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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-02-09nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller
2011-02-09nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller
2011-02-09nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller
2011-02-09nvc0: make CSE work for ops with multiple resultsChristoph Bumiller
2011-02-09nvc0: replace branching with predicated insns where feasibleChristoph Bumiller
2011-02-09nvc0: implement local memory load and store opsChristoph Bumiller
2011-02-09nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller
2011-02-09nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller
2011-02-09nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller
2011-02-09nvc0: store only one value per basic block for TGSI regsChristoph Bumiller
2011-02-09nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller
2011-02-09nvc0: set basic block on manual instruction insertionChristoph Bumiller
2011-02-09nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller
2011-02-09nvc0: reset texture base address after read transferChristoph Bumiller
2011-02-09nvc0: don't combine memory loads across block boundariesChristoph Bumiller
2011-02-09nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller
2011-02-08r600g: fixup assertionMarek Olšák
2011-02-08r600g: add a faster implementation of transfer_inline_writeMarek Olšák
2011-02-08r600g: slab-allocate buffer and transfer structuresMarek Olšák
2011-02-08r300g: use the same upload buffer for vertices and indicesMarek Olšák
2011-02-08r600g: use the same upload buffer for vertices, indices, and constantsMarek Olšák
2011-02-08u_vbuf_mgr: add a way to specify the BIND flag for the upload bufferMarek Olšák
2011-02-08u_vbuf_mgr: make the uploader publicMarek Olšák
2011-02-08Revert "r600g: do not flush the uploader" (with comments)Marek Olšák
2011-02-07r600g: Add support for relative addressing on constant buffers.Henri Verbeet
2011-02-07r600g: Set the fetch type in r600_bc_vtx_build().Henri Verbeet
2011-02-07r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands().Henri Verbeet
2011-02-07r600g: Generalize the pipe_add_vertex_attrib() functions.Henri Verbeet
2011-02-07r600g: Remove vs_resource and ps_resource from the pipe context.Henri Verbeet
2011-02-07r600g: Split constants in r600_shader_from_tgsi().Henri Verbeet
2011-02-07r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_sh...Henri Verbeet
2011-02-07r600g: Split r600_bc_alu_src.Henri Verbeet
2011-02-07r600g: Store literal values in the r600_bc_alu_src structure.Henri Verbeet
2011-02-07r600g: tgsi_dst() can't fail.Henri Verbeet
2011-02-07r600g: tgsi_src() can't fail.Henri Verbeet
2011-02-07r600g: correctly report supported vertex formatsMarek Olšák
2011-02-07r300g: use the new vertex buffer managerMarek Olšák
2011-02-07r600g: use the new vertex buffer managerMarek Olšák
2011-02-06r600g: do not flush the uploaderMarek Olšák
2011-02-06r300g: do not flush the uploaderMarek Olšák
2011-02-06r300g: RS400 doesn't have ZMASKMarek Olšák
2011-02-06r600g: use surface format not underlying texture formatDave Airlie
2011-02-04r600g: don't set tile_type on evergreen.Dave Airlie
2011-02-04r600g: fix evergreen sampler view + depth interactionDave Airlie
2011-02-04r600g: get offset for correct texture when setting up CB.Dave Airlie
2011-02-04r600g: avoid trying to flush the flushing texture.Dave Airlie
2011-02-04r600g: evergreen CB check for flushed textureDave Airlie
2011-02-04r600g: flushing texture needs all levels.Dave Airlie
2011-02-04r600g: remove unused variablesDave Airlie
2011-02-04r600g: add a flag to just create flushed texture without flushing.Dave Airlie