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2008-04-19draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell
2008-04-19cell: don't need to trim primsKeith Whitwell
2008-04-19softpipe: don't need to trim primsKeith Whitwell
2008-04-18softpipe: fix const-related compiler warningsKeith Whitwell
2008-04-17gallium: assert that we're not deleting the currently bound shaderBrian Paul
2008-04-16softpipe: call setup_prepare earlier so that vertex info is correct when queriedKeith Whitwell
2008-04-15gallium: Remove middle of scope declarations.José Fonseca
2008-04-14gallium: enable new quad output code, remove old codeBrian
2008-04-14gallium: fix PIPE_CAP_MAX_RENDER_TARGETS queryBrian
2008-04-15gallium: Don't assume snprintf are always available.José Fonseca
2008-04-14gallium: take reduced prim, fill modes into account when cullingBrian Paul
2008-04-14softpipe: calculate determinant for all triangles, don't rely on draw module ↵Keith Whitwell
to do it
2008-04-14softpipe: do our own culling, don't rely on the draw module.Keith Whitwell
May not always happen due to passthrough modes, etc.
2008-04-11gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.Brian Paul
The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader.
2008-04-11gallium: implement immediates (aka literals) for SSE fragment shadersBrian Paul
2008-04-10remove usage of vertex_headerKeith Whitwell
2008-04-09gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA caseBrian Paul
2008-04-08cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-04-08i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-04-08gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-04-07gallium: get rid of bufloop quad stageBrian
2008-04-07gallium: begin reworking quad stages for multiple color outputsBrian
2008-04-03cell: added some comments/ideas about better texture samplingBrian
2008-04-03cell: minor texture improvementsBrian
Precompute tiles_per_row. Use ushort multiplies in a few places. New comments.
2008-04-01cell: more multi-texture fixes (mostly working now)Brian
2008-04-01cell: turn off some debug outputBrian
2008-04-01cell: pass tex unit to get_texel()Brian
2008-04-01cell: fix bug in texture tiling function (non-square textures work now)Brian
2008-04-01cell: checkpoint: more multi-texture workBrian
2008-04-01cell: assert num samplers/textures <= CELL_MAX_SAMPLERSBrian
2008-04-01cell: return CELL_MAX_SAMPLERS to indicate number of texture unitsBrian
2008-04-01cell: enable #define CACHE_STATS to print a cache report upon exitBrian
2008-03-31cell: update some of the CAP, texformat queriesBrian
2008-03-31cell: more work for multi-texture supportBrian
2008-03-31cell: set cell->num_textures in cell_set_sampler_textures()Brian
2008-03-31cell: initial work to support multi-textureBrian
2008-03-31cell: added const qualifierBrian
2008-03-31cell: updated comments: s/test/SPE/Brian
2008-03-31cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORMBrian
Remote display to my usual terminal shows the right colors again. Not 100% sure about the shuffle control words, but they seem to work.
2008-03-31gallium: Eliminate p_winsys::printfJosé Fonseca
Not convenient and almost not used at all. Better replacements in p_debug.h
2008-03-29gallium: Set vertex state/buffers en-mass.Brian Paul
2008-03-28gallium: Fix computation of Z values when not using early Z.Brian
This fixes the missing bitmaps in the engine and fogcoord demos.
2008-03-28gallium: remove redundant compare bit in sampler stateRoland Scheidegger
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
The later follows the naming scheme of other limits. Keep the old definition until all possible usage is updated.
2008-03-27cell: include cell_state_per_fragment.h to silence warningBrian
2008-03-27cell: added (uint64_t) cast to silence warningBrian
2008-03-27cell: fix unclosed commentBrian
2008-03-26cell: Implement code-gen for logic opIan Romanick
This also implements code-gen for the float-to-packed color conversion. It's currently hardcoded for A8R8G8B8, but that can easily be fixed as soon as other color depths are supported by the Cell driver.
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
2008-03-25gallium: added fragment emit/write debug countersBrian