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2010-04-19nvfx: Adapt for index bias interface change.José Fonseca
2010-04-19nv50: Adapt for index bias interface change.José Fonseca
2010-04-19trace: Implement index bias.José Fonseca
2010-04-19svga: Implement index bias.José Fonseca
Untested.
2010-04-19softpipe: Implement index bias.José Fonseca
2010-04-19llvmpipe: Implement index bias.José Fonseca
2010-04-19identity: Implement index bias.José Fonseca
2010-04-19i965g: Implement index bias.José Fonseca
2010-04-19i915: Implement index bias.José Fonseca
2010-04-19failover: Implement index bias.José Fonseca
2010-04-19cell: Implement index bias.José Fonseca
2010-04-18llvmpipe: Emit only the vertex attributes necessary for the FS, and ensure ↵José Fonseca
the first one is always position. With this we correctly handle vertex shaders whose output position is not in index zero.
2010-04-18softpipe: Preserve/check the signal of the number of scanlines in an edge.José Fonseca
It can become negative in some weird triangles.
2010-04-18trace: Handle transfers with zero strides correctly.José Fonseca
2010-04-17nvfx: Initialize variables.Vinson Lee
2010-04-17r300g: Cast rbuf->user_buffer to 'uint8_t *' before arithmetic.Vinson Lee
Fixes this SCons build error. "pointer of type 'void *' uses in arithmetic"
2010-04-17nvfx: Remove unused variables.Vinson Lee
2010-04-17nv50: Initialize variables.Vinson Lee
Silences GCC uninitialized variable warnings.
2010-04-17nv50: Remove unused variable.Vinson Lee
2010-04-18i915g: Remove broken power of two functionJakob Bornecrantz
2010-04-18i915g: Add some helper functionsJakob Bornecrantz
Mostly to make the lines not so long.
2010-04-18i915g: Fix cubemap layoutsJakob Bornecrantz
2010-04-18i915g: Clean and add some debug printingJakob Bornecrantz
Disabled by default
2010-04-18r300g: various other cleanupsMarek Olšák
It seems to me that the resource management code is the most blurry. Also some of my notes about fastfill are wrong, removing them too.
2010-04-18r300g: inline screen_buffer functionsMarek Olšák
2010-04-18r300g: remove unused declarationsMarek Olšák
2010-04-18r300g: add debugging options "notiling" and "noimmd" (for testing)Marek Olšák
notiling = Disable texture tiling noimmd = Disable immediate mode (this optimization was really worth it!)
2010-04-18r300g: remove r300_transfer::ctxMarek Olšák
2010-04-18r300g: remove use of c++ keywordsMarek Olšák
2010-04-18r300g: always create microtiled zbuffer regardless of texture dimensionsMarek Olšák
2010-04-17nvfx: Remove unnecessary headers.Vinson Lee
2010-04-17nv50: Remove redundant assignment.Vinson Lee
2010-04-17i965g: Remove redundant assert.Vinson Lee
2010-04-16llvmpipe: Remove unnecessary header.Vinson Lee
2010-04-17r300/compiler: add emulation of all mirrored-clamp wrap modes for NPOT texturesMarek Olšák
2010-04-16r300/compiler: make ARB_shadow_ambient optionalMarek Olšák
This saves constant register space for r300g, which doesn't need this feature.
2010-04-16llvmpipe: fix color maskingBrian Paul
2010-04-16llvmpipe: fix linking for lp_test_blendBrian Paul
2010-04-16llvmpipe: work-around an LLVM bugBrian Paul
The blend combinations ZERO,DST_ALPHA and ZERO,INV_DST_ALPHA seem to generate bad code which leads to a segfault.
2010-04-16llvmpipe: clean-up lp_surface_copy()Brian Paul
Remove unreachable code, etc from previous revisions.
2010-04-16llvmpipe: remove unneeded declaration (which caused a warning)Brian Paul
2010-04-16llvmpipe: use unsigned type to avoid warningsBrian Paul
2010-04-16llvmpipe: remove unneeded break stmtBrian Paul
2010-04-16llvmpipe: fix compilation, linking of lp_test_blendBrian Paul
2010-04-16llvmpipe: updated #includesBrian Paul
2010-04-16gallivm/llvmpipe: move lp_bld_blend* files to llvmpipe/ directoryBrian Paul
2010-04-16gallivm/llvmpipe: move lp_bld_alpha.c to llvmpipe/ directoryBrian Paul
2010-04-16gallivm/llvmpipe: move lp_bld_depth.[ch] to llvmpipe/ directoryBrian Paul
This is specific to the llvmpipe driver and not re-usable.
2010-04-16gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directoryBrian Paul
This file is specific to the llvmpipe driver and not re-usable.
2010-04-16llvmpipe: rename vars, update comments for texture->resource changesBrian Paul