Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-04 | i965g: hook up more pipe_context functions | Keith Whitwell | |
2009-11-04 | i965g: add missing buffer functions | Keith Whitwell | |
2009-11-04 | i965g: hook up brw_screen.c | Keith Whitwell | |
2009-11-04 | i965g: add standalone xlib debug winsys | Keith Whitwell | |
Create a dummy winsys that just debug-prints on calls into the winsys functions. Will use this to get to the point where we are generating sane-looking debug dumps and diassembly. Also fix various warnings generated with the new compiler flags set in this config. | |||
2009-11-04 | i965g: convert read/write domain pairs into single usage value | Keith Whitwell | |
Easier to understand what's going on in the driver sources, convert stereotype usage values back to GEM read/write domain flags in the winsys. | |||
2009-11-02 | i965g: format RELOCs similarly | Keith Whitwell | |
2009-11-02 | i965g: rename brw_constant_buffer to brw_curbe_buffer | Keith Whitwell | |
Now that there are real constant buffers, try to reduce naming confusion. | |||
2009-11-01 | i965g: driver and winsys compile | Keith Whitwell | |
A milestone of sorts. Still a long way from something working -- the old one compiled too, at least some of the time... | |||
2009-11-01 | i965g: the whole drivers/i965 directory is compiling | Keith Whitwell | |
That was a lot more work than I expected. Still the winsys to go, then the small matter of making it work and re-enabling the missing functionality. | |||
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more work on compilation -- surface management | Keith Whitwell | |
2009-10-31 | i965g: more work on compilation | Keith Whitwell | |
2009-10-31 | i965g: non-glsl fragment shader path is compiling | Keith Whitwell | |
Disabled glsl code for now, probably want to clean this up somehow. | |||
2009-10-31 | i965g: wip on fragment shaders | Keith Whitwell | |
2009-10-29 | i965g: work in progress on fragment shaders | Keith Whitwell | |
2009-10-28 | i965g: still working on compilation | Keith Whitwell | |
2009-10-27 | i965g: still working on compilation | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-26 | i965g: still working on compilation | Keith Whitwell | |
2009-10-25 | i965g: start hooking up some to the gallium context interfaces | Keith Whitwell | |
- create/bind/destroy blend and depth state - framebuffer and viewport - etc. | |||
2009-10-25 | i965g: more compiling wip | Keith Whitwell | |
2009-10-25 | i965g: more work on compiling, particularly the brw_draw files | Keith Whitwell | |
2009-10-24 | i965g: more work on compiling | Keith Whitwell | |
2009-10-24 | i965g: more files compiling | Keith Whitwell | |
2009-10-24 | i965g: first compiling file | Keith Whitwell | |
2009-10-23 | i965g: wip on removing GL stuff, trying to get a few files compiling | Keith Whitwell | |
2009-10-23 | i965: ignore cliprect_mode | Keith Whitwell | |
2009-10-23 | i965g: wip | Keith Whitwell | |
2009-10-23 | i965g: re-starting from the dri driver | Keith Whitwell | |
2009-10-23 | gallium: remove extended negate also, and also the ExtSwz token | Keith Whitwell | |
Likewise, the extended negate functionality hasn't been used since mesa switched to using tgsi_ureg to build programs, and has been translating the SWZ opcode internally to a single MAD. | |||
2009-10-23 | cell: typo from ExtSwizzle commit | Keith Whitwell | |
2009-10-23 | gallium: remove the swizzling parts of ExtSwizzle | Keith Whitwell | |
These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders. | |||
2009-10-23 | gallium: remove noise opcodes | Keith Whitwell | |
Provide a dummy implementation in the GL state tracker (move 0.5 to the destination regs). At some point, a motivated person could add a better implementation of noise. Currently not even the nvidia binary drivers do anything more than this. In any case, the place to do this is in the GL state tracker, not the poor driver. | |||
2009-10-22 | r300g: Enable more stuff in r300_screen, cleanup comments. | Corbin Simpson | |
Also enable 24-bit depth buffers without stencil. | |||
2009-10-22 | r300g: Cleanup PSC setup math a bit and stop using Draw formats. | Corbin Simpson | |
2009-10-22 | nv50: handle PIPE_TEX_FILTER_ANISO case | Christoph Bumiller | |
Set the same bits as for linear filtering (in addition to max anisotropy), and 2 unknown bits I've seen set. | |||
2009-10-22 | nouveau: nv30: rewrite so we can render only in depth buffer | Patrice Mandin | |
2009-10-22 | nouveau: nv30: use a8r8g8b8 as depth texture format for z24s8 | Patrice Mandin | |
2009-10-22 | r300g: Clean up duplicate code in r300_render. | Corbin Simpson | |
2009-10-22 | r300g: Move render functions to r300_render. | Corbin Simpson | |
Part of the fastpath cleanup. | |||
2009-10-22 | llvmpipe: Avoid yet another variable size array. | José Fonseca | |
2009-10-22 | llvmpipe: Define rdtsc for MSVC. | José Fonseca | |
2009-10-22 | llvmpipe: Avoid variable size arrays. | José Fonseca | |
Not really variable size, but MSVC still doesn't like them. | |||
2009-10-22 | llvmpipe: Use the pack/unpack functions for 8bit unsigned norm multiplication. | José Fonseca | |
2009-10-22 | llvmpipe: Utility function to double the bit width of a type. | José Fonseca | |
2009-10-22 | llvmpipe: Factor vector packing/unpacking to a separate source file. | José Fonseca | |
These functions will be needed to implement many of the 8bit operations, and they are quite complex on its own. | |||
2009-10-22 | llvmpipe: Call util_cpu_detect() from the unit tests. | José Fonseca | |