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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-07
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-06
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
Xavier Chantry
2010-12-05
init ps->context with util_surfaces_get and do_get
Xavier Chantry
2010-12-05
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
r300g: cleanup winsys
Marek Olšák
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-04
gallium/noop: Add prototype for noop_init_state_functions.
Vinson Lee
2010-12-03
mesa: consolidate some compiler -D flags
Brian Paul
2010-12-03
r300g: one more r500_index_bias_supported leftover
Marek Olšák
2010-12-03
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-03
r600g: more indentation fix + warning silencing + dead code removal
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-03
llvmpipe: fix broken stencil writemask
Brian Paul
2010-12-03
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
r600g: dump raw shader output for debugging
Jerome Glisse
2010-12-03
r300g: do not remove unused constants if we are not near the limit
Marek Olšák
2010-12-03
r300g: fix pointer arithmetic with void* in transfer_inline_write
Marek Olšák
2010-12-03
r300g: implement simple transfer_inline_write for buffers
Marek Olšák
2010-12-03
r300g: use internal BO handle for add_buffer and write_reloc
Marek Olšák
2010-12-02
gallivm/llvmpipe: remove lp_build_context::builder
Brian Paul
2010-12-03
r300g: fix build
Marek Olšák
2010-12-03
r300g: Drop unnecessary cast
nobled
2010-12-03
r300g: Abort if draw_create() fails
nobled
2010-12-03
r300g: Abort if atom allocations fail
nobled
2010-12-03
nv50: silence some unknown get_param warnings
Ben Skeggs
2010-12-02
r600g: bump texture/cb limits appropriately for evergreen
Alex Deucher
2010-12-02
softpipe: increase max texture size to 16K
Brian Paul
2010-12-02
r300g: fix up cubemap texture offset computation
Marek Olšák
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
i915g: Make sure that new vbo gets updated
Jakob Bornecrantz
2010-12-02
i915g: Improve debug printing for textures
Jakob Bornecrantz
2010-12-02
i915g: Fix closure of full batch buffers
Chris Wilson
2010-12-02
i915g: track TODO items
Daniel Vetter
2010-12-02
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
2010-12-02
i915g: enable x-tiling for render targets
Daniel Vetter
2010-12-02
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
2010-12-02
i915g: enable X-tiling for textures
Daniel Vetter
2010-12-02
i915g: don't pot-align stride for tiled buffers
Daniel Vetter
2010-12-02
i915g: postpone mipmap/face offset calculation
Daniel Vetter
2010-12-02
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
2010-12-02
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
2010-12-02
i915g: return tiling in iws->buffer_from_handle
Daniel Vetter
2010-12-02
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
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