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2011-03-05nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller
Fixes piglit/tex-srgb.
2011-03-05nv50,nvc0: share sampler state creationChristoph Bumiller
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
Removed sampler view support for USCALED/SSCALED, the texture unit refuses to convert to non-normalized float. The enums are treated like UNORM. Removed duplicate format related headers.
2011-03-05nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller
Which is always the case, but we'll keep the 2D engine blitter nonetheless.
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-05i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz
2011-03-04i915g: use passthough shader for empty fragment programsDaniel Vetter
The hw doesn't like it - demos/shadowtex is broken. The emitted shader isn't totally empty though, the depth write fixup gets emitted instead. Maybe that one is somewhat fishy, too? Idea for this patch from Jakob Bornecrantz. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
Blending is now fully supported with: - R8_UNORM - R8G8_UNORM - B8G8R8A8_UNORM - R16G16B16A16_FLOAT (r500-only) Blending is partially supported (DST_ALPHA not working) with: - L8A8_UNORM - I8_UNORM - B5G5R5A1_UNORM - B10G10R10A2_UNORM The other formats can't do blending.
2011-03-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-03-04r600g: disable tiling by default again.Dave Airlie
we still have a lot of corner cases that aren't working. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-03rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller
512 KiB should be quite enough, but dynamic resize might be nicer.
2011-03-03nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs
PIPE_BIND_CONSTANT_BUFFER alone was OK for nv50/nvc0, but nv30 will need to be able to set others on certain chipsets. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-03r600g: correct mega_fetch_count in fetch shaderChristian König
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
Add missing VERTEX_END and treat unaligned offsets correctly.
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
Introduced in 223d98bb8d49c9e52e498a12980722467ae2bf87.
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
Also, on nv50 the VERTEX_BEGIN method doesn't follow VERTEX_END, which was erroneously taken over from nvc0 and is fixed now.
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
Wasn't updated if the FP didn't change, and coordinate replacement wasn't disabled anymore.
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
Must have sneaked in from debugging.
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
On nv50, branches are absolute, so we need to adjust them according to the shader's position in the code buffer.
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák
Running any older kernel is not recommended anyway.
2011-03-02r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee
Fixes this GCC warning. r300_hyperz.c: In function 'r300_get_hiz_func': r300_hyperz.c:65: warning: control reaches end of non-void function
2011-03-02softpipe: enable RGTC now that we have u_format support.Dave Airlie
2011-03-01svga: reduce MAX_DMA_SIZE to 4MBBrian Paul
2011-03-01i915g: remove extra semicolonBrian Paul
2011-03-02r300g: accelerate resoure_copy_region for rgtcMarek Olšák
2011-03-02r600g: change the cross over point for 2d->1dDave Airlie
this fixes some rendering in the fbo-generatemipmap-formats test on my rv610. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01i915g: kill relocs accoutingDaniel Vetter
No one ever cared. libdrm does dynamic resizing of its reloc-table, anyway. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01i915g: switch to the exact batch space reservation codeDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01i915g: split up hw state emission into small atomsDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01i915g: fix i915_winsys_batchbuffer_writeDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01r300g: initialize some r500 PS3 regsMarek Olšák
2011-03-01r300g: document some more DRM 2.8.0 featuresMarek Olšák
2011-03-01nouveau: remove nouveau_stateobj.hBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nvc0: fix a crash on context destructionBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
This introduces a shared nouveau_context struct to track such things. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix leak of nouveau_mman structsBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nvc0: port to common fence/mm/buffer codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01r600g: add NV_conditional_render support.Dave Airlie
This is reliant on a drm patch that I posted on the list + a version bump. These will appear in drm-next today. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01r600g: start using drm minor version to enable things.Dave Airlie
If the drm minor version is > 9 (i.e. whats in drm-next), we enable s3tc + texture tiling by default now. this changes R600_FORCE_TILING to R600_TILING which can be set to false to disable tiling on working drm. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>