Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-29 | llvmpipe: cope with nr_cbufs == 0 | Keith Whitwell | |
Disable blend code when no color buffer | |||
2009-08-29 | llvmpipe: Translate logicops. | José Fonseca | |
2009-08-29 | llvmpipe: Separate pixel packing/unpacking from loading/storing. | José Fonseca | |
2009-08-29 | llvmpipe: Adjust for pixel layout changes. | José Fonseca | |
2009-08-29 | llvmpipe: Fix typo in copyright. | José Fonseca | |
2009-08-29 | llvmpipe: Add test cases for pixels. | José Fonseca | |
Actually some of this test cases need more testing... | |||
2009-08-29 | llvmpipe: Update SConscript. | José Fonseca | |
2009-08-29 | llvmpipe: Simple shell script to aid port softpipe changes to llvmpipe. | José Fonseca | |
2009-08-29 | llvmpipe: move all depth/stencil/alpha pixel processing into one stage | Keith Whitwell | |
2009-08-29 | llvmpipe: fix error in scissor state dependencies | Keith Whitwell | |
2009-08-29 | llvmpipe: cleanup framebuffer state routine slightly | Keith Whitwell | |
2009-08-29 | llvmpipe: move all color-combine code into lp_quad_blend.c | Keith Whitwell | |
Consolidate the read-modify-write color combining code from the blend, colormask and output stages. | |||
2009-08-29 | llvmpipe: fix typo | Keith Whitwell | |
2009-08-29 | llvmpipe: example fastpaths in blending | Keith Whitwell | |
2009-08-29 | llvmpipe: actually pass >1 quad from triangle routine | Keith Whitwell | |
First attempt | |||
2009-08-29 | llvmpipe: expand quad pipeline to process >1 quad at a time | Keith Whitwell | |
This is part one -- we still only pass a single quad down, but the code can now cope with more. The quads must all be from the same tile. | |||
2009-08-29 | llvmpipe: rip out old mulithread support | Keith Whitwell | |
2009-08-29 | llvmpipe: avoid flushing depth buffer cache on swapbuffers | Keith Whitwell | |
There's no need to push out depth buffer contents on swapbuffers. Note that this change doesn't throw away depth buffer changes, it simply holds them in the cache over calls to swapbuffers. The hope is that swapbuffers will be followed by a clear() which means in that case we won't have to write the changes out. | |||
2009-08-29 | llvmpipe: also shortcircuit non-texture tile lookups | Keith Whitwell | |
2009-08-29 | llvmpipe: shortcircuit repeated lookups of the same tile | Keith Whitwell | |
The lp_tile_cache is often called repeatedly to look up the same tile. Add a cache (to the cache) of the single tile most recently retreived and make a quick inline check to see if this matches the subsequent request. Add a tile_address bitfield struct to make this check easier. | |||
2009-08-29 | llvmpipe: remove unused vars in lp_setup.c | Keith Whitwell | |
2009-08-29 | llvmpipe: use bitwise logic to setup quad masks in lp_setup | Keith Whitwell | |
2009-08-29 | llvmpipe: simplify flush_spans | Keith Whitwell | |
No loss of performance, but simpler code. | |||
2009-08-29 | llvmpipe: make some small steps to flush texture cache less frequently | Keith Whitwell | |
No performance gain yet, but the code is a bit cleaner. | |||
2009-08-29 | llvmpipe: remove backwards dependency from tilecache to llvmpipe | Keith Whitwell | |
The tile cache is a utility, it shouldn't know anything about the entity which is making use of it (ie llvmpipe). Remove llvmpipe parameter to all the tilecache function calls, and also remove the need to keep a llvmpipe pointer in the sampler structs. | |||
2009-08-29 | llvmpipe: Rename preprocessor symbols too. | José Fonseca | |
2009-08-29 | llvmpipe: Pixel packing/unpacking and loop code generators. | José Fonseca | |
Just a small proof of concept plus a standalone test app. Not integrated with the rest of the driver yet. | |||
2009-08-29 | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca | |
2009-08-28 | i915g: Add cursor case for scanout layout | Jakob Bornecrantz | |
2009-08-28 | drm_api: Operate on textures instead of buffers | Jakob Bornecrantz | |
Most use cases just got the buffer from the texture and then called into one of the get_handle functions. Also with this patch it would be easier to move to a generic function for getting handles from textures and textures from handles, that is exposed via the screen. | |||
2009-08-27 | r300g: Correct scissor setting, subtract 1 from window's width and height | Cooper Yuan | |
2009-08-26 | nv04: Handle more Z formats. | Younes Manton | |
Based on the patch from Luo Jinghua. | |||
2009-08-24 | softpipe: use one fewer divide in sample_cube | Keith Whitwell | |
GCC won't do this for us. Makes a bigger difference to cubemap fps than previous set of compilcated rearrangements. | |||
2009-08-24 | softpipe: separate out 2d and cube img filter functions | Keith Whitwell | |
2009-08-24 | softpipe: make the various get_texel routines more similar | Keith Whitwell | |
Remove arguments, return const float * by default. Add specialized 3d versions and remove 3d texture support from the others. | |||
2009-08-24 | r300g: Set the vector address in the input memory for ↵ | Cooper Yuan | |
bypass_vs_clip_and_viewport case | |||
2009-08-23 | softpipe: lift tex_address construction up to img_filter | Keith Whitwell | |
For fastpaths at least, can avoid recalculating this sometimes. | |||
2009-08-23 | softpipe: remove old prim_setup draw stage | Keith Whitwell | |
Everything now goes through the draw_vbuf handler, the same as regular drivers. | |||
2009-08-23 | softpipe: add missing header | Keith Whitwell | |
2009-08-23 | Merge branch 'tex-tilecache' into softpipe-opt | Keith Whitwell | |
Conflicts: src/gallium/drivers/softpipe/sp_state_derived.c src/gallium/drivers/softpipe/sp_state_sampler.c src/gallium/drivers/softpipe/sp_tex_sample.c src/gallium/drivers/softpipe/sp_tex_sample.h src/gallium/drivers/softpipe/sp_tile_cache.c | |||
2009-08-21 | softpipe: remove duplicate #include, move another | Brian Paul | |
2009-08-21 | softpipe: remove tex sample dependencies on softpipe | Brian Paul | |
The texture sampling code doesn't really have any dependencies on the rest of softpipe, just the tile cache. | |||
2009-08-21 | softpipe: minor code refactoring to remove softpipe/tile cache dependencies | Brian Paul | |
The tile cache code now has no hard dependencies on softpipe. | |||
2009-08-21 | softpipe: remove unused #includes, white-space clean-up | Brian Paul | |
2009-08-21 | softpipe: remove unneeded const qualifier | Brian Paul | |
2009-08-21 | softpipe: per-unit sampler varients | Brian Paul | |
Can't share sampler varients across multiple tex units because the texture pointer is in the sampler varient. That prevents different textures per unit. Fixes progs/demos/multiarb, progs/glsl/samplers, etc. | |||
2009-08-21 | softpipe: add missing PIPE_TEXTURE_CUBE case in get_lambda_func() | Brian Paul | |
Fixes progs/demos/cubemap | |||
2009-08-21 | softpipe: add missing sp_sampler_varient_destroy | Keith Whitwell | |
2009-08-21 | softpipe: remove redundant comparison, make test easier to understand | Brian Paul | |
2009-08-21 | softpipe: fix min/mag filter typo | Brian Paul | |