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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2010-10-13
r600g: add support for S8, X24S8 and S8X24 sampler formats.
Dave Airlie
2010-10-13
softpipe: add support for shader stencil export capability
Dave Airlie
2010-10-13
gallium/tgsi: add support for stencil writes.
Dave Airlie
2010-10-12
llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE
Keith Whitwell
2010-10-12
llmvpipe: improve mm_mullo_epi32
José Fonseca
2010-10-12
Revert "llvmpipe: try to keep plane c values small"
Keith Whitwell
2010-10-12
r600g: add missing file to sconscript
Keith Whitwell
2010-10-12
gallium: move sse intrinsics debug helpers to u_sse.h
Keith Whitwell
2010-10-12
llvmpipe: Fix MSVC build.
José Fonseca
2010-10-12
llvmpipe: fix typo in last commit
Keith Whitwell
2010-10-12
llvmpipe: try to keep plane c values small
Keith Whitwell
2010-10-12
llvmpipe: add debug helpers for epi32 etc
Keith Whitwell
2010-10-12
llvmpipe: try to do more of rast_tri_3_16 with intrinsics
Keith Whitwell
2010-10-12
llvmpipe: Do not dispose the execution engine.
José Fonseca
2010-10-12
nouveau: Get larger push buffers.
Francisco Jerez
2010-10-12
r600g: fix typo in vertex sampling on r600
Dave Airlie
2010-10-11
llvmpipe: Use lp_tgsi_info.
José Fonseca
2010-10-11
llvmpipe: Remove outdated comment about stencil testing.
José Fonseca
2010-10-11
r600g: don't run with scissors.
Dave Airlie
2010-10-11
r600g: add TXL opcode support.
Dave Airlie
2010-10-11
r600g: enable vertex samplers.
Dave Airlie
2010-10-11
r600g: evergreen has no request size bit in texture word4
Dave Airlie
2010-10-11
r600g: fix input/output Z export mixup for evergreen.
Dave Airlie
2010-10-09
gallivm: Cleanup the rest of the flow module.
José Fonseca
2010-10-09
gallivm: Remove support for Phi generation.
José Fonseca
2010-10-09
gallivm: Don't generate Phis for execution mask.
José Fonseca
2010-10-09
llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.
José Fonseca
2010-10-09
llvmpipe: simplified SSE2 swz/unswz routines
Keith Whitwell
2010-10-09
llvmpipe: clean up shader pre/postamble, try to catch more early-z
Keith Whitwell
2010-10-09
llvmpipe: try to be sensible about whether to branch after mask updates
Keith Whitwell
2010-10-09
gallivm: specialized x8z24 depthtest path
Keith Whitwell
2010-10-09
llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
Keith Whitwell
2010-10-09
llvmpipe: use alloca for fs color outputs
Keith Whitwell
2010-10-09
llvmpipe: defer attribute interpolation until after mask and ztest
Keith Whitwell
2010-10-09
llvmpipe: Prevent z > 1.0
José Fonseca
2010-10-09
llvmpipe: fix rasterization of vertical lines on pixel boundaries
Zack Rusin
2010-10-08
gallivm: Avoid control flow for two-sided stencil test.
José Fonseca
2010-10-08
llvmpipe: fix off-by-one in tri_16
Keith Whitwell
2010-10-08
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
2010-10-08
llvmpipe: clean up setup_tri a little
Keith Whitwell
2010-10-08
llvmpipe: avoid overflow in triangle culling
Keith Whitwell
2010-10-08
llvmpipe: fail gracefully on oom in scene creation
Keith Whitwell
2010-10-08
r600g: drop width/height per level storage.
Dave Airlie
2010-10-08
r600g: add some RG texture format support.
Dave Airlie
2010-10-07
r600g: fix Z export enable bits.
Dave Airlie
2010-10-07
r600g: use format from the sampler view not from the texture.
Dave Airlie
2010-10-07
r600g: fix evergreen interpolation setup
Andre Maasikas
2010-10-06
llvmpipe: Cleanup depth-stencil clears.
José Fonseca
2010-10-06
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
llvmpipe: Fix sprite coord perspective interpolation of Q.
José Fonseca
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