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2008-03-13gallium: in softpipe_get_vertex_info() generate a vbuf vertex_info with real ↵Brian
attribs Can't use the EMIT_ALL shortcut/optimization anymore because of passthrough mode.
2008-03-13gallium: plug in new sp_vbuf_draw_arrays() functionBrian
Will be used for pass-through mode. Also, call draw_set_render() to register the vbuf stage. Should probably rename that function to something like draw_set_vbuf_stage().
2008-03-13gallium: set surface status to CLEAR or DEFINED in clearing/drawing code.Brian
Otherwise, we were never setting these flags. This confused the state tracker. Fixes progs/demos/texenv.c, probably others.
2008-03-13cell: Fix to work with commit fa9e7e9a8debb68611909ac2ffab527c6c39a3e5Ian Romanick
2008-03-13Replicate TXP changes in the SPU version of TGSI execIan Romanick
Replicate changes from commit ba75e82b6ebaf88dd2e4a8f764b2d296d715bf8a in spu_exec.c
2008-03-12i915: handle NULL object in i915_bind_rasterizer_state()Brian
2008-03-12remove reference to obsolete ExtDivideBrian
2008-03-12tgsi: Remove ExtDivide field from existence. Implement OPCODE_TXP.Michal Krol
2008-03-12gallium: Add TEX_FILTER_ANISO img filterKeith Whitwell
Hardware almost universally expects us to set a special filtering mode when anisotropic filtering is enabled, as opposed to varying a max-aniso values. Do this once in the state tracker & simplify the driver code.
2008-03-11cell: check for NULL shader pointer in cell_bind_vs_state()Brian
2008-03-11gallium: rework CSO-related code in state trackerBrian
Use the code in cso_context.c rather than st_cache.c. Basically, binding of state objects now goes through the CSO module. But Vertex/fragment shaders go through pipe->bind_fs/vs_state() since they're not cached by the CSO module at this time. Also, update softpipe driver to handle NULL state objects in various places. This happens during context destruction. May need to update other drivers...
2008-03-12gallium: Silence MSVC warnings.José Fonseca
2008-03-10Move SPE register allocator to rtasm codeIan Romanick
Move the register allocator to a common location. There is more code on the way that will make use of this interface.
2008-03-10cell: sync up with sampler/texture state-setting changesBrian
2008-03-10gallium: WinCE portability fixes.José Fonseca
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand.
2008-02-29scons: List sp_screen.c.Michal Krol
2008-02-28cell: convert all points/lines to tris for the time beingBrian
Allows more programs to look correct. We'll want native points/lines someday.
2008-02-28cell: remove obsolete texture fieldBrian
2008-02-28Make sure struct pipe_screen is declared.Michel Dänzer
2008-02-28gallium: Remove extra level of indirecttion.José Fonseca
2008-02-27gallium: added draw_num_vs_outputs() to query number of post-transform ↵Brian
vertex attribs
2008-02-27gallium/i965: remove more dependencies on pipe_shader_state semantic infoBrian
2008-02-27gallium/i965: added const to silence warningBrian
2008-02-27cell: fix minor get_tex_surface() breakageBrian
2008-02-27gallium/i965: remove brw_shader_info structBrian
The info it contained is now found in tgsi_shader_info. Added a few assertions to catch potential misunderstandings about register counts vs. highest register index used.
2008-02-27gallium/i965: silence warningsBrian
2008-02-27gallium/i965: added const to silence warningsBrian
2008-02-27gallium/i965: remove UsesDepth, UsesKill - use tgsi_shader_info insteadBrian
2008-02-27gallium/i965: remove dependencies on pipe_shader_state's semantic infoBrian
The brw_shader_info struct is rendundant and could be removed...
2008-02-27gallium: remove dependencies on pipe_shader_state's semantic infoBrian
2008-02-27gallium: remove unnecessary assignmentBrian
2008-02-27gallium/i915: remove unneeded assignmentBrian
2008-02-27gallium: remove unnecessary tgsi_interp_coef declBrian
2008-02-27gallium: remove uses_kill field from softpipe_shaderBrian
2008-02-27cell: Use unified data cache for textures tooIan Romanick
2008-02-27gallium: remove obsolete *_strings.c filesBrian
2008-02-27gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian
These functions are now per-screen, not per-context.
2008-02-27gallium: move is_format_supported() to pipe_screen structBrian
2008-02-27gallium: start removing pipe_context->get_name/vendor/param/paramfBrian
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled.
2008-02-27gallium/i965: implement pipe_screen for i965 driver (untested)Brian
2008-02-27gallium/i915: hook up screen->get_param()Brian
2008-02-27Cell: implement pipe_screen for cell driverBrian
2008-02-27gallium: implement pipe_screen for softpipe driverBrian
2008-02-27gallium/i915: remove some redundant codeBrian
2008-02-27gallium: softpipe_init_texture_funcs(), make texture func staticBrian
2008-02-27gallium: update for new i915_screen.c file; fix some warnings.José Fonseca
2008-02-26cell: insert a (disabled) call to spe_cpu_info_get()Brian
Found on the Cell devel forum, but doesn't appear to be available in SDK 2.1.
2008-02-26gallium: introduce 'pipe_screen' for context-independent functionsBrian
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now.
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
Added pipe field to pipe_texture (temporary, see comments). First step toward context-less texture creation...