summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2009-12-16llvmpipe: refactor lp_build_cmp() to use lp_build_compare()Brian Paul
2009-12-15llvmpipe: tighten up an assertionBrian Paul
2009-12-15llvmpipe: use 1ULL to be ready for 64-bit arithmetic somedayBrian Paul
2009-12-14llvmpipe: fix broken TGSI_OPCODE_FRC codegenBrian Paul
2009-12-14llvmpipe: fix broken lp_build_abs()Brian Paul
2009-12-14llvmpipe: update file list in MakefileBrian Paul
2009-12-13llvmpipe: rename bins to sceneKeith Whitwell
It was pretty confusing having an entity named "bin" and another named "bins", not least because sometimes there was a need to talk about >1 of the "bins" objects, which couldn't be pluralized any further... Scene is a term used in a bunch of places to talk about what a binner operates on, so it's a decent choice here.
2009-12-12llvmpipe: rename queue size to countKeith Whitwell
2009-12-12llvmpipe: rename one of the two rasterize_bins functionsKeith Whitwell
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul
This has only been very lightly tested. More work to come.
2009-12-11llvmpipe: added lp_rast_fence() bin functionBrian Paul
2009-12-11llvmpipe: added lp_rast_get_num_threads()Brian Paul
2009-12-11llvmpipe: added lp_bin_get_num_bins()Brian Paul
2009-12-11llvmpipe: remove old fence code, compile new lp_fence.c fileBrian Paul
2009-12-11llvmpipe: initial fence implementationBrian Paul
2009-12-11llvmpipe: implement lp_rast_load_color()Brian Paul
2009-12-11llvmpipe: checkpoint: more thread/queuing changesBrian Paul
Now mapping/unmapping the framebuffer is done by a rasteizer thread rather than the main calling thread.
2009-12-11llvmpipe: remove unused lp_rasterizer::fb fieldBrian Paul
2009-12-11llvmpipe: improve framebuffer/surface codeBrian Paul
2009-12-11llvmpipe: fix-up #includesBrian Paul
2009-12-11llvmpipe: fix inverted util_framebuffer_state_equal() resultBrian Paul
2009-12-11llvmpipe: remove unused fb parameterBrian Paul
2009-12-11llvmpipe: minor comment fixBrian Paul
2009-12-10llvmpipe: checkpoint: use empty/full bin queuesBrian Paul
2009-12-10llvmpipe: updated commentBrian Paul
2009-12-10llvmpipe: simplify llvmpipe_set_framebuffer_state()Brian Paul
2009-12-10llvmpipe: added some bin queue debug codeBrian Paul
2009-12-10llvmpipe: updated commentsBrian Paul
2009-12-09llvmpipe: added some debug/info codeBrian Paul
2009-12-09llvmpipe: simplify the tiles_x, tiles_y code a bitBrian Paul
2009-12-09llvmpipe: use the empty_bins queue nowBrian Paul
2009-12-09llvmpipe: checkpoint: begin plugging in bin queue codeBrian Paul
2009-12-09llvmpipe: added new lp_bin_queue.[ch] filesBrian Paul
The queues will be used for keeping track of full and empty bins so we can overlap setup with the rasterization threads.
2009-12-09llvmpipe: use new lp_setup_get_current_bins() functionBrian Paul
This stub function will interface to the queue system...
2009-12-09llvmpipe: more bin functions for create/destroy/queriesBrian Paul
2009-12-08llvmpipe: Use number of CPUs as default number of threads.José Fonseca
Also bump MAX_THREADS to 8.
2009-12-07llvmpipe: remove some left-over debug codeBrian Paul
2009-12-07llvmpipe: implement threaded rasterizationBrian Paul
The LP_NUM_THREADS env var controls how many threads are created. The default (and max) is 4, for now. If LP_NUM_THREADS = 0, threading is not used.
2009-12-07llvmpipe: repartition lp_rasterizer state for threadingBrian Paul
Some of the state is per-thread. Put that state in new lp_rasterizer_task struct.
2009-12-07llvmpipe: use bin iteration functions when rasterizing binsBrian Paul
2009-12-07llvmpipe: introduce mutex and bin iteration functionsBrian Paul
2009-12-04llvmpipe: still more bin code reorganizationBrian Paul
Move tiles_x,y fields from setup state into bin state. Move more bin-adding commands into lp_bin.[ch].
2009-12-04llvmpipe: remove dead code left over from a previous commitBrian Paul
2009-12-04llvmpipe: reorganization of binning data structions and funtionsBrian Paul
New lp_bins struct contains all bin information. More move bin-related code into lp_bin.[ch] Use new/updated bin-access functions to hide implementation details. The result is more/cleaner separation between the setup and rast components. This will make double-buffering of the bins easier, etc.
2009-12-04llvmpipe: move lp_rasterize_bin() into lp_rast.cBrian Paul
First step of moving bin rasterization/execution code out of lp_setup.c
2009-12-04llvmpipe: simplify framebuffer state codeBrian Paul
2009-12-04llvmpipe: use LP_DBG() macro everywhereBrian Paul
2009-12-04llvmpipe: fix-up polygon culling/windingBrian Paul
2009-12-04llvmpipe: add missing sources to MakefileBrian Paul
2009-12-04llvmpipe: comments and minor clean-upsBrian Paul