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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-01nouveau: remove nouveau_stateobj.hBen Skeggs
2011-03-01nvc0: fix a crash on context destructionBen Skeggs
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
2011-03-01nouveau: fix leak of nouveau_mman structsBen Skeggs
2011-03-01nvc0: port to common fence/mm/buffer codeBen Skeggs
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
2011-03-01nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs
2011-03-01nouveau: fix fence_ref() where fence and *ref are the same fenceBen Skeggs
2011-03-01nouveau: fix compiler complaintBen Skeggs
2011-03-01nv50: make mm available as common codeBen Skeggs
2011-03-01nv50: move onto shared fence codeBen Skeggs
2011-03-01nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs
2011-03-01nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs
2011-02-28nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller
2011-02-28r300g: disable hyper-z on rs6xx+Marek Olšák
2011-02-28rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie
2011-02-28r300g: force swizzles for RGTCDave Airlie
2011-02-28r600g: implement instanced drawing supportChristian König
2011-02-28Revert "r600g: Don't negate result of ABS instruction"Dave Airlie
2011-02-28r600g: Process TRUNC with tgis_op2Fabian Bieler
2011-02-28r600g: Don't negate result of ABS instructionFabian Bieler
2011-02-27i915g: implement cache flushingDaniel Vetter
2011-02-27i915g: buffer validation for blitterDaniel Vetter
2011-02-27i915g: buffer validation for render stateDaniel Vetter
2011-02-27i915g/winsys: buffer validation supportDaniel Vetter
2011-02-27i915g: cleanup static state calculation, part 2Daniel Vetter
2011-02-27i915g: cleanup static state calculation, part 1Daniel Vetter
2011-02-26i915g: make dynamic state emission actually lazyDaniel Vetter
2011-02-26i915g: Handle null constants properlyJakob Bornecrantz
2011-02-26i915g: fix null deref in draw_rect emissionDaniel Vetter
2011-02-26i915g: simplify math in constants emissionDaniel Vetter
2011-02-26Check for out of memory when creating fenceAlan Hourihane
2011-02-25r600g: explicity set sign bits for RGTCDave Airlie
2011-02-25r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie
2011-02-25r300g: explicit sign bits on RGTC texturesDave Airlie
2011-02-24nvc0: fix PointCoord enable in FP headerChristoph Bumiller
2011-02-24nvc0: change TGSI CMP translation to use slctChristoph Bumiller
2011-02-24nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller
2011-02-24nvc0: fix new_value calls using type instead of sizeChristoph Bumiller
2011-02-24nvc0: set local memory usage info in shader headerChristoph Bumiller
2011-02-24nvc0: don't fold loads from local memoryChristoph Bumiller