Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-27 | nv50: bswap32 the polygon stipple pattern | Christoph Bumiller | |
The hardware wants the pattern the same way it is passed to glPolygonStipple. | |||
2009-11-27 | svga: fix for not using texture width/height/depth arrays | Roland Scheidegger | |
2009-11-27 | r300g,llvmpipe: fix some more merge problems | Roland Scheidegger | |
2009-11-27 | Merge branch 'width0' | Roland Scheidegger | |
Conflicts: src/gallium/drivers/r300/r300_texture.c src/gallium/state_trackers/xorg/xorg_exa.c src/mesa/state_tracker/st_cb_texture.c | |||
2009-11-27 | svga: Re-add shader dumping. | José Fonseca | |
2009-11-27 | svga: Handle comment tokens when dumping. | José Fonseca | |
2009-11-27 | svga: Use consistent names for public symbol names of shader dumping facilities. | José Fonseca | |
2009-11-27 | svga: Use consistent file names for dumping facilities. | José Fonseca | |
2009-11-27 | svga: flush our command buffer after the 8th distinct render target | Keith Whitwell | |
This helps improve the surface cache behaviour in the face of the large number of single-use render targets generated by EXA and the xorg state tracker. Without this we can reference hundreds of individual render targets from a command buffer, which leaves little scope for sharing or reuse of those targets. Flushing early means we can start reusing textures much sooner. This shouldn't have much effect on normal 3d rendering as it's pretty rare to have a command buffer with >8 different render targets in that world. | |||
2009-11-27 | svga: add DEBUG_CACHE option | Keith Whitwell | |
2009-11-27 | svga: Update text shader header. | Michal Krol | |
2009-11-26 | gallium: fix more statetrackers/drivers for not using texture ↵ | Roland Scheidegger | |
width/height/depth arrays | |||
2009-11-26 | llvmpipe: Fake missing SSSE3 when simulation less capabable machines. | José Fonseca | |
SSE3 != SSSE3 and so far we only use the later. | |||
2009-11-26 | llvmpipe: Update/correct CPU requirements. | José Fonseca | |
There are no hard requirements at the moment. We don't really emit any sse3 yet. Just some ssse3. Thanks to Roland for spotting these incorrections. | |||
2009-11-26 | svga: hash the whole key, not just the first four bytes | Keith Whitwell | |
2009-11-26 | svga: Remove spurious argument to SVGA_DBG. | José Fonseca | |
2009-11-24 | llvmpipe: Update instructions. | José Fonseca | |
2009-11-24 | tgsi: rename fields of tgsi_full_src_register to reduce verbosity | Keith Whitwell | |
SrcRegister -> Register SrcRegisterInd -> Indirect SrcRegisterDim -> Dimension SrcRegisterDimInd -> DimIndirect | |||
2009-11-24 | tgsi: rename fields of tgsi_full_dst_register to reduce verbosity | Keith Whitwell | |
DstRegister -> Register DstRegisterInd -> Indirect | |||
2009-11-24 | tgsi: rename fields of tgsi_full_declaration to reduce verbosity | Keith Whitwell | |
DeclarationRange -> Range | |||
2009-11-24 | tgsi: rename fields of tgsi_full_instruction to avoid excessive verbosity | Keith Whitwell | |
InstructionPredicate -> Predicate InstructionLabel -> Label InstructionTexture -> Texture FullSrcRegisters -> Src FullDstRegisters -> Dst | |||
2009-11-24 | tgsi: reduce repetition of structure name in its members | Keith Whitwell | |
Rename Semantic.SemanticName to Semantic.Name. Similar for SemanticIndex, and the members of the tgsi_version struct. | |||
2009-11-24 | svga: Handle comment tokens when dumping. | José Fonseca | |
2009-11-24 | svga: Use consistent names for public symbol names of shader dumping facilities. | José Fonseca | |
2009-11-24 | svga: Use consistent file names for dumping facilities. | José Fonseca | |
2009-11-24 | llvmpipe: Use assert instead of abort. Only verify functions on debug builds. | José Fonseca | |
