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2010-01-08r300g: Silence unused variable warnings.Vinson Lee
2010-01-06svga: Silence uninitialized variable warning.Vinson Lee
2010-01-06nv50: add missing parentheses in nv50_query_result()Roel Kluin
NOUVEAU_BO_RD is defined (1 << 2), and `|' has higher precedence than `?' so the second argument of nouveau_bo_map was always 0. Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-05svga: Remove stale references to delete shader results.José Fonseca
To ensure that a new result that happens to have the same address of the old one will be detected as a change.
2010-01-05svga: Rebind shaders when tokens change.José Fonseca
Even shader ID doesn't change. Otherwise the token change is not effective. This reverts regression from commit cdb445f3a9285e2d8f042a07021ade78b94e0156. Regression could be seen in Quake3's loading screen -- the upper right corner of the screen would be black.
2010-01-04svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.Michel Dänzer
2010-01-03r300g: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03r300g: Remove comma at end of enumerator list.Vinson Lee
2010-01-03llvmpipe: Remove comma at end of enumerator list.Vinson Lee
2010-01-03trace: Remove comma at end of enumerator list.Vinson Lee
2010-01-02r300g: Use C-style comments.Vinson Lee
2010-01-03svga: Use a shader id as low as possible.José Fonseca
2010-01-03svga: Rename error labels.José Fonseca
Make it easier to insert/remove error branches.
2010-01-01llvmpipe: Silence uninitialized variable warning.Vinson Lee
2010-01-01llvmpipe: Use C-style comment.Vinson Lee
2009-12-28llvmpipe: Fix assert.Vinson Lee
2009-12-28llvmpipe: Silence compiler warnings.Vinson Lee
2009-12-28llvmpipe: Silence compiler warnings.Vinson Lee
2009-12-27trace: Silence unused variable warnings.Vinson Lee
2009-12-27i915g: Silence unused variable warning.Vinson Lee
2009-12-27softpipe: Silence unintialized variable warnings.Vinson Lee
2009-12-27softpipe: Silence unused variable warning.Vinson Lee
2009-12-27Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
Conflicts: src/gallium/auxiliary/util/u_network.c src/gallium/auxiliary/util/u_network.h src/gallium/drivers/i915/i915_state.c src/gallium/drivers/trace/tr_rbug.c src/gallium/state_trackers/vega/bezier.c src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/xorg/xorg_crtc.c src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/xlib/xlib_brw_context.c src/mesa/main/mtypes.h
2009-12-22trace: Silence uninitialized variable warnings.Vinson Lee
2009-12-22trace: Add PIPE_OS_APPLE.Vinson Lee
2009-12-22i915g: Use C-style comment.Vinson Lee
2009-12-12softpipe: Initialize source in blend_quad.Vinson Lee
2009-12-08i915g: Fix memory leak when pci id is unknown.Vinson Lee
2009-12-08i915g: Add missing break statement in i915_debug_packet.Vinson Lee
2009-12-07llvmpipe: Initialize variables in emit_instruction.Vinson Lee
2009-12-04r300g: use $(MAKE) variableColeman Kane
Fixes bug 24501
2009-10-20cell: fix compilation on cellMarc Dietrich
s/LERP/LRP/
2009-10-10softpipe: revert 564df9dc5f6335eb8dc68f3c69cf054d2142663cBrian Paul
This change silenced valgrind warnings but broke progs/tests/drawbuffers. The problem is we don't know the surface's state when we start caching it (it may or may not be initialized/cleared/etc). So "clearing" it here was presumptuous. Leaving the code in place (but disabled) for reference and when using valgrind. Fixes bug 24401
2009-10-02gallium: replace // comments with /* */Brian Paul
2009-09-29softpipe: initialize the clear_flags bitvector in sp_create_tile_cache()Brian Paul
This silences tons of valgrind warnings in programs that don't call glClear(), such as progs/demos/gamma.
2009-09-29softpipe: Grab a ref when the fb is set.Brian Paul
Nasty bug when the surface is freed and another is allocated right on top of it. The next time we set the fb state SP thinks it's the same surface and doesn't flush, and when the flush eventually happens the surface belongs to a completely different texture. (cherry picked from commit a77226071f6814a53358a5d6caff685889d0e4ec) Conflicts: src/gallium/drivers/softpipe/sp_context.c
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-24softpipe: Increase GL_MAX_3D_TEXTURE_SIZE to 256.Vinson Lee
2009-09-23softpipe: added max texture/surface size sanity checkBrian Paul
2009-09-23softpipe: increase MAX_WIDTH/HEIGTH 4096 to match max texture sizeBrian Paul
2009-09-21Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-21softpipe: Fix cube face selection.Brian Paul
If arx and ary are equal, we still want to choose from one of them, and not arz. (cherry picked from commit de685b37a91bc95dd4093a44a49b7b47385b1f7c)
2009-09-11llvmpipe: asst fixes for 'make linux-llvmpipe'Brian Paul
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-10softpipe: minor indentation fixBrian Paul
2009-09-10softpipe: set dirty_render_cache in softpipe_clear()Brian Paul
This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer.
2009-09-04i915g: Fix warnings in scons build by using byte pointersJakob Bornecrantz
scons build complained about void pointer math
2009-09-03i915g: Don't send flush flags to HWJakob Bornecrantz
2009-09-03nv50: move centroid, flat bits when making interp longChristoph Bumiller
Before this, just the perspective divide bit was moved in convert_to_long of the load interpolant instruction.
2009-09-03nv50: fix vbo_static_attrib method size errorChristoph Bumiller
The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error.