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2010-03-09Merge branch 'gallium-vertexelementcso'Roland Scheidegger
Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/drivers/i915/i915_context.h src/gallium/drivers/i965/brw_draw_upload.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_context.h src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state_derived.c src/mesa/state_tracker/st_cb_bitmap.c src/mesa/state_tracker/st_cb_clear.c
2010-03-09gallium: don't use flexible array members in drivers for vertex elements csoRoland Scheidegger
While this c99 feature should work with most compilers, valgrind doesn't really like it, and this only really saves some memory, we don't do this in similar occasions (like the blend state) neither.
2010-03-09nv30: fix typoDavid Heidelberger
Signed-off-by: David Heidelberger <d.okias@gmail.com>
2010-03-09Squashed commit of gallium-no-texture-blanketKeith Whitwell
commit f90b3f01af82b9522067b1824e21709a6fb2d3af Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:39:44 2010 +0000 gallium: remove p_screen::surface_buffer_create This isn't very useful without texture_blanket(), which has also been removed. Note that this function hasn't been removed from the old pipe_winsys (u_simple_screen) still used internally by some drivers (eg softpipe). commit 6c462de39a4b9980a5f034a95e580efdfcb8173b Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:40 2010 +0000 egl/x11: disable texture_blanket usage commit b42da9160df9f47224e5b3291b972f41767aa6e5 Merge: 4be2436 3ca9336 Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:24 2010 +0000 Merge commit 'origin/master' into gallium-no-texture-blanket Conflicts: src/gallium/drivers/svga/svga_screen_texture.c commit 4be2436316929e3dfc55bc34d810920c06556b66 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 14:59:26 2010 +0000 gallium: remove texture blanket call No longer needed, except for nouveau and egl/xll/native_ximage.c. Fix for nouveau is to keep the call, but move it to an internal function within nouveau. Fix for that egl/x11 relies on gallium-sw-api branch or its successor. commit 69b6764330367d63c237d0bde9fb96435d0e0257 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 13:35:16 2010 +0000 drm_api: wrap comment
2010-03-09r300g: remove hacks from translate_vertex_data_swizzleMarek Olšák
The first part of the fix of BGRA vertex colors.
2010-03-09softpipe: quads never provoke the first vertexMarek Olšák
2010-03-09llvmpipe: quads never provoke the first vertexMarek Olšák
2010-03-08llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul
Change the texture data_ptr from just a single image pointer to an array of image pointers, indexed by mipmap level. We'll use this for mipmap filtering. For now, the mipmap level is hard-coded to zero.
2010-03-08nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/Brian Paul
2010-03-08i915g: define I915_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08llvmpipe: define max texture levelsBrian Paul
2010-03-08llvmpipe: rewrap for 80 columnsBrian Paul
2010-03-08Merge branch '7.8'Brian Paul
2010-03-08softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932.
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell
2010-03-08r300g: fix updating the tiling flags for the framebuffer stateMarek Olšák
2010-03-08r300g: remove unnecessary state emissions and clean upMarek Olšák
2010-03-07r300g: fix DRM errorsMarek Olšák
2010-03-07r300g: disable macrotiling when the texture height is smaller than a macrotileMarek Olšák
Otherwise incorrect rendering occurs (no idea why).
2010-03-07r300g: enable micro- and macrotiling for all textures and renderbuffersMarek Olšák
2010-03-07r300g: add ability to tile/detile textures using blit during transfersMarek Olšák
2010-03-07r300g: move r300_transfer to separate filesMarek Olšák
2010-03-07r300g: disable emitting the HWTCL-related state when SWTCL is in useMarek Olšák
Now SWTCL renders at least "something", we're close...
2010-03-07r300g: resurrect r300_emit_vertex_buffer for SWTCLMarek Olšák
Taken over from c9928ac3ee5dc0d10127388f9312779a6c59da7c.
2010-03-07r300g: validate buffers when using SWTCLMarek Olšák
2010-03-07r300g: share the VS-output-mapping state with SWTCLMarek Olšák
And associated cleanups.
2010-03-07r300g: abort if FS compilation fails on non-debug buildsMarek Olšák
2010-03-06r300g: minor cleanups after the no-rhw mergeMarek Olšák
2010-03-06r300g: clamp vertex max index according to currently bound buffersMarek Olšák
2010-03-05llvmpipe: added code to set texture depth, max mipmap levels infoBrian Paul
2010-03-05llvmpipe: add pipe_thread_wait() callsBrian Paul
Wait for threads to exit before cleaning up per-thread data. Fixes hang on context destruction with glean makeCurrent test. See fd.o bug 26536.
2010-03-05softpipe: implement PIPE_TEX_WRAP_CLAMP_TO_EDGE for unorm texture samplingBrian Paul
CLAMP_TO_BORDER and CLAMP_TO_EDGE were doing the same thing.
2010-03-05nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUTChristoph Bumiller
2010-03-04softpipe: minor tweaks to texture filtering codeBrian Paul
2010-03-04llvmpipe: new commentBrian Paul
2010-03-04r300g: Fix indexbuf upper limits.Corbin Simpson
Wine tends to pessimistically use ~0 for its max index, but r300s only can go up to 2^24-1, causing the kernel checker to freak out. Civ4 is marginally improved now. Still crashes, but not as bad.
2010-03-04nouveau: Conversion to winsys handleJakob Bornecrantz
Not the best conversion that could be done.
2010-03-04softpipe: remove dead get_texture_buffer functionKeith Whitwell
2010-03-04r300g: remove dead r300_get_texture_buffer functionKeith Whitwell
2010-03-03llvmpipe: Store the original triangle coordinates in the debug build.José Fonseca
For debugging purposes only.
2010-03-03llvmpipe: Ensure context is flushed when destroying shaders.José Fonseca
2010-03-03r300: Remove PIPE_FORMAT_R8G8B8X8_SNORM support.José Fonseca
2010-03-03llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵José Fonseca
windows too.
2010-03-03llvmpipe: Centralize LLVM initialization.José Fonseca
2010-03-03llvmpipe: Update for lp_bld_init.h rename.José Fonseca
2010-03-02r300g: Use a macro to consolidate general state handling.Corbin Simpson
My God, I've reinvented R300_STATECHANGE. Forgive me. :C