Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-06 | nvc0: Fix typo of nvc0_mm.c in SConscript. | Vinson Lee | |
2011-01-04 | r600g: support up to 64 shader constants | Alex Deucher | |
From the r600 ISA: Each ALU clause can lock up to four sets of constants into the constant cache. Each set (one cache line) is 16 128-bit constants. These are split into two groups. Each group can be from a different constant buffer (out of 16 buffers). Each group of two constants consists of either [Line] and [Line+1] or [line + loop_ctr] and [line + loop_ctr +1]. For supporting more than 64 constants, we need to break the code into multiple ALU clauses based on what sets of constants are needed in that clause. Note: This is a candidate for the 7.10 branch. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2011-01-04 | Merge remote branch 'origin/nvc0' | Christoph Bumiller | |
2011-01-04 | nvc0: fix index size method value for u8 indices | Christoph Bumiller | |
2011-01-04 | nvc0: set the correct FP header bit for multiple colour outputs | Christoph Bumiller | |
2011-01-04 | nvc0: delete memory caches and fence on screen destruction | Christoph Bumiller | |
2011-01-04 | nvc0: use mov instead of ld for scalar const loads | Christoph Bumiller | |
2011-01-04 | nvc0: fix resource unmap after vertex push | Christoph Bumiller | |
2011-01-04 | nvc0: use the proper typed opcodes in constant folding | Christoph Bumiller | |
2011-01-04 | nvc0: demagic GP invocation count bitfield | Christoph Bumiller | |
2011-01-04 | nvc0: rewrite the 9097 GRAPH macros | Christoph Bumiller | |
2011-01-04 | i965g: include brw_types.h instead of GL/gl.h | Brian Paul | |
Alternately, some search&replace could be used to replace all occurances of GLint with int, etc. in the driver. | |||
2011-01-04 | llvmpipe: Include p_compiler.h in lp_scene_queue.h. | Vinson Lee | |
Include p_compiler.h for boolean symbol. | |||
2011-01-04 | llvmpipe: Include p_compiler.h in lp_perf.h. | Vinson Lee | |
Include p_compiler.h for int64_t symbol. | |||
2011-01-04 | llvmpipe: Include missing headers in lp_bld_depth.h | Vinson Lee | |
Include p_compiler.h for boolean symbol. Include p_state.h for pipe_stencil_state symbol. | |||
2011-01-04 | llvmpipe: Include p_compiler.h in lp_bld_alpha.h. | Vinson Lee | |
Include p_compiler.h for boolean symbol. Add forward declaration for gallivm_state struct. | |||
2011-01-04 | i965g: Include p_compiler.h in intel_decode.h. | Vinson Lee | |
Include p_compiler.h for uint32_t symbol. | |||
2011-01-04 | i965g: Include gl.h in intel_structs.h. | Vinson Lee | |
Include gl.h for OpenGL symbols. | |||
2010-12-30 | drm/nvc0: don't un-bind every subchannel on init | Ben Skeggs | |
The initial values in the grctx are 0x0000 anyway, and re-binding them all to 0x0000 destroys some init done by the nouveau drm. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> | |||
2010-12-29 | r300g: support user buffers as constant buffers | Marek Olšák | |
2010-12-28 | r300g: rename aos to vertex arrays | Marek Olšák | |
2010-12-28 | r300g: mark vertex arrays as dirty after a buffer_offset change | Marek Olšák | |
We shouldn't hit this bug in theory. NOTE: This is a candidate for the 7.10 branch. | |||
2010-12-27 | nvc0: reference the vertex buffers | Christoph Bumiller | |
2010-12-27 | nvc0: reenable some shader optimizations | Christoph Bumiller | |
CSE and constants folding. | |||
2010-12-27 | nvc0: use VTX_ATTR for stride 0 vertex attributes | Christoph Bumiller | |
2010-12-27 | nvc0: implement VRAM buffer transfers with bounce buffers | Christoph Bumiller | |
2010-12-27 | nvc0: init miptree transfer layer stride | Christoph Bumiller | |
2010-12-23 | nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES | Christoph Bumiller | |
2010-12-23 | nvc0: fix layer stride state | Christoph Bumiller | |
2010-12-23 | nvc0: use most defs/decls from nouveau_pushbuf.h | Christoph Bumiller | |
2010-12-21 | nvc0: remove unused 'buf' parameter in pipe_buffer_unmap | Ben Skeggs | |
2010-12-21 | nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places | Ben Skeggs | |
2010-12-21 | nvc0: fence.bo is mappable, mark it as such | Ben Skeggs | |
2010-12-21 | Merge remote branch 'origin/master' into nvc0-new | Ben Skeggs | |
Conflicts: src/gallium/drivers/nouveau/nouveau_winsys.h | |||
2010-12-21 | nouveau: fix includes for latest libdrm | Ben Skeggs | |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com> | |||
2010-12-20 | r600g: properly unset vertex buffer | Jerome Glisse | |
Fix bug http://bugs.freedesktop.org/show_bug.cgi?id=32455 Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-12-20 | gallium: remove unused 'buf' parameter in pipe_buffer_unmap | Marek Olšák | |
2010-12-19 | nvc0: s/INLIN_RING/IMMED_RING | Christoph Bumiller | |
2010-12-19 | nvc0: improve shader support for texturing | Christoph Bumiller | |
Fixed shadow and cube texture fetches, add array texture fetches. | |||
2010-12-19 | nvc0: adapt to array textures interface change | Christoph Bumiller | |
2010-12-19 | Merge remote branch 'origin/master' into nvc0-new | Christoph Bumiller | |
2010-12-19 | nvc0: fix clipping with scissors/viewport | Christoph Bumiller | |
Also setup optional path to use proper primitive clipping instead, which is probably slower. | |||
2010-12-19 | nvc0: use BIND_RING to set subchannel classes | Christoph Bumiller | |
2010-12-19 | nvc0: switch to the proper constants upload path | Christoph Bumiller | |
Makes things suddenly go surprisingly fast. | |||
2010-12-19 | nvc0: add the index buffer offset where missing | Christoph Bumiller | |
2010-12-19 | r300g: optimize the fallback for misaligned ushort indices | Marek Olšák | |
2010-12-17 | r300g: finally fix the texture corruption on r3xx-r4xx | Marek Olšák | |
Even though a bound texture stays bound when calling set_fragment_sampler_views, it must be assigned a new cache region depending on the occupancy of other texture units. This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28800 Thanks to Álmos <aaalmosss@gmail.com> for finding the bug in the code. NOTE: This is a candidate for both the 7.9 and 7.10 branches. | |||
2010-12-16 | softpipe: remove sp_tex_tile_cache_border_color() | Brian Paul | |
With swizzling done at the end of texture sampling, we can greatly simplify swizzling of the border color. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32460 | |||
2010-12-16 | softpipe: fix depth texture sampling regression | Brian Paul | |
We need to keep using the pipe_get_tile_swizzle() even though there's no swizzling because we need to explicitly pass in the surface format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32459 | |||
2010-12-16 | svga: s/varient/variant/ | Brian Paul | |