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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2010-12-24
r600g: Get rid of r600_blit_uncompress_depth_ptr.
Henri Verbeet
2010-12-24
r600g: hack around property unknown issues.
Dave Airlie
2010-12-24
r300g: turn back on rv530 hiz.
Dave Airlie
2010-12-24
r300g: hyperz fixing typo.
Dave Airlie
2010-12-23
r600g: Rearrange print order of outputs of R600_ERR.
Vinson Lee
2010-12-24
r300g: add support for color0 writes to all bound color buffers.
Dave Airlie
2010-12-24
softpipe: add support for color writes all color bufs property
Dave Airlie
2010-12-23
r300g: use a simpler fallback for misaligned ushort indices with triangles
Marek Olšák
2010-12-23
r300g: add support for B2G3R3 texturing
Marek Olšák
2010-12-22
i915g: Remove unnecessary header.
Vinson Lee
2010-12-22
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-12-22
r300g: Remove unnecessary headers.
Vinson Lee
2010-12-22
svga: Remove unnecessary header.
Vinson Lee
2010-12-22
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
Henri Verbeet
2010-12-22
r600g: drop unused code in evergreen.
Dave Airlie
2010-12-22
r600g: fix evergreen segfaults.
Dave Airlie
2010-12-22
r300g: fix precision issues with B10G10R10A2
Marek Olšák
2010-12-22
r300g: support B10G10R10A2 render targets only with DRM 2.8.0 or later versions
Marek Olšák
2010-12-21
r600g: avoid segfault
Jerome Glisse
2010-12-16
nvfx: fix fragprog word swapping on big-endian machines
Ben Skeggs
2010-12-15
r600g: fix pow(0, 0) evaluating to NaN
Fredrik Höglund
2010-12-15
r600g: need to reference upload buffer as the might still live accross flush
Jerome Glisse
2010-12-14
softpipe: do texture swizzle during texture sampling
Brian Paul
2010-12-14
r600g: fix segfault when translating vertex buffer
Jerome Glisse
2010-12-12
r600g: fix rendering with a vertex attrib having a zero stride
Alex Deucher
2010-12-13
r300g: fixup rs690 tiling stride alignment calculations.
Dave Airlie
2010-12-11
nvc0: support user clip planes
Christoph Bumiller
2010-12-11
nvc0: enable vertex color clamping
Christoph Bumiller
2010-12-11
r300g: fix rendering with a vertex attrib having a zero stride
Marek Olšák
2010-12-10
nvc0: fix FACE state and and handle FACE sysval/varying offset
Christoph Bumiller
2010-12-10
nvc0: fix branching ops
Christoph Bumiller
2010-12-09
r600g: Fix SCons build.
Vinson Lee
2010-12-09
r600g: indentation cleanup
Jerome Glisse
2010-12-09
r600g: specialized upload manager
Jerome Glisse
2010-12-09
llvmpipe: Plug fence leaks.
José Fonseca
2010-12-09
nvc0: call grobj_alloc for all used classes
Christoph Bumiller
2010-12-09
nvc0: write texture address to TIC with a RELOC
Christoph Bumiller
2010-12-09
nvc0: use tile flags in a way compatible with nouveau
Christoph Bumiller
2010-12-09
nvc0: buffer suballocation with a primitive slab allocator
Christoph Bumiller
2010-12-09
nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
nvc0: fix immediate arg for SHL/SHR
Christoph Bumiller
2010-12-09
nvc0: index buffers are back
Christoph Bumiller
2010-12-09
nvc0: upload constants with m2mf for the time being
Christoph Bumiller
2010-12-09
nvc0: support primitive restart
Christoph Bumiller
2010-12-09
nvc0: rcp f32 also supports neg and abs modifiers
Christoph Bumiller
2010-12-07
r600g: remove dead code
Jerome Glisse
2010-12-07
r300g: also revalidate the SWTCL vertex buffer after its reallocation
Marek Olšák
2010-12-07
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
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