |||
2010-03-09 | Squashed commit of gallium-no-texture-blanket | Keith Whitwell | |
commit f90b3f01af82b9522067b1824e21709a6fb2d3af Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:39:44 2010 +0000 gallium: remove p_screen::surface_buffer_create This isn't very useful without texture_blanket(), which has also been removed. Note that this function hasn't been removed from the old pipe_winsys (u_simple_screen) still used internally by some drivers (eg softpipe). commit 6c462de39a4b9980a5f034a95e580efdfcb8173b Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:40 2010 +0000 egl/x11: disable texture_blanket usage commit b42da9160df9f47224e5b3291b972f41767aa6e5 Merge: 4be2436 3ca9336 Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:24 2010 +0000 Merge commit 'origin/master' into gallium-no-texture-blanket Conflicts: src/gallium/drivers/svga/svga_screen_texture.c commit 4be2436316929e3dfc55bc34d810920c06556b66 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 14:59:26 2010 +0000 gallium: remove texture blanket call No longer needed, except for nouveau and egl/xll/native_ximage.c. Fix for nouveau is to keep the call, but move it to an internal function within nouveau. Fix for that egl/x11 relies on gallium-sw-api branch or its successor. commit 69b6764330367d63c237d0bde9fb96435d0e0257 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 13:35:16 2010 +0000 drm_api: wrap comment | |||
2010-03-09 | r300g: remove hacks from translate_vertex_data_swizzle | Marek Olšák | |
The first part of the fix of BGRA vertex colors. | |||
2010-03-09 | softpipe: quads never provoke the first vertex | Marek Olšák | |
2010-03-09 | llvmpipe: quads never provoke the first vertex | Marek Olšák | |
2010-03-08 | llvmpipe/gallivm: checkpoint: array of pointers to mipmap levels | Brian Paul | |
Change the texture data_ptr from just a single image pointer to an array of image pointers, indexed by mipmap level. We'll use this for mipmap filtering. For now, the mipmap level is hard-coded to zero. | |||
2010-03-08 | nv: define NV30/40/50_MAX_TEXTURE_LEVELS | Brian Paul | |
2010-03-08 | r300g: define R300_MAX_TEXTURE_LEVELS | Brian Paul | |
2010-03-08 | svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/ | Brian Paul | |
2010-03-08 | i915g: define I915_MAX_TEXTURE_2D/3D_LEVELS | Brian Paul | |
2010-03-08 | i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELS | Brian Paul | |
2010-03-08 | softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELS | Brian Paul | |
2010-03-08 | llvmpipe: define max texture levels | Brian Paul | |
2010-03-08 | llvmpipe: rewrap for 80 columns | Brian Paul | |
2010-03-08 | Merge branch '7.8' | Brian Paul | |
2010-03-08 | softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear() | Brian Paul | |
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932. | |||
2010-03-08 | Merge commit 'origin/gallium-winsys-handle-rebased' | Keith Whitwell | |
2010-03-08 | r300g: fix updating the tiling flags for the framebuffer state | Marek Olšák | |
2010-03-08 | r300g: remove unnecessary state emissions and clean up | Marek Olšák | |
2010-03-07 | r300g: fix DRM errors | Marek Olšák | |
2010-03-07 | r300g: disable macrotiling when the texture height is smaller than a macrotile | Marek Olšák | |
Otherwise incorrect rendering occurs (no idea why). | |||
2010-03-07 | r300g: enable micro- and macrotiling for all textures and renderbuffers | Marek Olšák | |
2010-03-07 | r300g: add ability to tile/detile textures using blit during transfers | Marek Olšák | |
2010-03-07 | r300g: move r300_transfer to separate files | Marek Olšák | |
2010-03-07 | r300g: disable emitting the HWTCL-related state when SWTCL is in use | Marek Olšák | |
Now SWTCL renders at least "something", we're close... | |||
2010-03-07 | r300g: resurrect r300_emit_vertex_buffer for SWTCL | Marek Olšák | |
Taken over from c9928ac3ee5dc0d10127388f9312779a6c59da7c. | |||
2010-03-07 | r300g: validate buffers when using SWTCL | Marek Olšák | |
2010-03-07 | r300g: share the VS-output-mapping state with SWTCL | Marek Olšák | |
And associated cleanups. | |||
2010-03-07 | r300g: abort if FS compilation fails on non-debug builds | Marek Olšák | |
2010-03-06 | r300g: minor cleanups after the no-rhw merge | Marek Olšák | |
2010-03-06 | r300g: clamp vertex max index according to currently bound buffers | Marek Olšák | |
2010-03-05 | llvmpipe: added code to set texture depth, max mipmap levels info | Brian Paul | |
2010-03-05 | llvmpipe: add pipe_thread_wait() calls | Brian Paul | |
Wait for threads to exit before cleaning up per-thread data. Fixes hang on context destruction with glean makeCurrent test. See fd.o bug 26536. | |||
2010-03-05 | softpipe: implement PIPE_TEX_WRAP_CLAMP_TO_EDGE for unorm texture sampling | Brian Paul | |
CLAMP_TO_BORDER and CLAMP_TO_EDGE were doing the same thing. | |||
2010-03-05 | nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUT | Christoph Bumiller | |
2010-03-04 | softpipe: minor tweaks to texture filtering code | Brian Paul | |
2010-03-04 | llvmpipe: new comment | Brian Paul | |
2010-03-04 | r300g: Fix indexbuf upper limits. | Corbin Simpson | |
Wine tends to pessimistically use ~0 for its max index, but r300s only can go up to 2^24-1, causing the kernel checker to freak out. Civ4 is marginally improved now. Still crashes, but not as bad. | |||
2010-03-04 | nouveau: Conversion to winsys handle | Jakob Bornecrantz | |
Not the best conversion that could be done. | |||
2010-03-04 | softpipe: remove dead get_texture_buffer function | Keith Whitwell | |
2010-03-04 | r300g: remove dead r300_get_texture_buffer function | Keith Whitwell | |
2010-03-03 | llvmpipe: Store the original triangle coordinates in the debug build. | José Fonseca | |
For debugging purposes only. | |||
2010-03-03 | llvmpipe: Ensure context is flushed when destroying shaders. | José Fonseca | |
2010-03-03 | r300: Remove PIPE_FORMAT_R8G8B8X8_SNORM support. | José Fonseca | |
2010-03-03 | llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵ | José Fonseca | |
windows too. |