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AgeCommit message (Collapse)Author
2009-06-09softpipe: implement flatshade_first for trianglesBrian Paul
2009-06-09softpipe: implement flatshade_first for line setupBrian Paul
2009-06-10trace: __func__ --> __FUNCTION__.Michal Krol
2009-06-09trace/rbug: Add support for draw block ruleJakob Bornecrantz
2009-06-09trace/rbug: Return textures currently bound to contextJakob Bornecrantz
2009-06-08r300-gallium: HW TCL glxgears. (Read the rest of the log.)Corbin Simpson
Um. So, yeah. Two massive WTF moments here. The first one is that, somehow, I never actually hooked up vertex shader emission, so the only time that the VAP gets set up is during surface_copy/surface_fill. That's why acidgears was happening. The second one is that, somehow, once I actually hooked it up, glxgears just magically worked. Without any actual, real testing, I somehow accidentally made the shader compiler work. Go figure.
2009-06-08r300-gallium: Make UCP and clip work again for SW TCL.Corbin Simpson
SW TCL: tri-clip works, tri-userclip works HW TCL: tri-clip fails, tri-userclip works That is a 200% improvement over the previous situation. Woot.
2009-06-08r300-gallium: Don't emit UCP planes for SW TCL.Corbin Simpson
2009-06-08softpipe: advertise PIPE_CAP_MAX_TEXTURE_ANISOTROPY as 16.0Brian Paul
Note that this doesn't have any real significance since PIPE_CAP_ANISOTROPIC_FILTER still returns 0.
2009-06-08trace/rbug: Sleep on windows when blockedJakob Bornecrantz
2009-06-07nouveau: forgotten makefile...Ben Skeggs
2009-06-06nv50: fix multi-texturingBen Skeggs
2009-06-06nv50: support non-normalized texture coordsBen Skeggs
2009-06-05r300-gallium: Use VAP_CLIP_CNTL.Corbin Simpson
Makes tri-userclip work with HW TCL.
2009-06-05r300-gallium: Emit UCP.Corbin Simpson
2009-06-05r300-gallium: Improve vs emit.Corbin Simpson
2009-06-05nv50: use larger tile sizesBen Skeggs
2009-06-05nv50: use nouveau_bo for query buffersBen Skeggs
2009-06-05nv50: create textures with nouveau_bo, for flexibility with tiling laterBen Skeggs
2009-06-05r300-gallium: Mute some debug info.Corbin Simpson
Most of it is no longer interesting.
2009-06-04r300-gallium: vs: Fix negation calculation.Corbin Simpson
Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel.
2009-06-04r300-gallium: Fix pasta.Corbin Simpson
Trivial but annoying.
2009-06-04r300-gallium: Improve vs debug more.Corbin Simpson
Still not showing me why my stuff's failing, but getting there.
2009-06-04r300-gallium: vs: Add negation, SUB.Corbin Simpson
Doesn't work. WTF.
2009-06-04r300: Moar vs debug.Corbin Simpson
2009-06-05nouveau: plug in our map_buffer_range and friendsBen Skeggs
2009-06-05nouveau: fix build with libdrm_nouveau 0.6Ben Skeggs
2009-06-05nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws->Ben Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: call notifier/grobj etc funcs directlyBen Skeggs
libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer.
2009-06-05nv04: remove u_simple_screen usageBen Skeggs
2009-06-05nv10: remove u_simple_screen usageBen Skeggs
2009-06-05nv20: remove u_simple_screen usageBen Skeggs
2009-06-05nv30: remove u_simple_screen usageBen Skeggs
2009-06-05nv40: remove u_simple_screen usageBen Skeggs
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-06-05nouveau: call nouveau_pushbuf directly rather than going through nvwsBen Skeggs
2009-06-05trace/rbug: Use condvar on system that has it for blockingJakob Bornecrantz
2009-06-04trace/rbug: Add new contexts functions to trace rbugJakob Bornecrantz
2009-06-04softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul
Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. (cherry picked from commit 086ecea179ed572c89aa77c5f465671a5cef87a7)
2009-06-04softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul
This fixes incorrect front/back-face orientation. (cherry picked from commit a64bbdaa3e0b036a880d6db65ceb4a66205062f1)
2009-06-03Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"Brian Paul
This reverts commit 5d75124db480b37977c353511b4e228905b7cc95.
2009-06-03softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul
Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a.
2009-06-03softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul
This fixes incorrect front/back-face orientation.
2009-06-02r300-gallium: strip swtcl to the bare minimumJoakim Sindholt
This was originally taken from i915 and it shows. Basically most the stuff in r300_render.c was never needed and shouldn't have worked in the first place
2009-06-01r300-gallium: Slightly hacky fix for glxgears-style TCL.Corbin Simpson
2009-06-01trace/rbug: Add rbug integration for remote debuggingJakob Bornecrantz
2009-05-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-30Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"Brian Paul
This reverts commit 5d75124db480b37977c353511b4e228905b7cc95. This fixed unclipped polygons, but broke clipped polygons. A better fix from the mesa 7.5 branch will be merged next...