Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-15 | r300-gallium: Use viewport state. | Corbin Simpson | |
2009-04-15 | r300-gallium: Don't use indexbufs for now. | Corbin Simpson | |
They aren't working, so best to turn it off. | |||
2009-04-15 | r300-gallium: Point size is at OVM position 15, not 1. | Corbin Simpson | |
Or so sayeth osiris, and he would know. :3 | |||
2009-04-15 | r300-gallium: vs: Dot products. | Corbin Simpson | |
2009-04-13 | nv50: fix mrt clear | Ben Skeggs | |
2009-04-10 | r300-gallium: Split up vertex format tallying for HW and SW TCL. | Corbin Simpson | |
This makes things draw (again) with HW TCL. Yay? | |||
2009-04-10 | r300-gallium: Finish up cleanup of vertex format state. | Corbin Simpson | |
This makes texcoords route properly, and also fixes a few asserts. | |||
2009-04-10 | r300-gallium: Clean up vertex format setup. | Corbin Simpson | |
2009-04-10 | gallium: remove pipe_texture::compressed field | Brian Paul | |
The format field encodes compressed vs. uncompressed already. We can easily check if a texture is compressed with pf_is_compressed(texture->format). | |||
2009-04-09 | i965simple: remove pipe_texture::compressed reference | Brian Paul | |
2009-04-09 | trace: Dump the fence, not its pointer. | José Fonseca | |
2009-04-09 | trace: Use 'flags' name consistently. | José Fonseca | |
2009-04-09 | nv50: adapt for new clear interface | Ben Skeggs | |
this is so much nicer :) | |||
2009-04-08 | r300-gallium: Properly emit indexbufs. | Corbin Simpson | |
This fixes hardlocks with anything using elts. | |||
2009-04-08 | r300-gallium: Add vertex shader constant emit. | Corbin Simpson | |
2009-04-08 | trace: Make calls dumping threadsafe. | José Fonseca | |
2009-04-08 | trace: Make call no global. | José Fonseca | |
2009-04-08 | trace: Simplify cast wrappers. | José Fonseca | |
2009-04-08 | trace: Match pipe_context::clear prototype. | José Fonseca | |
2009-04-07 | softpipe: minor debug-help changes in softpipe_transfer_map() | Brian Paul | |
2009-04-06 | r300-gallium: vs: Add MAD. | Corbin Simpson | |
2009-04-06 | r300-gallium: vs: Add MUL. | Corbin Simpson | |
2009-04-06 | r300-gallium: Fix surface_copy too. | Corbin Simpson | |
2009-04-06 | r300-gallium: Properly setup HW/SW TCL controls. | Corbin Simpson | |
This keeps non-TCL chipsets from locking up, and also fully unbreaks RADEON_NO_TCL rendering. | |||
2009-04-06 | softpipe: clean up the buffer clear and tile cache code a little | Brian Paul | |
2009-04-05 | r300-gallium: vp: Moar. | Corbin Simpson | |
2009-04-05 | r300-gallium: vs: Use a tab to properly set up OVM. | Corbin Simpson | |
2009-04-05 | r300-gallium: Re-translate shaders if constants change. | Corbin Simpson | |
2009-04-05 | r300-gallium: Properly interface with Draw for vert shaders. | Corbin Simpson | |
2009-04-05 | r300-gallium: Update state handlers/setters for vertex shaders. | Corbin Simpson | |
2009-04-04 | r300-gallium: vs: Moar vert shaders. | Corbin Simpson | |
2009-04-04 | r300-gallium: vs: Expand instruction emission. | Corbin Simpson | |
2009-04-04 | r300-gallium: Update clear() code. | Corbin Simpson | |
We have a huge optimization opportunity, but for now we'll just use the util. | |||
2009-04-04 | cell: update clear() code to catch up to gallium changes | Brian Paul | |
2009-04-04 | gallium: Clean up driver clear() interface. | Michel Dänzer | |
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call. | |||
2009-04-04 | r300-gallium: Calculate vert shader inputs for HW TCL. | Corbin Simpson | |
This is definitely not perfect. | |||
2009-04-04 | r300-gallium: Fix bad register write. | Corbin Simpson | |
2009-04-04 | r300-gallium: Move swtcl_emit to render to reflect its true purpose. | Corbin Simpson | |
2009-04-04 | Add scons build support for radeon/r300. | Corbin Simpson | |
2009-04-04 | r300-gallium: Clean up compile warnings and strict compile errors. | Corbin Simpson | |
2009-04-04 | r300-gallium: r500 surface_copy fragment shader. | Corbin Simpson | |
2009-04-03 | softpipe: add additional surface formats in tile cache code | Brian Paul | |
2009-04-03 | nv50: fix viewport state update | Christoph Bumiller | |
2009-04-01 | r300-gallium: Translate vertex shader magic numbers. | Corbin Simpson | |
2009-04-01 | r300-gallium: Fix compiler warnings. | Corbin Simpson | |
"const" is the right keyword, but I can't do that without adding a bunch of really annoying and ugly const casts everywhere, and frankly, that's really stupid, so instead, just don't make them const. | |||
2009-04-01 | r300-gallium: Add vertex shader for surface_copy. | Corbin Simpson | |
2009-03-31 | r300-gallium: Backwards test. | Corbin Simpson | |
Wow, how long's that been there? Embarrassing. | |||
2009-03-31 | r300-gallium: Moar vert shader emit. | Corbin Simpson | |
2009-03-31 | r300-gallium: Add vertex shader emit. | Corbin Simpson | |
2009-03-31 | r300-gallium: Stubs for vertex shaders. | Corbin Simpson | |