Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-31 | i965g: more work on compilation | Keith Whitwell | |
2009-10-31 | i965g: non-glsl fragment shader path is compiling | Keith Whitwell | |
Disabled glsl code for now, probably want to clean this up somehow. | |||
2009-10-31 | i965g: wip on fragment shaders | Keith Whitwell | |
2009-10-29 | i965g: work in progress on fragment shaders | Keith Whitwell | |
2009-10-28 | i965g: still working on compilation | Keith Whitwell | |
2009-10-27 | i965g: still working on compilation | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-25 | i965g: start hooking up some to the gallium context interfaces | Keith Whitwell | |
- create/bind/destroy blend and depth state - framebuffer and viewport - etc. | |||
2009-10-25 | i965g: more compiling wip | Keith Whitwell | |
2009-10-25 | i965g: more work on compiling, particularly the brw_draw files | Keith Whitwell | |
2009-10-24 | i965g: more work on compiling | Keith Whitwell | |
2009-10-24 | i965g: more files compiling | Keith Whitwell | |
2009-10-24 | i965g: first compiling file | Keith Whitwell | |
2009-10-23 | i965g: wip on removing GL stuff, trying to get a few files compiling | Keith Whitwell | |
2009-10-23 | i965: ignore cliprect_mode | Keith Whitwell | |
2009-10-23 | i965g: wip | Keith Whitwell | |
2009-10-23 | i965g: re-starting from the dri driver | Keith Whitwell | |
2009-10-23 | gallium: remove extended negate also, and also the ExtSwz token | Keith Whitwell | |
Likewise, the extended negate functionality hasn't been used since mesa switched to using tgsi_ureg to build programs, and has been translating the SWZ opcode internally to a single MAD. | |||
2009-10-23 | cell: typo from ExtSwizzle commit | Keith Whitwell | |
2009-10-23 | gallium: remove the swizzling parts of ExtSwizzle | Keith Whitwell | |
These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders. | |||
2009-10-23 | gallium: remove noise opcodes | Keith Whitwell | |
Provide a dummy implementation in the GL state tracker (move 0.5 to the destination regs). At some point, a motivated person could add a better implementation of noise. Currently not even the nvidia binary drivers do anything more than this. In any case, the place to do this is in the GL state tracker, not the poor driver. | |||
2009-10-22 | r300g: Enable more stuff in r300_screen, cleanup comments. | Corbin Simpson | |
Also enable 24-bit depth buffers without stencil. | |||
2009-10-22 | r300g: Cleanup PSC setup math a bit and stop using Draw formats. | Corbin Simpson | |
2009-10-22 | nv50: handle PIPE_TEX_FILTER_ANISO case | Christoph Bumiller | |
Set the same bits as for linear filtering (in addition to max anisotropy), and 2 unknown bits I've seen set. | |||
2009-10-22 | nouveau: nv30: rewrite so we can render only in depth buffer | Patrice Mandin | |
2009-10-22 | nouveau: nv30: use a8r8g8b8 as depth texture format for z24s8 | Patrice Mandin | |
2009-10-22 | r300g: Clean up duplicate code in r300_render. | Corbin Simpson | |
2009-10-22 | r300g: Move render functions to r300_render. | Corbin Simpson | |
Part of the fastpath cleanup. | |||
2009-10-22 | llvmpipe: Avoid yet another variable size array. | José Fonseca | |
2009-10-22 | llvmpipe: Define rdtsc for MSVC. | José Fonseca | |
2009-10-22 | llvmpipe: Avoid variable size arrays. | José Fonseca | |
Not really variable size, but MSVC still doesn't like them. | |||
2009-10-22 | llvmpipe: Use the pack/unpack functions for 8bit unsigned norm multiplication. | José Fonseca | |
2009-10-22 | llvmpipe: Utility function to double the bit width of a type. | José Fonseca | |
2009-10-22 | llvmpipe: Factor vector packing/unpacking to a separate source file. | José Fonseca | |
These functions will be needed to implement many of the 8bit operations, and they are quite complex on its own. | |||
2009-10-22 | llvmpipe: Call util_cpu_detect() from the unit tests. | José Fonseca | |
2009-10-22 | Merge branch 'mesa_7_6_branch' of ↵ | Alex Deucher | |
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa | |||
2009-10-22 | nv50: support 3D class 0x8597, remove redundant unknown chipset detection | Ben Skeggs | |
2009-10-22 | r300g: Check for NULL Draw during flush. | Corbin Simpson | |
Split from the fastpath WIP. | |||
2009-10-21 | r300g: Update comments, function names in r300_state_inlines. | Corbin Simpson | |
2009-10-21 | r300g: Update comments, asserts, indents in r300_texture. | Corbin Simpson | |
I wish I knew enough about textures to really really REALLY fix that file. | |||
2009-10-21 | r300g: Remove unused debug flag. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup old static shader state. | Corbin Simpson | |
2009-10-21 | nouveau: nv30: Do not use assert to return NULL | Patrice Mandin | |
2009-10-21 | nouveau: nv30: check number of colour buffers to bind | Patrice Mandin | |
2009-10-21 | llvmpipe: Remove extraneous name in lp_type pre-declaration. | José Fonseca | |
2009-10-21 | r300g: No debug in r300_state. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup header includes. | Corbin Simpson | |
2009-10-21 | r300g: Don't use getenv; use debug_get_*_option instead. | Corbin Simpson | |
2009-10-21 | r300g: Don't use the hashtable internally. | Corbin Simpson | |
As osiris pointed out, glxgears slowly gets slower for some reason when it's enabled, and it's not helping at the moment, so just turn it off. |