2009-11-24 | llvmpipe: Fix memory leak. | José Fonseca | |
2009-11-24 | llvmpipe: Use the generic conversion routine for depths. | José Fonseca | |
This allows for z32f depth format to work correctly. | |||
2009-11-24 | llvmpipe: Be more conservative with the supported formats. | José Fonseca | |
We'll likely support much more formats, but doing this allows to run more testsuites without immediately hit assertion failures. | |||
2009-11-24 | llvmpipe: Fix typo in comparison operator. | José Fonseca | |
2009-11-24 | gallium: try and update r300 and nv drivers for tgsi changes | Keith Whitwell | |
It would be nice if these drivers built under the linux-debug header so that these types of interface changes can be minimally propogated into those drivers by people without the hardware. They don't have to generate a working driver -- though a command-dumping winsys would be an excellent for regression checking. | |||
2009-11-24 | gallium: simplify tgsi tokens further | Keith Whitwell | |
Drop anonymous 'Extended' fields, have every optional token named explicitly in its parent. Eg. there is now an Instruction.Label flag, etc. Drop destination modifiers and other functionality which cannot be generated by tgsi_ureg.c, which is now the primary way of creating shaders. Pull source modifiers into the source register token, drop the second negate flag. The source register token is now full - if we need to expand it, probably best to move all of the modifiers to a new token and have a single flag for it. | |||
2009-11-25 | svga: try harder to make the cachable flag work | Keith Whitwell | |
It doesn't though. | |||
2009-11-25 | svga: revert packing of surface key | Keith Whitwell | |
Over-ambitious packing of values broke my cursor. | |||
2009-11-24 | svga: cache textures as well as buffers | Keith Whitwell | |
2009-11-23 | r300g: use util_bitcount() | Brian Paul | |
2009-11-24 | svga: Filter out pendantic and ansi flags | Jakob Bornecrantz | |
Rather have the driver compile without the flags then having to disable them. | |||
2009-11-23 | Merge commit 'origin/mesa_7_7_branch' | Maciej Cencora | |
2009-11-23 | svga: Scrub Makefiles a bit | Jakob Bornecrantz | |
Remove x86 specific hacks. Not that they will ever be used on none x86 arches, but they are built by default. And the way the flags where added was a hack. | |||
2009-11-23 | softpipe: Initialise TGSI machine's Face. | Michal Krol | |
2009-11-23 | i965g: gs nr_attrs also tracks nr fragment shader inputs | Keith Whitwell | |
Or, equivalently, nr of outputs of active vertex shader varient. | |||
2009-11-23 | i965g: correct test for unfilled modes | Keith Whitwell | |
2009-11-23 | i965g: use correct key size for vs upload | Keith Whitwell | |
2009-11-23 | i965g: apply linear math to both linear and perspective attrs | Keith Whitwell | |
2009-11-21 | r300g: Build fix. | Corbin Simpson | |
Oops. | |||
2009-11-21 | r300g: do not reallocate r300_vertex_info and r300_rs_block all the time | Marek Olšák | |
2009-11-21 | r300g: clean up vs/fs tabs | Marek Olšák | |
Instead of vs_tab, we use vs_output_tab and it's local now. fs_tab hasn't been used anywhere, so I removed it and r300_update_fs_tab too. | |||
2009-11-20 | r300g: silence warnings | Marek Olšák | |
2009-11-20 | r300g: fix typo in r300_reg.h to prevent the RS unit from doing random things | Marek Olšák | |
And reorder fragment shader inputs so that the colors are before texcoords, as is allocated by the shader compiler. This commit makes VS->FS attribute routing work on R500. | |||
2009-11-20 | r300g: fix updating a vertex format | Marek Olšák | |
We must update PSC when we change the vertex format, e.g. vertex colors from RGBA to BGRA. |