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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2011-01-04
r600g: support up to 64 shader constants
Alex Deucher
2011-01-04
Merge remote branch 'origin/nvc0'
Christoph Bumiller
2011-01-04
nvc0: fix index size method value for u8 indices
Christoph Bumiller
2011-01-04
nvc0: set the correct FP header bit for multiple colour outputs
Christoph Bumiller
2011-01-04
nvc0: delete memory caches and fence on screen destruction
Christoph Bumiller
2011-01-04
nvc0: use mov instead of ld for scalar const loads
Christoph Bumiller
2011-01-04
nvc0: fix resource unmap after vertex push
Christoph Bumiller
2011-01-04
nvc0: use the proper typed opcodes in constant folding
Christoph Bumiller
2011-01-04
nvc0: demagic GP invocation count bitfield
Christoph Bumiller
2011-01-04
nvc0: rewrite the 9097 GRAPH macros
Christoph Bumiller
2011-01-04
i965g: include brw_types.h instead of GL/gl.h
Brian Paul
2011-01-04
llvmpipe: Include p_compiler.h in lp_scene_queue.h.
Vinson Lee
2011-01-04
llvmpipe: Include p_compiler.h in lp_perf.h.
Vinson Lee
2011-01-04
llvmpipe: Include missing headers in lp_bld_depth.h
Vinson Lee
2011-01-04
llvmpipe: Include p_compiler.h in lp_bld_alpha.h.
Vinson Lee
2011-01-04
i965g: Include p_compiler.h in intel_decode.h.
Vinson Lee
2011-01-04
i965g: Include gl.h in intel_structs.h.
Vinson Lee
2010-12-30
drm/nvc0: don't un-bind every subchannel on init
Ben Skeggs
2010-12-29
r300g: support user buffers as constant buffers
Marek Olšák
2010-12-28
r300g: rename aos to vertex arrays
Marek Olšák
2010-12-28
r300g: mark vertex arrays as dirty after a buffer_offset change
Marek Olšák
2010-12-27
nvc0: reference the vertex buffers
Christoph Bumiller
2010-12-27
nvc0: reenable some shader optimizations
Christoph Bumiller
2010-12-27
nvc0: use VTX_ATTR for stride 0 vertex attributes
Christoph Bumiller
2010-12-27
nvc0: implement VRAM buffer transfers with bounce buffers
Christoph Bumiller
2010-12-27
nvc0: init miptree transfer layer stride
Christoph Bumiller
2010-12-23
nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller
2010-12-23
nvc0: fix layer stride state
Christoph Bumiller
2010-12-23
nvc0: use most defs/decls from nouveau_pushbuf.h
Christoph Bumiller
2010-12-21
nvc0: remove unused 'buf' parameter in pipe_buffer_unmap
Ben Skeggs
2010-12-21
nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
Ben Skeggs
2010-12-21
nvc0: fence.bo is mappable, mark it as such
Ben Skeggs
2010-12-21
Merge remote branch 'origin/master' into nvc0-new
Ben Skeggs
2010-12-21
nouveau: fix includes for latest libdrm
Ben Skeggs
2010-12-20
r600g: properly unset vertex buffer
Jerome Glisse
2010-12-20
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
2010-12-19
nvc0: s/INLIN_RING/IMMED_RING
Christoph Bumiller
2010-12-19
nvc0: improve shader support for texturing
Christoph Bumiller
2010-12-19
nvc0: adapt to array textures interface change
Christoph Bumiller
2010-12-19
Merge remote branch 'origin/master' into nvc0-new
Christoph Bumiller
2010-12-19
nvc0: fix clipping with scissors/viewport
Christoph Bumiller
2010-12-19
nvc0: use BIND_RING to set subchannel classes
Christoph Bumiller
2010-12-19
nvc0: switch to the proper constants upload path
Christoph Bumiller
2010-12-19
nvc0: add the index buffer offset where missing
Christoph Bumiller
2010-12-19
r300g: optimize the fallback for misaligned ushort indices
Marek Olšák
2010-12-17
r300g: finally fix the texture corruption on r3xx-r4xx
Marek Olšák
2010-12-16
softpipe: remove sp_tex_tile_cache_border_color()
Brian Paul
2010-12-16
softpipe: fix depth texture sampling regression
Brian Paul
2010-12-16
svga: s/varient/variant/
Brian Paul
2010-12-16
i965g: s/varient/variant/
Brian Paul
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