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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-08-20r600g: add occlusion query supportDave Airlie
2010-08-20galahad: remove incorrect comment just addedLuca Barbieri
2010-08-20nv50: use NV50TIC_0_2_TARGET_RECTLuca Barbieri
2010-08-20galahad: check resource_create templateLuca Barbieri
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-08-20galahad, i915g: Copy over constant buffer index check.Corbin Simpson
2010-08-20galahad, i915g: Move over a few state asserts.Corbin Simpson
2010-08-19galahad: Make it obvious on stderr that Galahad's active.Corbin Simpson
2010-08-19r300g: do not use fastfill with 16-bit zbuffersMarek Olšák
2010-08-19r600g: update comments about ALU src operandsAlex Deucher
2010-08-19r600g: add sin/cosDave Airlie
2010-08-19r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie
2010-08-19r600g: add SSG, SEQ, SGT and SNEDave Airlie
2010-08-18r600g: add FRC, FLR, DDX and DDYDave Airlie
2010-08-18r600g: add SGE and SLE opcodesDave Airlie
2010-08-18r600g: add TXB supportDave Airlie
2010-08-18r600g: fix TXP vs TEX in shader.Dave Airlie
2010-08-18r600g: add two simple tgsi opcodes.Dave Airlie
2010-08-18r600g: fix point sizeDave Airlie
2010-08-18r600g: fixup pitch alignment like r600c.Dave Airlie
2010-08-18r600g: fix height calcs for miptreeDave Airlie
2010-08-18r600g: emit texture level offset in CB/DB setup.Dave Airlie
2010-08-17r600g: fix fake pixel outputJerome Glisse
2010-08-17r300g: fix context destroy under hyperzDave Airlie
2010-08-17r600g: add user clip plane support.Dave Airlie
2010-08-16r300g: fix assert in the rasterizer block for r3xx-r4xxMarek Olšák
2010-08-16r300g: fix an invalid pointer in freeMarek Olšák
2010-08-16r300g: Let hyperz init failnobled
2010-08-16r300g: Fix leaks in failed context creationnobled
2010-08-16r300g: Fix macronobled
2010-08-16r300/compiler: implement DP2 opcodeMarek Olšák
2010-08-16r300/compiler: implement SSG opcodeMarek Olšák
2010-08-15llvmpipe: special case triangles which fall in a single 16x16 blockKeith Whitwell
2010-08-15llvmpipe: consolidate several loops in lp_rast_triangleKeith Whitwell
2010-08-15llvmpipe: remove all traces of step arrays, pos_tablesKeith Whitwell
2010-08-15llvmpipe: eliminate last usage of step array in rast_tmp.hKeith Whitwell
2010-08-15llvmpipe: don't refer to plane->step when dcdx or dcdy would doKeith Whitwell
2010-08-15llvmpipe: also use build_mask at 16, 64 pixel levelsKeith Whitwell
2010-08-15llvmpipe: version of block4 which doesn't need the full step arrayKeith Whitwell
2010-08-15llvmpipe: reorganize block4 loop, nice speedupKeith Whitwell
2010-08-15r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clearMarek Olšák
2010-08-15r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák
2010-08-15r300g: rename dirty_zmask -> zmask_in_useMarek Olšák
2010-08-15r300g: do not clear with blitter if we clear just the ZMask RAMMarek Olšák
2010-08-15r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák
2010-08-15r300g: separate num_cs_end_dwords out from prepare_for_renderingMarek Olšák
2010-08-13r300g: do not support separate depth/stencil clear in the driverMarek Olšák
2010-08-13r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák
2010-08-13r600g: update shader capsMarek Olšák
2010-08-13r300g: disable depth clamp for nowMarek Olšák