Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-21 | softpipe: added region assertions in softpipe_get_tex_transfer() | Brian Paul | |
2010-01-20 | gallium/i965: Make brw_batchbuffer prototypes match in source & header | Alan Coopersmith | |
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-01-20 | llvmpipe: adapt to per-rendertarget blend changes | Roland Scheidegger | |
2010-01-20 | softpipe: Remove unnecessary headers. | Vinson Lee | |
2010-01-19 | i915g: Remove unnecessary headers. | Vinson Lee | |
2010-01-19 | r300g: Move GB_AA_CONFIG to its eventual new home. | Corbin Simpson | |
2010-01-19 | r300g: Make invariant state into an atom. | Corbin Simpson | |
2010-01-19 | svga: Do a more propper creation of textures from handles | Jakob Bornecrantz | |
2010-01-19 | softpipe: remove redundant assignments | Brian Paul | |
We initialized width/height/depth from pt->width0/height0/depth0 above. | |||
2010-01-19 | st/drm: Expose kernel driver name | Jakob Bornecrantz | |
Based on patch by Chia-I Wu <olvaffe@gmail.com> Expose the name of the kernel driver as accepted by drmOpenByName. | |||
2010-01-19 | softpipe: Fix vertex buffer memory leak. | José Fonseca | |
2010-01-18 | softpipe: Skip depth testing for PIPE_S8_UNORM. | José Fonseca | |
2010-01-18 | svga: Ensure buffer size/alignment is not zero. | José Fonseca | |
2010-01-18 | nv50: fix constant vtxattr methods | Christoph Bumiller | |
This function was untested, sorry. | |||
2010-01-18 | nv50: make instanced drawing work with edge flags | Christoph Bumiller | |
And fix some obvious mistakes introduced in the previous instancing commit. | |||
2010-01-18 | nv50: cannot exit shaders on a control flow instruction | Christoph Bumiller | |
Fixes lockup triggered by this ingenious shader: 1: CALL :3 2: END 3: BGNSUB ... | |||
2010-01-18 | nv50: fix nv50_program->immd memory leak | Marcin Slusarz | |
2010-01-18 | r300g: fix polygon offset | Marek Olšák | |
As per classic r300. Not sure why glean/polygonOffset still fails, but we do emit the same register values as in classic. | |||
2010-01-18 | r300g: fix vertex data swizzle | Marek Olšák | |
2010-01-18 | r300g: do not align compressed textures to a tile size | Marek Olšák | |
2010-01-18 | softpipe: Fix leak in vbuf draw module | Jakob Bornecrantz | |
2010-01-17 | nv50: implement instanced drawing | Christoph Bumiller | |
Too bad we don't have hw array divisors or a method for setting startInstance. | |||
2010-01-17 | softpipe: Move st/python's malloc winsys to softpipe | Jakob Bornecrantz | |
Users of softpipe can still specify thier own winsys but now there is a default one also that uses malloc. This allows the malloc winsys to be shared with other users of softpipe. | |||
2010-01-17 | r300g: Check for bogus texture targets. | Corbin Simpson | |
2010-01-17 | r300g: fix the rasterization of secondary color | Marek Olšák | |
When the secondary color is used, the primary color must always be rasterized regardless of whether it is used or not. | |||
2010-01-17 | r300g: fix vertex colors with 8 bits per channel | Marek Olšák | |
The piglit BGRA tests pass now. | |||
2010-01-17 | r300g: simplify is_format_supported | Marek Olšák | |
2010-01-17 | r300g: output texture debug messages if only RADEON_DEBUG=tex is set | Marek Olšák | |
2010-01-17 | r300g: move debug flags into r300_screen | Marek Olšák | |
2010-01-17 | r300g: disable the MIP filter for NPOT textures | Marek Olšák | |
Safety first. | |||
2010-01-17 | r300g: fix the CS size when emitting invariant state | Marek Olšák | |
2010-01-16 | r300g: Stop using indices. | Corbin Simpson | |
Sorry, it was a good game, but it just doesn't work. | |||
2010-01-16 | r300g: Respect fill modes in indices fallback. | Corbin Simpson | |
2010-01-16 | nv50: fix tile flags for scanout tex usage | Christoph Bumiller | |
2010-01-16 | nv50: handle all and more system values | Christoph Bumiller | |
2010-01-16 | nv50: hook up geometry programs | Christoph Bumiller | |
2010-01-16 | nv50: support for geometry programs in nv50_program | Christoph Bumiller | |
2010-01-16 | nv50: get access to primitive input space | Christoph Bumiller | |
Vertex data in geometry programs is located in p[] space. The base address in p[] for vertex i is located in vertex attribute space, i.e. a[i << 2]. This means p[] is always accessed with an address register, and I had to to mess with their allocation once again. Also fixes negative offsets e.g. CONST[ADDR[0].x - 3]. | |||
2010-01-15 | nouveau: nv30: Remove useless variables fs, txp. Also do not change txf, as ↵ | Patrice Mandin | |
bit 13 is in the texture format Signed-off-by: Patrice Mandin <patmandin@gmail.com> | |||
2010-01-15 | Merge branch 'gallium-noconstbuf' | Roland Scheidegger | |
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c | |||
2010-01-14 | Merge branch 'mesa_7_7_branch' | Jakob Bornecrantz | |
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c | |||
2010-01-14 | Merge branch 'instanced-arrays' | Michal Krol | |
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c | |||
2010-01-14 | r300g: Cleanup from last few commits. | Corbin Simpson | |
Strangely enough, the code solidified pretty quickly. | |||
2010-01-14 | r300g: Really destroy translated buffer at the end. | Łukasz Krotowski | |
Note that indexSize is changed by r300_translate_elts(). Also make sure it's destroyed on errors. | |||
2010-01-13 | r300g: Use indices to translate index buffers of ubytes. | Corbin Simpson | |
progs/redbook/aapoly, among others, works fine now. | |||
2010-01-13 | r300g: Disable immediate mode rendering for now. | Corbin Simpson | |
Will re-enable when the bugs are ironed out. | |||
2010-01-13 | svga: Fix compile_vs error code. | José Fonseca | |
It could erroneously return PIPE_OK in some circumstances. Make compile_fs code identical. | |||
2010-01-13 | svga: Fix call to translate::run(). | Michal Krol | |
2010-01-13 | r300g: Account for CS space used per atom. | Corbin Simpson | |
Oh yeah, those atoms are startin' to pay off. The main obstacle now for OA playability is the absurdly low default mouse sensitivity, IMO. Not totally smooth yet, but getting there. | |||
2010-01-13 | r300g: Two dirty state optimizations. | Corbin Simpson | |