Age | Commit message (Expand) | Author |
2010-05-02 | r300g: always set the pitch of the first miplevel in the tiling flags | Marek Olšák |
2010-05-02 | Revert "r300g: disable point sprites (again)" | Marek Olšák |
2010-05-02 | r300g: merge VS output mapping state (VAP) to rasterizer block state (RS) | Marek Olšák |
2010-05-02 | r300g: inline update_derived_shader_state | Marek Olšák |
2010-05-02 | r300g: fix segfault when resizing a DRI2 framebuffer | Marek Olšák |
2010-05-02 | i965g: s/sprintf/util_snprintf/ | Vinson Lee |
2010-05-01 | llvmpipe: Remove unused variable. | Vinson Lee |
2010-04-30 | nv50: raise constant buffers size to maximum | Christoph Bumiller |
2010-04-30 | nv50: relax restriction on surface_copy format equality a bit | Christoph Bumiller |
2010-04-30 | nv50: don't segfault on OPCODE_END for empty programs | Christoph Bumiller |
2010-04-21 | svga: Fix index offset | Jakob Bornecrantz |
2010-04-20 | svga: Init surface functions | Jakob Bornecrantz |
2010-04-29 | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz |
2010-04-29 | llvmpipe: fix texture/display target memory leak | Brian Paul |
2010-04-29 | r300g: fix compiler error | Marek Olšák |
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák |
2010-04-29 | r300g: enable float textures | Marek Olšák |
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák |
2010-04-19 | svga: More don't recurse | Jakob Bornecrantz |
2010-04-19 | svga: Don't recurse | Jakob Bornecrantz |
2010-04-28 | llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy() | Brian Paul |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul |
2010-04-28 | llvmpipe: fix mem leak in llvmpipe_resource_destroy() | Brian Paul |
2010-04-28 | llvmpipe: fix surface memory leak during tear-down | Brian Paul |
2010-04-28 | llvmpipe: remove unused psize_slot field | Brian Paul |
2010-04-28 | llvmpipe: move/rename llvmpipe_init_surface_functions() | Brian Paul |
2010-04-28 | llvmpipe: make rasterizer-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: update comments, fix formatting | Brian Paul |
2010-04-28 | llvmpipe: remove old prototypes, fix-up formatting | Brian Paul |
2010-04-28 | llvmpipe: make shader-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: make clip-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: make draw-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: make vertex-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: make blend-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: make sampler-related functions static, clean-up initializations | Brian Paul |
2010-04-28 | llvmpipe: remove some unneeded shader structure fields | Brian Paul |
2010-04-28 | llvmpipe: dump shaders if LP_DEBUG=tgsi | Brian Paul |
2010-04-28 | softpipe: consolidate tex image offset code | Brian Paul |
2010-04-28 | llvmpipe: remove unused write_depth | Brian Paul |
2010-04-28 | softpipe: use consistant names for local vars | Brian Paul |
2010-04-28 | llvmpipe: Remove unnecessary header. | Vinson Lee |
2010-04-28 | r300g: move ZTOP to separate file | Marek Olšák |
2010-04-27 | r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca |
2010-04-27 | cell: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca |
2010-04-27 | svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca |