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2008-10-17cell: use 7-bit weights in sample_texture_2d_bilinear_int()Brian Paul
This allows us to use 16-bit signed mul/add instructions. Had to used unsigned mul before and there's no unsigned mul/add instruction.
2008-10-16cell: pass spu_texture_level ptr to get_four_texels()Brian Paul
2008-10-16cell: implement KIL instructionBrian Paul
2008-10-16cell: CELL_NUM_SPUS env varBrian Paul
2008-10-16cell: trilinear mipmap interpolationBrian Paul
2008-10-16cell: update commentsBrian Paul
2008-10-16cell: call proper sampler function in sample_texture_cube()Brian Paul
2008-10-16cell: clean up various texture-related thingsBrian Paul
Distinguish among texture targets in codegen. progs/demos/cubemap.c runs correctly now too.
2008-10-15cell: start some performance measurementsBrian Paul
Use the spu_write_decrementer() and spu_read_decrementer() functions to measure time. Convert to milliseconds according to the system timebase value.
2008-10-15cell: updated debug codeBrian Paul
2008-10-15cell: get rid of last usage of float4 union/typedefBrian Paul
Results in slightly tighter code.
2008-10-15cell: simplify triangle front/back face determinationBrian Paul
2008-10-15cell: send rasterizer state to SPUs in proper way, remove front_winding hackBrian Paul
2008-10-15cell: query # cells tooBrian Paul
2008-10-15cell: query number SPUs with spe_cpu_info_get()Brian Paul
2008-10-15cell: use CELL_MAX_SPUS consistently.Brian Paul
2008-10-15cell: remove some old, pre-batchbuffer stuffBrian Paul
2008-10-15cell: move some CELL_MAX constantsBrian Paul
2008-10-15cell: remove obsolete spu_debug.h fileBrian Paul
2008-10-15cell: simplify spu debug codeBrian Paul
2008-10-15cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul
2008-10-15gallium: fix the shader-rebind test in softpipe, as was done for the draw ↵Brian Paul
module.
2008-10-15gallium: temporariliy revert softpipe shader optimizationBrian Paul
2008-10-15cell: updated vertex dump/debug codeBrian Paul
2008-10-15cell: additional debugBrian Paul
2008-10-15cell: fix/add some fallback blend casesBrian Paul
2008-10-15cell: need to flush draw module when constants changeBrian Paul
2008-10-14cell: initial bits for 3D texture supportBrian Paul
2008-10-14cell: replace FREE() with align_free()Brian Paul
2008-10-14cell: fix incorrect parameter typeBrian Paul
2008-10-14cell: support for cubemapsBrian Paul
Though, progs/demos/cubemap.c doesn't quite work right...
2008-10-14cell: fall-through case for TGSI_OPCODE_TXBBrian Paul
2008-10-14cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul
glDrawPixels works now.
2008-10-14cell: fix npot texture tiling bugsBrian Paul
2008-10-14cell: fix broken negative texcoord conversionBrian Paul
2008-10-14cell: use minify vs magnify filtersBrian Paul
2008-10-14cell: fix assertionsBrian Paul
2008-10-14cell: basic mipmap filtering works nowBrian Paul
Though, only GL_MIPMAP_NEAREST / GL_LINEAR works right now.
2008-10-14cell: fix tex image stride bugsBrian Paul
2008-10-14cell: now do texture twiddling in the right way, at the right time.Brian Paul
Also handles images smaller than 32x32 now.
2008-10-14cell: remove old code, clean-ups, etc.Brian Paul
2008-10-13cell: more clean-up in spu_tri.cBrian Paul
2008-10-13cell: remove dead code, clean-up, reformattingBrian Paul
2008-10-13cell: finish-up perspective-corrected interpolationBrian Paul
2008-10-13cell: initial work for mipmap texture filteringBrian Paul
2008-10-13cell: remove old texture-related fieldsBrian Paul
2008-10-13cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul
2008-10-13cell: remove more old texture codeBrian Paul
2008-10-13cell: bilinear texture filtering using integer arithmeticBrian Paul
Fewer float/int conversions involved.
2008-10-13cell: remove old texture codeBrian Paul