summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/vbo/vbo_exec_array.c
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-24softpipe: Increase GL_MAX_3D_TEXTURE_SIZE to 256.Vinson Lee
2009-09-24gallium/trace: casts to silence warningsBrian Paul
2009-09-24trace: fix printf warningsKeith Whitwell
2009-09-24softpipe: fix compiler warningsKeith Whitwell
2009-09-24softpipe: Use portable INLINE macro.José Fonseca
2009-09-24softpipe: Update SConscript.José Fonseca
2009-09-23llvmpipe: move tile cache datatypes into .c file since they're privateBrian Paul
2009-09-23softpipe: replace macros with inline functionsBrian Paul
And update comments.
2009-09-23softpipe: white-space/formatting fixes and updated commentsBrian Paul
2009-09-23llvmpipe: added max texture/surface size sanity checkBrian Paul
Carried over from softpipe driver.
2009-09-23llvmpipe: increase MAX_WIDTH/HEIGHT to match max texture sizeBrian Paul
2009-09-23Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c
2009-09-23softpipe: added max texture/surface size sanity checkBrian Paul
2009-09-23softpipe: increase MAX_WIDTH/HEIGTH 4096 to match max texture sizeBrian Paul
2009-09-23Merge branch 'softpipe-opt'Keith Whitwell
Conflicts: progs/demos/cubemap.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_texture.c
2009-09-23gallium: Update vendor string.José Fonseca
2009-09-22softpipe: fix bugs in POT texture sampling when texture is not squareroot
Before, if level was greater than the logbase2(base size) we were doing a negative bit shift and winding up with garbage values.
2009-09-22softpipe: additional assertionsBrian Paul
2009-09-22softpipe: disable a _debug_printf()Brian Paul
2009-09-22softpipe: need to write depth/stencil values even when stencil failsKeith Whitwell
2009-09-22softpipe: set quad->facing valueKeith Whitwell
2009-09-22softpipe: fix polygon stippleKeith Whitwell
2009-09-22softpipe: fix occlusion countingKeith Whitwell
2009-09-22i915g: Do propper references of surfaces in contextJakob Bornecrantz
2009-09-21Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-21r300g: Fix bad formatting parameters in calls to debug_printfNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21softpipe: Fix cube face selection.Brian Paul
If arx and ary are equal, we still want to choose from one of them, and not arz. (cherry picked from commit de685b37a91bc95dd4093a44a49b7b47385b1f7c)
2009-09-20llvmpipe: Fix lp_get_cached_tile.José Fonseca
Align coordinates to tile boundaries.
2009-09-20llvmpipe: Update tile status on flush.José Fonseca
2009-09-19llvmpipe: Respect input interpolators for the shader.Michal Krol
Cherry-picked from fb2c7b6743ba6e89f24843890fb7fcd6a09c3dbb
2009-09-18softpipe: Fix cube face selection.Michal Krol
If arx and ary are equal, we still want to choose from one of them, and not arz.
2009-09-17softpipe: Respect input interpolators for the shader.Michal Krol
2009-09-16llvmpipe: Don't assert due to unsupported texture wrap modes.José Fonseca
Issue a warning and fallback to clamping.
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
No longer used. S3TC support is queried via pipe_screen::is_format_supported.
2009-09-16softpipe: Do not advertise Z32_UNORM as a supported format.Michal Krol
2009-09-16llvmpipe: Make the code portable for MinGW.José Fonseca
2009-09-15nv50: avoid excessive FIRE_RINGMaarten Maathuis
- And reduce RING_SPACE to 2, instead of 3.
2009-09-15nv50: use flush_notify to reduce number of relocsMaarten Maathuis
2009-09-15Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-15nv50: fix stupid thinko in emit_setChristoph Bumiller
When swapping sources 0 and 1, EQ of course does *not* become NE, etc. Introduced in 2b963f5c723401aa2646bd48eefe065cd335e280.
2009-09-15nv50: let programs use the whole param bufferChristoph Bumiller
Allocation is unnecessary since all uniforms are uploaded on every constant buffer change anyway.
2009-09-15nv50: add preliminary support for point spritesChristoph Bumiller
2009-09-15nv50: add support for point size per vertexChristoph Bumiller
2009-09-15nv50: add support for light-twosideChristoph Bumiller
2009-09-15nv50: proper linkage between VP and FPChristoph Bumiller
This moves construction of the mapping between VP outputs and FP inputs into validation. The map also contains slots for special outputs like clip distance and point size, so we need to at least merge the VP related and FP related parts on validation if we want to support those. Now we match every single FP input component with results from the VP and leave those not read out of the map, or replace those not written by 0 (xyz) or 1 (w). The bitmap indicating linear interpolants is also filled, and flat FP inputs are mapped in only after non-flat ones, as is required. Furthermore, we can save some space by only fetching VP attrs we actually use, and avoid wasting any output regs because of TGSI using less than 4 components.
2009-09-15nv50: move allocation of pc regsChristoph Bumiller
Make use of tgsi_shader_info to determine how many nv50_regs we need to allocate, whether program uses KIL, or writes DEPR.
2009-09-15nv50: nicer initialization of nv50_regsChristoph Bumiller
2009-09-15nv50: handle CEIL and TRUNC opcodesChristoph Bumiller