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2010-03-03llvmpipe: Store the original triangle coordinates in the debug build.José Fonseca
For debugging purposes only.
2010-03-03llvmpipe: Ensure context is flushed when destroying shaders.José Fonseca
2010-03-03r300: Remove PIPE_FORMAT_R8G8B8X8_SNORM support.José Fonseca
2010-03-03llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵José Fonseca
windows too.
2010-03-03llvmpipe: Centralize LLVM initialization.José Fonseca
2010-03-03llvmpipe: Update for lp_bld_init.h rename.José Fonseca
2010-03-02r300g: Use a macro to consolidate general state handling.Corbin Simpson
My God, I've reinvented R300_STATECHANGE. Forgive me. :C
2010-03-02nv50: fix RT formats after format rename fixesChristoph Bumiller
Getting rid of the evil pre-processor magic, but not changing our internal format naming convention (at least for now).
2010-03-02nouveau: Rename pipe formats.José Fonseca
These format uses were being hiden by pre-processor magic and were missed in the previous search'n'replace.
2010-03-02Merge branch 'gallium-format-cleanup'José Fonseca
2010-03-02llvmpipe: remove some ifdefsKeith Whitwell
No longer any need to protect expensive asserts with #ifdef DEBUG.
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
Move transfer creation and mapping to the "scene" object, and out of the rasterizer. The rasterizer operates on already-mapped framebuffers only, and no longer needs a screen or context pointer. The scene object has access to a pipe_context, and this reorg prepares for moving transfer functionality from the screen to the context.
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c
2010-03-02svga: Rename pipe formats.José Fonseca
2010-03-02softpipe: Rename pipe formats.José Fonseca
2010-03-02r300: Rename pipe formats.José Fonseca
2010-03-02i915g: Add assert to check for null pointer dereference.Vinson Lee
2010-03-01nouveau: Rename pipe formats.José Fonseca
2010-03-01llvmpipe: Rename pipe formats.José Fonseca
2010-03-01i965: Rename pipe formats.José Fonseca
2010-03-01i915g: Rename pipe formats.José Fonseca
2010-03-01cell: Rename pipe formats.José Fonseca
2010-03-01r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
PIPE_FORMAT_R8G8B8A8_SNORM already listed.
2010-03-01softpipe: Advertise PIPE_FORMAT_R8G8B8A8_SNORM instead.José Fonseca
2010-03-01r300: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01i915g: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01r300: Save viewport and clip states before invoking blitter.Michal Krol
2010-03-01r300: Don't implement PIPE_FORMAT_R8G8B8X8_SNORM.José Fonseca
This format is not actually used by any state tracker. Probably the reverse notation was mean, which would make it identical to PIPE_FORMAT_X8B8G8R8_SNORM.
2010-03-01llvmpipe: Don't mention deprecated drivers=trace option.José Fonseca
Now trace always built.
2010-02-28r300g: atomize texture and sampler statesMarek Olšák
2010-02-28r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák
Formerly known as vertex_format_state. These two are completely unrelated when using HWTCL and decoupling them makes the design less SWTCL-centric. When bypass_vs_clip_and_viewport gets removed, the PSC setup will no longer be a derived state. This change shouldn't make unbreaking SWTCL harder.
2010-02-28i965g: Fix texture creationJakob Bornecrantz
2010-02-28r300g: put validating buffers after flushingMarek Olšák
Also cleaning up the nasty validation process.
2010-02-28r300g: use the atom size directly during emissionMarek Olšák
2010-02-28r300g: atomize invalidation of texture cachesMarek Olšák
2010-02-28r300g: atomize PVS flushMarek Olšák
The first non-state atom. It's better and cleaner to have it.
2010-02-28r300g: add size parameter to the atom emit functionsMarek Olšák
Maintaining a closer relationship between the atom size and what's passed in BEGIN_CS.
2010-02-27r300g: move the emission of GA_POINT_MINMAX into emit_fb_stateMarek Olšák
The only practical limits are the ones derived from the currently-set framebuffer state.
2010-02-27r300g: put the emission of R300_US_OUT_FMT_UNUSED backMarek Olšák
It wasn't such a good idea to remove it. :/
2010-02-27r300g: mark rasterizer_state as dirty only when it's not NULLMarek Olšák
2010-02-27r300g: always emit the correct max vertex index to avoid DRM errorsMarek Olšák
Fixing bizarre reports that a vertex buffer is not large enough.
2010-02-27r300g: remove pointless "while"Marek Olšák
2010-02-26nv40: fix include of nv04_surface_2d.hChristoph Bumiller
2010-02-26gallium/nouveau: clean-up #includesBrian Paul
2010-02-26softpipe: fix up #includesBrian Paul
2010-02-26gallium/trace: remove unneeded path prefixes on #includesBrian Paul
2010-02-26gallium/identity: remove unneeded path prefixes on #includesBrian Paul
2010-02-26util: Code generate functions to pack and unpack a single pixel.José Fonseca
Should work correctly for all pixel formats except SRGB formats. Generated code made much simpler by defining the pixel format as a C structure. For example this is the generated structure for PIPE_FORMAT_B6UG5SR5S_NORM: union util_format_b6ug5sr5s_norm { uint16_t value; struct { int r:5; int g:5; unsigned b:6; } chan; }; Not used everywhere yet because it seems compiled code is slower than bitshift arithmetic by some misterious reason. So we should generate bitshift arithmetic at least for the simple UNORM pixel formats.
2010-02-26util: Factor some code into u_format_parse.pyJosé Fonseca
2010-02-26util: Use python names consistent with u_format.hJosé Fonseca