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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-02-24r300g: prevent CS overflow when emitting the draw packetsMarek Olšák
2010-02-24llvmpipe: clean up rasterization threads upon context destructionBrian Paul
2010-02-24r300g: remove invalid .PHONY lineBrian Paul
2010-02-24llvmpipe: more lp_rasterizer_task parameter passingBrian Paul
2010-02-24llvmpipe: pass fewer parameters to rasterization functionsBrian Paul
2010-02-24llvmpipe: added some assertionsBrian Paul
2010-02-24llvmpipe: SRGB textures not supported yetBrian Paul
2010-02-24llvmpipe: vertex shader textures not supported yetBrian Paul
2010-02-24r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24i915g: fix a commentBrian Paul
2010-02-24llvmpipe: Fix breakeage.José Fonseca
2010-02-24llvmpipe: Handle correctly 24bit formats.José Fonseca
2010-02-24llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca
2010-02-23llvmpipe: add lp_tile_image.c to sourcesBrian Paul
2010-02-23llvmpipe: whole image tile/untile functionsBrian Paul
2010-02-23llvmpipe: remove Z16 format override hackBrian Paul
2010-02-23llvmpipe: Z16 format is not supportedBrian Paul
2010-02-23llvmpipe: added assertions to verify that scene is emptyBrian Paul
2010-02-23llvmpipe: added some assertionsBrian Paul
2010-02-24r300g: fix texture swizzling for the SRGB formatsMarek Olšák
2010-02-22i965g: Add fallthrough comments in switch statement.Vinson Lee
2010-02-23r300g: fix draw_elements for "start" != 0Marek Olšák
2010-02-22svga: Upload user buffers only once.José Fonseca
2010-02-22svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca
2010-02-22svga: Emit a scalar rcp in shadow maps.José Fonseca
2010-02-22svga: Don't emit zero writemasks.José Fonseca
2010-02-22svga: Upload the dirty ranges instead of the whole buffer.José Fonseca
2010-02-22svga: Break uploads of big buffers into smaller pieces.José Fonseca
2010-02-22svga: Note ranges even when there is no hardware buffer around.José Fonseca
2010-02-22svga: Further cleanup/comment svga buffer code.José Fonseca
2010-02-22svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca
2010-02-22svga: Remove unused buffer download code.José Fonseca
2010-02-22svga: Prevent buffer overflow in buffer ranges.José Fonseca
2010-02-22svga: Fix PIPE_LOGICOP_INVERT.José Fonseca
2010-02-22i965g: added missing texture cap queriesBrian Paul
2010-02-22i915g: added missing texture cap queriesBrian Paul
2010-02-22Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie
2010-02-22r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie
2010-02-22r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák
2010-02-21i965g: Fix memory leak.Vinson Lee
2010-02-21r300g: Remove unnecessary header.Vinson Lee
2010-02-21r300g: precompute framebuffer register valuesMarek Olšák
2010-02-21r300g: add all missing colorbuffer formatsMarek Olšák
2010-02-21r300g: make r300_translate_texformat privateMarek Olšák
2010-02-21r300g: re-enable SRGB formatsMarek Olšák
2010-02-21i965g: Remove dead code.Vinson Lee
2010-02-21i965g: Fix assertions that were always true.Vinson Lee
2010-02-21i965g: Fix use of out-of-scope variable.Vinson Lee
2010-02-19r300g: fix rendering into the L8 and A8 texture formatsMarek Olšák