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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
Age
Commit message (
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Author
2010-09-28
r600g: avoid rebuilding the vertex shader if no change to input format
Jerome Glisse
2010-09-28
r600g: suspend/resume occlusion query around clear/copy
Jerome Glisse
2010-09-28
r600g: fix remaining piglit issue in new design
Jerome Glisse
2010-09-28
r600g: use ptr for blit depth uncompress function
Jerome Glisse
2010-09-28
nv50: fix GP state bind and validate
Christoph Bumiller
2010-09-28
r600g: on evergreen the centroid isn't set in this register.
Dave Airlie
2010-09-28
r600g: fix db flush breaking config state
Dave Airlie
2010-09-28
r300g: fix swizzling of texture border color
Marek Olšák
2010-09-28
r300g: add support for 3D NPOT textures without mipmapping
Marek Olšák
2010-09-28
r300g: code cleanups
Marek Olšák
2010-09-27
softpipe: fix swizzling of texture border color
Brian Paul
2010-09-27
softpipe: allocate tile data on demand
Brian Paul
2010-09-27
r600g: fix routing btw vertex & pixel shader
Jerome Glisse
2010-09-27
r600g: fix pointsprite & resource unbinding
Jerome Glisse
2010-09-27
r600g: build packet header once
Jerome Glisse
2010-09-27
r600g: fix index buffer drawing
Jerome Glisse
2010-09-27
r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
Tilman Sauerbeck
2010-09-27
r600g: add evergreen texture resource properly.
Dave Airlie
2010-09-26
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-09-26
r300g: fix macrotiling on R350
Marek Olšák
2010-09-26
r600g: use depth decompression in new path
Jerome Glisse
2010-09-26
r600g: move around variables to share depth uncompression code
Jerome Glisse
2010-09-26
r600g: set ENABLE_KILL on evergreen too
Bas Nieuwenhuizen
2010-09-26
r600g: set ENABLE_KILL in the shader state in the new design
Bas Nieuwenhuizen
2010-09-26
r600g: disable early cull optimization when occlusion query running
Jerome Glisse
2010-09-26
r300g: Remove unused variable.
Vinson Lee
2010-09-26
r300g: fix glsl-fs-pointcoord
Dave Airlie
2010-09-25
softpipe: minor asst. clean-ups
Brian Paul
2010-09-25
softpipe: make clip state functions static
Brian Paul
2010-09-25
softpipe: make stream out state functions static
Brian Paul
2010-09-25
softpipe: make rasterizer state functions static
Brian Paul
2010-09-25
softpipe: make vertex state functions static
Brian Paul
2010-09-25
softpipe: make sampler state functions static
Brian Paul
2010-09-25
softpipe: make blend/stencil/depth functions static
Brian Paul
2010-09-25
softpipe: make shader-related functions static
Brian Paul
2010-09-25
softpipe: rename sp_state_fs.c -> sp_state_shader.c
Brian Paul
2010-09-25
softpipe: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
r600g: Disable unused variables.
Vinson Lee
2010-09-25
r600g: Remove unused variable.
Vinson Lee
2010-09-25
r600g: Remove unused variable.
Vinson Lee
2010-09-25
nv50: fix/handle a few more PIPE_CAPs
Christoph Bumiller
2010-09-25
nv50: use CLEAR_BUFFERS for surface fills
Christoph Bumiller
2010-09-25
nv50: use formats table in nv50_surface.c
Christoph Bumiller
2010-09-25
r600g: fix vertex resource & polygon offset
Jerome Glisse
2010-09-25
r600g: add eg db count control register.
Dave Airlie
2010-09-25
r600g: make index bias fix for evergreen
Dave Airlie
2010-09-25
llvmpipe: handle up to 8 planes in triangle binner
Keith Whitwell
2010-09-25
llvmpipe: handle FACING interpolants in line and point setup
Keith Whitwell
2010-09-25
r600g: add eg poly mode code.
Dave Airlie
2010-09-24
r600g: Silence 'control reaches end of non-void function' warning.
Vinson Lee
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