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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-04-12
nvfx: so->RING_3D: fragprog
Luca Barbieri
2010-04-12
nvfx: so->RING_3D: fragtex
Luca Barbieri
2010-04-12
nvfx: so->RING_3D: vbo
Luca Barbieri
2010-04-12
nvfx: stop using flush_notify
Luca Barbieri
2010-04-12
nouveau: add state buffers, lightweight replacement for state objects
Luca Barbieri
2010-04-12
nouveau: don't autobind in state objects relocations
Luca Barbieri
2010-04-12
nouveau: bind the 3D engine to subchannel 7 and add RING_3D
Luca Barbieri
2010-04-12
nvfx: avoid flushes in primitives
Luca Barbieri
2010-04-12
nvfx: fix bind flags
Luca Barbieri
2010-04-11
r300/compiler: Implement texcoord repeat and mirror for NPOT.
Corbin Simpson
2010-04-11
r300g: Setup external state for wrap modes.
Corbin Simpson
2010-04-11
r300g: Cleanup fragment program external state setup.
Corbin Simpson
2010-04-12
llvmpipe: Respect pipe_sampler_view::format.
José Fonseca
2010-04-12
trace: Fix several regressions introduced by recent interface changes.
José Fonseca
2010-04-12
nvfx: make NOUVEAU_NO_TRANSFER default off
Luca Barbieri
2010-04-12
nvfx: always use M2MF instead of the blitter
Luca Barbieri
2010-04-12
nvfx: add missing vtbl for shared textures
Luca Barbieri
2010-04-12
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
r300g: atomize fragment shader
Marek Olšák
2010-04-12
r300g: remove a false comment
Marek Olšák
2010-04-12
r300g: emit FS depth output config with FS code
Marek Olšák
2010-04-12
r300g: FS constants emission rework
Marek Olšák
2010-04-11
r300g: Remove unnecessary headers.
Vinson Lee
2010-04-11
r300g: Initialize base.bind member variable.
Vinson Lee
2010-04-11
i915g: Fix possible null pointer deference in debug builds.
Vinson Lee
2010-04-11
i915g: Fix assert.
Vinson Lee
2010-04-12
llvmpipe: Fix transfers after resource change
Jakob Bornecrantz
2010-04-11
i965g: Remove unnecessary header.
Vinson Lee
2010-04-11
r300g: Add r300_resource.c to SCons build.
Vinson Lee
2010-04-11
svga: Remove unnecessary headers.
Vinson Lee
2010-04-11
trace: Remove unnecessary header.
Vinson Lee
2010-04-11
r300g: a fix for piglit/texrect-many
Marek Olšák
2010-04-11
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
nv50: fix texture relocs
Christoph Bumiller
2010-04-11
scons: Always build softpipe and llvmpipe (when llvm available).
José Fonseca
2010-04-11
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
r300g: fix mipmapped 3D textures
Marek Olšák
2010-04-11
r300g: support some exotic sampler formats
Marek Olšák
2010-04-10
nvfx: Silence uninitialized variable warning.
Vinson Lee
2010-04-10
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
svga: Silence uninitialized variable warnings.
Vinson Lee
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
r300g: pick up some new colorbuffer formats
Marek Olšák
2010-04-11
r300g: hack around issue with doom3 and 0 stride
Dave Airlie
2010-04-10
nv50: plug in miptree resource vtbl
Christoph Bumiller
2010-04-10
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
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