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2010-01-17r300g: fix vertex colors with 8 bits per channelMarek Olšák
The piglit BGRA tests pass now.
2010-01-17r300g: simplify is_format_supportedMarek Olšák
2010-01-17r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák
2010-01-17r300g: move debug flags into r300_screenMarek Olšák
2010-01-17r300g: disable the MIP filter for NPOT texturesMarek Olšák
Safety first.
2010-01-17r300g: fix the CS size when emitting invariant stateMarek Olšák
2010-01-16r300g: Stop using indices.Corbin Simpson
Sorry, it was a good game, but it just doesn't work.
2010-01-16r300g: Respect fill modes in indices fallback.Corbin Simpson
2010-01-16nv50: fix tile flags for scanout tex usageChristoph Bumiller
2010-01-16nv50: handle all and more system valuesChristoph Bumiller
2010-01-16nv50: hook up geometry programsChristoph Bumiller
2010-01-16nv50: support for geometry programs in nv50_programChristoph Bumiller
2010-01-16nv50: get access to primitive input spaceChristoph Bumiller
Vertex data in geometry programs is located in p[] space. The base address in p[] for vertex i is located in vertex attribute space, i.e. a[i << 2]. This means p[] is always accessed with an address register, and I had to to mess with their allocation once again. Also fixes negative offsets e.g. CONST[ADDR[0].x - 3].
2010-01-15nouveau: nv30: Remove useless variables fs, txp. Also do not change txf, as ↵Patrice Mandin
bit 13 is in the texture format Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-01-15Merge branch 'gallium-noconstbuf'Roland Scheidegger
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c
2010-01-14Merge branch 'instanced-arrays'Michal Krol
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c
2010-01-14r300g: Cleanup from last few commits.Corbin Simpson
Strangely enough, the code solidified pretty quickly.
2010-01-14r300g: Really destroy translated buffer at the end.Łukasz Krotowski
Note that indexSize is changed by r300_translate_elts(). Also make sure it's destroyed on errors.
2010-01-13r300g: Use indices to translate index buffers of ubytes.Corbin Simpson
progs/redbook/aapoly, among others, works fine now.
2010-01-13r300g: Disable immediate mode rendering for now.Corbin Simpson
Will re-enable when the bugs are ironed out.
2010-01-13svga: Fix compile_vs error code.José Fonseca
It could erroneously return PIPE_OK in some circumstances. Make compile_fs code identical.
2010-01-13svga: Fix call to translate::run().Michal Krol
2010-01-13r300g: Account for CS space used per atom.Corbin Simpson
Oh yeah, those atoms are startin' to pay off. The main obstacle now for OA playability is the absurdly low default mouse sensitivity, IMO. Not totally smooth yet, but getting there.
2010-01-13r300g: Two dirty state optimizations.Corbin Simpson
2010-01-13r300g: DCE in emit.Corbin Simpson
2010-01-12r300g: Lower the immd mode threshold.Corbin Simpson
2010-01-12r300g: Fix is_r400 status for rs4xx and rc4xx.Corbin Simpson
As suggested by agd5f.
2010-01-12r300g: Switch to immediate mode for tiny renders.Corbin Simpson
Useful for e.g. blitter.
2010-01-12r300g: emit blend LTE/GTE thresholds on >=RV350Marek Olšák
As per classic r300.
2010-01-12r300g: update the texture initialization so that it respects tilingMarek Olšák
This is still work-in-progress and tiling is not enabled by default.
2010-01-12r300g: add emission of texture tiling bitsMarek Olšák
2010-01-12r300g: add is_r400 flagMarek Olšák
r4xx has some additional fragment shader registers compared to r3xx.
2010-01-12r300g: silence a warningMarek Olšák
2010-01-12r300g: only emit scissor when neededMarek Olšák
Reverting some bits from ce1c493ff8fad4b62e2b66f06636ac6560a6e0ad. Given the latest fixes, it's not needed to always emit scissor, really.
2010-01-12Revert "r300g: Placate kernel checker by explicitly disabling depth test."Marek Olšák
This reverts commit e920ee23b32f6031a7b8527b540566e7ada6af8a. Assuming the FB state is not dirty and the DSA state is, then the depth test will be re-enabled, making the kernel checker angry. Reverting the commit fixes piglit/glsl-bug-22603.
2010-01-12r300g: mark all states as dirty after flushMarek Olšák
It fixes almost all regressions introduced lately.
2010-01-12gallium: draw_arrays/elements_instanced() are of type void.Michal Krol
2010-01-12nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz
2010-01-12nv50: fix memory leak on nv50_pc freeMarcin Slusarz
2010-01-12gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.José Fonseca
2010-01-12gallium: Simplify PIPE_ALIGN_VAR.José Fonseca
gcc allows pre-fix variable attributes. Suggested by Ian Romanick.
2010-01-12gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca
2010-01-12r300g: Always emit scissors.Corbin Simpson
Save some code, improve FPS, and fix piglit tests. Everybody wins.
2010-01-11r300g: Add back dirty state check.Corbin Simpson
From 07ea7e6c80. This is the only questionable part of that commit, AFAICT...
2010-01-11r300g: Placate kernel checker by explicitly disabling depth test.Corbin Simpson
This probably should disable stencil, too, if the kernel cares enough. Note: When atomized, framebuffer setup should go towards the end anyway, but it *must* follow these test setups anyway.
2010-01-11r300g: Avoid segfault on binding null RS state.Corbin Simpson
2010-01-11gallium: remove const qualifier from pipe_buffer argument in set_constant_bufferRoland Scheidegger
2010-01-10r300g: Don't bother testing for empty scissors.Corbin Simpson
If somebody goes through that much effort, they probably intended it. So humor them. :3
2010-01-10r300g: Atomize scissors.Corbin Simpson
Argfl. Some of this code is so questionable.