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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2009-03-11r300-gallium: Fix texture filters.Corbin Simpson
2009-03-11r300-gallium: r500-fs: More texture fixes.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson
2009-03-11r300-gallium: Fix CS count for texture emit.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add SWZ.Corbin Simpson
2009-03-11r300-gallium: Fix CS count in fb state emit.Corbin Simpson
2009-03-11r300-gallium: Start swizzles.Corbin Simpson
2009-03-11r300-gallium: Begin R500 fragment shader assembler.Corbin Simpson
2009-03-11trace: Fixup trace a bitJakob Bornecrantz
2009-03-10r300-gallium: Initial, broken, query setup.Corbin Simpson
2009-03-10r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson
2009-03-10r300-gallium: Fix a handful of compiler warnings.Corbin Simpson
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-10r300-gallium: Moar fixes in the register file.Corbin Simpson
2009-03-08r300-gallium: Unbreak trivial/point.Corbin Simpson
2009-03-07r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson
2009-03-07r300-gallium: Clean up RS.Corbin Simpson
2009-03-07r300-gallium: Move a few registers.Corbin Simpson
2009-03-07r300-gallium: Typo in assert.Corbin Simpson
2009-03-07r300-gallium: Emit vertex size.Corbin Simpson
2009-03-07r300-gallium: A bit more vertex format fixup.Corbin Simpson
2009-03-07nv50: simplify tesla object selectionBen Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-07Fix nv50_screen_create()Victor Stinner
2009-03-06r300-gallium: Fix masking on vertex formats.Corbin Simpson
2009-03-06r300-gallium: Remove unknown regs.Corbin Simpson
2009-03-06r300-gallium: Actually do framebuffer setup.Corbin Simpson
2009-03-06r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson
2009-03-06r300-gallium: Separate out fog block.Corbin Simpson
2009-03-06r300-gallium: GA enhancements.Corbin Simpson
2009-03-06r300-gallium: Flat/smooth shading state.Corbin Simpson
2009-03-06r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson
2009-03-05r300-gallium: Move RS block setup to CSO.Corbin Simpson
2009-03-05r300-gallium: Move scissor state.Corbin Simpson
2009-03-05r300-gallium: Fix up vertex count.Corbin Simpson
2009-03-05r300-gallium: Use only one CS section for vertex_format.Corbin Simpson
2009-03-05Revert "softpipe: added null ptr check for align_free() call in vbuf code"Brian Paul
2009-03-05softpipe: added null ptr check for align_free() call in vbuf codeBrian Paul
2009-03-05r300-gallium: C++ compat fix.Corbin Simpson
2009-03-04i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison
2009-03-04r300-gallium: Add unaccelerated surface_copy.Corbin Simpson
2009-03-04nouveau: oops, forgot to keep the NV10_SIFM objectPatrice Mandin
2009-03-04nouveau: Use proper SIFM object on NV30Patrice Mandin
2009-03-04cell: update cell driver after gallium reference count changesBrian Paul
2009-03-04gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer
2009-03-04gallium: Unify reference counting.Michel Dänzer
2009-03-03r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2.Corbin Simpson
2009-03-03r300-gallium, radeon-gallium: Begin migration to DRI2 state tracker, part 1.Corbin Simpson
2009-03-02nouveau: Grab correct surface from temp texture for transfers.Younes Manton
2009-03-01r300-gallium: Clean up casts and indents.Corbin Simpson