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2010-03-09nv30: fix typoDavid Heidelberger
Signed-off-by: David Heidelberger <d.okias@gmail.com>
2010-03-09Squashed commit of gallium-no-texture-blanketKeith Whitwell
commit f90b3f01af82b9522067b1824e21709a6fb2d3af Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:39:44 2010 +0000 gallium: remove p_screen::surface_buffer_create This isn't very useful without texture_blanket(), which has also been removed. Note that this function hasn't been removed from the old pipe_winsys (u_simple_screen) still used internally by some drivers (eg softpipe). commit 6c462de39a4b9980a5f034a95e580efdfcb8173b Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:40 2010 +0000 egl/x11: disable texture_blanket usage commit b42da9160df9f47224e5b3291b972f41767aa6e5 Merge: 4be2436 3ca9336 Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:24 2010 +0000 Merge commit 'origin/master' into gallium-no-texture-blanket Conflicts: src/gallium/drivers/svga/svga_screen_texture.c commit 4be2436316929e3dfc55bc34d810920c06556b66 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 14:59:26 2010 +0000 gallium: remove texture blanket call No longer needed, except for nouveau and egl/xll/native_ximage.c. Fix for nouveau is to keep the call, but move it to an internal function within nouveau. Fix for that egl/x11 relies on gallium-sw-api branch or its successor. commit 69b6764330367d63c237d0bde9fb96435d0e0257 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 13:35:16 2010 +0000 drm_api: wrap comment
2010-03-09r300g: remove hacks from translate_vertex_data_swizzleMarek Olšák
The first part of the fix of BGRA vertex colors.
2010-03-09softpipe: quads never provoke the first vertexMarek Olšák
2010-03-09llvmpipe: quads never provoke the first vertexMarek Olšák
2010-03-08llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul
Change the texture data_ptr from just a single image pointer to an array of image pointers, indexed by mipmap level. We'll use this for mipmap filtering. For now, the mipmap level is hard-coded to zero.
2010-03-08nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/Brian Paul
2010-03-08i915g: define I915_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08llvmpipe: define max texture levelsBrian Paul
2010-03-08llvmpipe: rewrap for 80 columnsBrian Paul
2010-03-08Merge branch '7.8'Brian Paul
2010-03-08softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932.
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell
2010-03-08r300g: fix updating the tiling flags for the framebuffer stateMarek Olšák
2010-03-08r300g: remove unnecessary state emissions and clean upMarek Olšák
2010-03-07r300g: fix DRM errorsMarek Olšák
2010-03-07r300g: disable macrotiling when the texture height is smaller than a macrotileMarek Olšák
Otherwise incorrect rendering occurs (no idea why).
2010-03-07r300g: enable micro- and macrotiling for all textures and renderbuffersMarek Olšák
2010-03-07r300g: add ability to tile/detile textures using blit during transfersMarek Olšák
2010-03-07r300g: move r300_transfer to separate filesMarek Olšák
2010-03-07r300g: disable emitting the HWTCL-related state when SWTCL is in useMarek Olšák
Now SWTCL renders at least "something", we're close...
2010-03-07r300g: resurrect r300_emit_vertex_buffer for SWTCLMarek Olšák
Taken over from c9928ac3ee5dc0d10127388f9312779a6c59da7c.
2010-03-07r300g: validate buffers when using SWTCLMarek Olšák
2010-03-07r300g: share the VS-output-mapping state with SWTCLMarek Olšák
And associated cleanups.
2010-03-07r300g: abort if FS compilation fails on non-debug buildsMarek Olšák
2010-03-06r300g: minor cleanups after the no-rhw mergeMarek Olšák
2010-03-06r300g: clamp vertex max index according to currently bound buffersMarek Olšák
2010-03-05llvmpipe: added code to set texture depth, max mipmap levels infoBrian Paul
2010-03-05llvmpipe: add pipe_thread_wait() callsBrian Paul
Wait for threads to exit before cleaning up per-thread data. Fixes hang on context destruction with glean makeCurrent test. See fd.o bug 26536.
2010-03-05softpipe: implement PIPE_TEX_WRAP_CLAMP_TO_EDGE for unorm texture samplingBrian Paul
CLAMP_TO_BORDER and CLAMP_TO_EDGE were doing the same thing.
2010-03-05nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUTChristoph Bumiller
2010-03-04softpipe: minor tweaks to texture filtering codeBrian Paul
2010-03-04llvmpipe: new commentBrian Paul
2010-03-04r300g: Fix indexbuf upper limits.Corbin Simpson
Wine tends to pessimistically use ~0 for its max index, but r300s only can go up to 2^24-1, causing the kernel checker to freak out. Civ4 is marginally improved now. Still crashes, but not as bad.
2010-03-04nouveau: Conversion to winsys handleJakob Bornecrantz
Not the best conversion that could be done.
2010-03-04softpipe: remove dead get_texture_buffer functionKeith Whitwell
2010-03-04r300g: remove dead r300_get_texture_buffer functionKeith Whitwell
2010-03-03llvmpipe: Store the original triangle coordinates in the debug build.José Fonseca
For debugging purposes only.
2010-03-03llvmpipe: Ensure context is flushed when destroying shaders.José Fonseca
2010-03-03r300: Remove PIPE_FORMAT_R8G8B8X8_SNORM support.José Fonseca
2010-03-03llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵José Fonseca
windows too.
2010-03-03llvmpipe: Centralize LLVM initialization.José Fonseca
2010-03-03llvmpipe: Update for lp_bld_init.h rename.José Fonseca
2010-03-02r300g: Use a macro to consolidate general state handling.Corbin Simpson
My God, I've reinvented R300_STATECHANGE. Forgive me. :C
2010-03-02nv50: fix RT formats after format rename fixesChristoph Bumiller
Getting rid of the evil pre-processor magic, but not changing our internal format naming convention (at least for now).
2010-03-02nouveau: Rename pipe formats.José Fonseca
These format uses were being hiden by pre-processor magic and were missed in the previous search'n'replace.