Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-04 | r300-gallium: vs: Fix negation calculation. | Corbin Simpson | |
Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel. | |||
2009-06-04 | r300-gallium: Fix pasta. | Corbin Simpson | |
Trivial but annoying. | |||
2009-06-04 | r300-gallium: Improve vs debug more. | Corbin Simpson | |
Still not showing me why my stuff's failing, but getting there. | |||
2009-06-04 | r300-gallium: vs: Add negation, SUB. | Corbin Simpson | |
Doesn't work. WTF. | |||
2009-06-04 | r300: Moar vs debug. | Corbin Simpson | |
2009-06-05 | nouveau: plug in our map_buffer_range and friends | Ben Skeggs | |
2009-06-05 | nouveau: fix build with libdrm_nouveau 0.6 | Ben Skeggs | |
2009-06-05 | nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws-> | Ben Skeggs | |
2009-06-05 | nouveau: move channel creation into pipe drivers | Ben Skeggs | |
2009-06-05 | nouveau: call notifier/grobj etc funcs directly | Ben Skeggs | |
libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer. | |||
2009-06-05 | nv04: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv10: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv20: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv30: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv40: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over | Ben Skeggs | |
2009-06-05 | nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls | Ben Skeggs | |
2009-06-05 | nouveau: call nouveau_pushbuf directly rather than going through nvws | Ben Skeggs | |
2009-06-05 | trace/rbug: Use condvar on system that has it for blocking | Jakob Bornecrantz | |
2009-06-04 | trace/rbug: Add new contexts functions to trace rbug | Jakob Bornecrantz | |
2009-06-03 | softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() | Brian Paul | |
Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. | |||
2009-06-03 | softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering | Brian Paul | |
This fixes incorrect front/back-face orientation. | |||
2009-06-02 | r300-gallium: strip swtcl to the bare minimum | Joakim Sindholt | |
This was originally taken from i915 and it shows. Basically most the stuff in r300_render.c was never needed and shouldn't have worked in the first place | |||
2009-06-01 | r300-gallium: Slightly hacky fix for glxgears-style TCL. | Corbin Simpson | |
2009-06-01 | trace/rbug: Add rbug integration for remote debugging | Jakob Bornecrantz | |
2009-05-30 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-30 | Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON" | Brian Paul | |
This reverts commit 5d75124db480b37977c353511b4e228905b7cc95. This fixed unclipped polygons, but broke clipped polygons. A better fix from the mesa 7.5 branch will be merged next... | |||
2009-05-30 | softpipe: fix incorrect provoking vertex color for PIPE_PRIM_POLYGON | Brian Paul | |
This fixes the incorrect colors seen when rendering flat-shaded polygons. Note that clipped polygons were correct, but unclipped polygons were wrong. See the glean/clipFlat test for regression testing. | |||
2009-05-29 | softpipe: update comments for max texture size | Brian Paul | |
2009-05-29 | softpipe: increase max 2D/cube texture size to 4K x 4K | Brian Paul | |
2009-05-28 | r300-gallium, radeon-gallium: Make add_buffer indicate when a flush is needed. | Corbin Simpson | |
On a side note, why is RADEON_MAX_BOS 24? Should ask airlied about that. | |||
2009-05-28 | nv50: some mipmapping fixes | Ben Skeggs | |
2009-05-28 | nv50: negate sources directly where supported | Christoph Bumiller | |
2009-05-28 | nv50: introduce emit_cvt and use it | Christoph Bumiller | |
This makes some code cleaner, and we can now easily do CEIL and TRUNC. | |||
2009-05-28 | nv50: fix TXP | Christoph Bumiller | |
For TXP we need to divide texture coords by their w component, or use the coords' 1/w in the perspective interpolation instruction. This also tries to support 1D, 3D and CUBE textures, and lets the instruction only load the components that are used. | |||
2009-05-28 | nv50: use multiple constant buffers | Christoph Bumiller | |
Use different buffers for immds, FP params, and VP params. One has to map constant buffer indices in shader code to buffers defined via CB_DEF. In principle, we could use more buffers so we'd have to change the shader code less frequently. | |||
2009-05-28 | nv50: don't look for unfreed temps in free_nv50_pc | Christoph Bumiller | |
Since we stopped using alloc_temp to get hw indices for FP attrs there shouldn't be any non-deallocated temps left. | |||
2009-05-28 | nv50: release hw TEMPs early | Christoph Bumiller | |
Since we know when we don't use a TEMP or FP ATTR register anymore, we can release their hw resources early. | |||
2009-05-28 | nv50: allow immediates for MOV, ADD and MUL | Christoph Bumiller | |
Immediates are inlined now where possible, so we need to set pc->allow32 to FALSE in LIT where we have the conditional MOV, since immediates swallow the predicate bits. | |||
2009-05-28 | nv50: enable half insns for MOV and MUL | Christoph Bumiller | |
2009-05-28 | nv50: make sure half-long insns are paired | Christoph Bumiller | |
I chose to just convert unpaired 32 bit length instructions after parsing all instructions, although it might be possible to determine beforehand whether there would be any lone ones, and then even do some swapping to bring them together ... | |||
2009-05-28 | nv50: enable KIL in register 19a8 | Christoph Bumiller | |
2009-05-28 | nv50: don't overwrite sources before they're used | Christoph Bumiller | |
This would have happened in p.e. ADD TEMP[0], TEMP[0].xyxy, TEMP[1] or RCP/RSQ TEMP[i], TEMP[i]. | |||
2009-05-28 | nv50: put FP outputs where they belong | Christoph Bumiller | |
Depth output in fragment programs should end up in the first register after the color outputs. | |||
2009-05-28 | nv50: modified FP attribute loading | Christoph Bumiller | |
VP outputs that should be loadable in the FP are mapped to interpolant indices by HPOS, COL0 etc.; of course HPOS is always written, so the highest byte of 1988 is a bitmask that selects which components of HPOS are used for interpolants, i.e. the FP inputs in COL0 start at index POPCNT(1988[24:28]). | |||
2009-05-28 | nv50: inspect decl semantic and interpolation mode | Christoph Bumiller | |
Record interpolation mode for attributes while parsing declarations, and also remember the indices of FP color inputs and FP depth output, which has to end up in the highest output register. | |||
2009-05-28 | nv50: record last access to temp and attr regs | Christoph Bumiller | |
We now inspect the TGSI instructions in tx_prep to determine where temps and FP attrs are last accessed. This will enable us to reclaim some temporaries early and we also use it to omit pre-loading FP attributes that aren't used. | |||
2009-05-28 | nv50: save some space in immediate buffer | Christoph Bumiller | |
We could do even better (like just allocating 1 value in alloc_immd), but that's fine for now I guess. | |||
2009-05-28 | nv50: fix SIGN_SET case in tgsi_src | Christoph Bumiller | |
2009-05-28 | nv50: set dst.z,w to 0,1 in SCS and XPD | Christoph Bumiller | |
According to tgsi-instruction-set.txt, if they are written, z and w should be set to 0 and 1 respectively in SCS, and w to 1.0 in XPD. |