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2009-11-26gallium: fix more statetrackers/drivers for not using texture ↵Roland Scheidegger
width/height/depth arrays
2009-11-19gallium: don't use arrays for texture width,height,depthKeith Whitwell
2009-11-15nv20: Fix build for the last nouveau_class.h changes.Francisco Jerez
Signed-off-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-11-15nv10: Fix build for the last nouveau_class.h changes.Francisco Jerez
Signed-off-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-11-11r300, r300g: Add missing registers.Corbin Simpson
2009-11-10i915g: Fix memory leak when pci id is unknown.Vinson Lee
2009-11-10llvmpipe: Fix derived blend color state.José Fonseca
2009-11-09llvmpipe: Ensure stack variables in unit tests are properly aligned.José Fonseca
2009-11-09nv50: clarify data for method 0x121cChristoph Bumiller
2009-11-08r300g: Fix up SW TCL rendering functions.Corbin Simpson
They don't work, but at least they're clean now.
2009-11-08r300g: Protect against possibly missing Draw pointer.Corbin Simpson
Part of the SW TCL revival.
2009-11-08r300g: Unify context names for counts.Corbin Simpson
From the SW TCL fixups.
2009-11-08r300g: Enable PSC/RS dump with new debugging flags.Corbin Simpson
2009-11-08r300g: Fix is_buffer_referenced.Corbin Simpson
2009-11-08r300g: Fix build error on old compilers.Corbin Simpson
This dead code was still getting compiled, causing a bad ref in the lib.
2009-11-07r300g: Organize inlined state.Corbin Simpson
2009-11-07r300g: DCE.Corbin Simpson
This must never have been called before; it's completely wrong.
2009-11-07r300g: Minor code cleanup to avoid confusion.Corbin Simpson
2009-11-07r300g: Remove do-nothing functions.Corbin Simpson
2009-11-07r300g: Remove faulty assert.Corbin Simpson
2009-11-07Merge branch 'r300g-vbo'Corbin Simpson
This is an experimental HW TCL fastpath for r300g. It should run alright. Thanks to osiris for making this possible.
2009-11-07r300g: Be more verbose in what's killing us WRT vert formats.Corbin Simpson
2009-11-07r300g: Comments.Corbin Simpson
2009-11-07r300g: Don't assert on oversized VBOs, just return FALSE.Corbin Simpson
2009-11-07r300g: Moar vbo cleanup.Corbin Simpson
2009-11-07r300g: s/false/FALSE/Corbin Simpson
Also s/true/TRUE/
2009-11-07r300g: Clean up indexbuf render, switch to RELOC macro.Corbin Simpson
2009-11-07r300g: Clean up r300_setup_vertex_buffers.Corbin Simpson
2009-11-07r300g: Don't pass hw_prim around in the context.Corbin Simpson
And some other fixes.
2009-11-07r300g: Use common state funcs for translating vert formats.Corbin Simpson
2009-11-07r300g: don't hang GPU on misbehaving appsMaciej Cencora
2009-11-07r300g: VBOs WIPMaciej Cencora
2009-11-07r300g: add missing flushMaciej Cencora
2009-11-07r300g: enable CS dumpingMaciej Cencora
2009-11-07r300g: move vborender context function to seperate fileMaciej Cencora
r300g: Un-migrate r300_draw_render. It'll make maintaining the SW TCL path easier.
2009-11-07i915g: Fix comment in is buffer referencedJakob Bornecrantz
2009-11-07nv50: enable all 32 threads of a warpChristoph Bumiller
This should be the default setting. See also 7d967b9b7c08aea2a471c5bf6aced8bfafdae874.
2009-11-06llvmpipe: Fix build with llvm 2.6.José Fonseca
Fixes bug 24949.
2009-11-05softpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination.José Fonseca
It is a valid and tested combination on D3D9.
2009-11-04r300g: add polygon modeMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04r300g: fix the size of CS when emitting the fragprog constant bufferMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04r300g: set the correct offset in a colorbuffer surfaceMarek Olšák
Suggested by Joakim Sindholt. Also, put flushing of colorbuffers _before_ the framebuffer state setup, suggested by docs. Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04r300g: add color channel maskingMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04nv50: fix shader emit_tex for cube texturesChristoph Bumiller
2009-11-04nv50: add abs-modifier for emit_minmaxChristoph Bumiller
2009-11-04nv50: add 3d texture tiling and mip-mappingChristoph Bumiller
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5.
2009-11-03llvmpipe: Sanitise shader semantic and interpolator handling.Michal Krol
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706.
2009-11-03llvmpipe: remove old prim_setup draw stageKeith Whitwell
Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4.
2009-11-03llvmpipe: Respect gl_rasterization_rules in primitive setup.José Fonseca
Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7).
2009-11-02softpipe: Sanitise shader semantic and interpolator handling.Michal Krol
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading.