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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-06-06r600g: add shader literal constant supportJerome Glisse
2010-06-06r300g: workaround index bias on chipsets that do not support itMarek Olšák
2010-06-05gallium: always build drivers/swJoakim Sindholt
2010-06-05r600g: split instruction into scalarJerome Glisse
2010-06-05Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"Roland Scheidegger
2010-06-05i915g: fix bug in ds clear logic (still disabled)Roland Scheidegger
2010-06-05llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE queryRoland Scheidegger
2010-06-05llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.José Fonseca
2010-06-05mesa/st: add support for EXT_texture_swizzle.Dave Airlie
2010-06-04llvmpipe: new -s option to run single testBrian Paul
2010-06-04llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca
2010-06-04r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák
2010-06-04r600g: make blit functions static (private)Marek Olšák
2010-06-04r600g: use cast wrappersMarek Olšák
2010-06-03r600g: Move declaration before code.Vinson Lee
2010-06-03nv50: Remove unnecessary header.Vinson Lee
2010-06-03svga: Remove unnecessary header.Vinson Lee
2010-06-03llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee
2010-06-03r600g: added code for depthtestingBas Nieuwenhuizen
2010-06-03r600g: adapt to interface changesRoland Scheidegger
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger
2010-06-03llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca
2010-06-03r300g: use util/u_debugJoakim Sindholt
2010-06-03gallium: silence all debug_named_value related warningsJoakim Sindholt
2010-06-03scons: Handle Python OSError exception when missing libdrm_radeon.Vinson Lee
2010-06-03r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740Marek Olšák
2010-06-02llvmpipe: Fix bad logic.José Fonseca
2010-06-02llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-02llvmpipe: Fix typo in assert.José Fonseca
2010-06-02llvmpipe: Per quad interpolation.José Fonseca
2010-06-02llvmpipe: Minor cleanup to the interpolator.José Fonseca
2010-06-02llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca
2010-06-02r300g: use the stored GEM domain in add_buffer/write_relocMarek Olšák
2010-06-02r300g: store the GEM domain in buffer and texture structsMarek Olšák
2010-06-02r300g: use r300_buffer_domain everywhereMarek Olšák
2010-06-02r300g: blit directly to/from GTT when transfering texturesMarek Olšák
2010-06-02r300g: let the driver determine the GEM domain for buffer_createMarek Olšák
2010-06-02r300g: make texture transfers more pipelinedMarek Olšák
2010-06-02r300g: better describe another flush and move it closer to the real problemMarek Olšák
2010-06-02r300g: remove one flushMarek Olšák
2010-06-01llvmpipe: Obey color interpolation.José Fonseca
2010-06-01llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca
2010-05-31svga: Add a winsys callback to get the svga_winsys_contextThomas Hellstrom
2010-06-01llvmpipe: Don't waste time interpolating unused input channels.José Fonseca
2010-05-31llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.José Fonseca
2010-05-31r300g: set correct pitch in libdrmMarek Olšák
2010-05-31r300g: remove texture usage transfer flagMarek Olšák
2010-05-31r600g: remove unused struct r600_stateMarek Olšák
2010-05-30r600g: Remove unnecessary headers.Vinson Lee