Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-21 | r600g: occlusion query for new design | Jerome Glisse | |
Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-09-21 | softpipe: add missing calls to set draw vertex samplers/views | Brian Paul | |
Part of the fix for running softpipe w/ LLVM-enabled draw module. | |||
2010-09-21 | r600g: fix multi buffer rendering | Jerome Glisse | |
Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-09-21 | r600g: directly allocate bo for user buffer | Jerome Glisse | |
Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-09-21 | llvmpipe: When failing free fs shader too. | José Fonseca | |
2010-09-21 | llvmpipe: Describe how to profile llvmpipe. | José Fonseca | |
2010-09-21 | Merge branch 'sprite-coord' | Brian Paul | |
2010-09-21 | llvmpipe: fix flatshading in new line code | Keith Whitwell | |
Calculate interpolants before rearranging the vertices. | |||
2010-09-21 | r600g: Removed debug code. | Tilman Sauerbeck | |
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> | |||
2010-09-21 | r600g: fix eg texture borders. | Dave Airlie | |
texture border regs are indexed on evergreen. | |||
2010-09-21 | r600g: fixup evergreen miptree setup. | Dave Airlie | |
eg seems to have a higher pitch aligmment requirement and uses r700 cube setup this fixes a couple of piglit tests here. | |||
2010-09-21 | r600g: deal with overflow of VTX/TEX CF clauses. | Dave Airlie | |
running piglit's texrect-many caused the vtx to overflow. | |||
2010-09-20 | llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS | Brian Paul | |
2010-09-20 | r600g: use pipe context for flushing inside map | Jerome Glisse | |
This allow to share code path btw old & new, also remove check on reference this might make things a little slower but new design doesn't use reference stuff. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-09-20 | llvmpipe: implement sprite coord origin modes | Brian Paul | |
2010-09-20 | llvmpipe: rename sprite field, add sprite_coord_origin | Brian Paul | |
2010-09-20 | r600g: Implemented the Z and W component write for the SCS opcode. | Tilman Sauerbeck | |
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> | |||
2010-09-20 | llvmpipe: clean-up, comments in setup_point_coefficient() | Brian Paul | |
2010-09-20 | r600g: Honour destination operand's writemask in the SCS implementation. | Tilman Sauerbeck | |
If we are not going to write to the X or Y components of the destination vector we also don't need to prepare to compute SIN or COS. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> | |||
2010-09-20 | llvmpipe: reformatting, remove trailing whitespace, etc | Brian Paul | |
2010-09-20 | llvmpipe: indentation fix | Brian Paul | |
2010-09-20 | llvmpipe: maintain fragment shader state for draw module | Brian Paul | |
2010-09-20 | softpipe: fix whitespace | Luca Barbieri | |
2010-09-20 | softpipe: make z/s test always pass if no zsbuf, instead of crashing | Luca Barbieri | |
D3D10 specifies this. | |||
2010-09-20 | llvmpipe: fix query bug when no there's no scene | Brian Paul | |
2010-09-20 | r600g: move chip class to radeon common structure | Jerome Glisse | |
So texture code can be shared btw new state design & old one. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-09-20 | svga: Integer constant register file has a separate namespace. | Michal Krol | |
Count int and float constants independently. Since there are only few i# constants available and hundreds of c# constants, it would be too easy to end up with an i# declaration out of its range. | |||
2010-09-20 | svga: Fix relative addressing translation for pixel shaders. | Michal Krol | |
Pixel shaders do not have address registers a#, only one loop register aL. Our only hope is to assume the address register is in fact a loop counter and replace it with aL. Do not translate ARL instruction for pixel shaders -- MOVA instruction is only valid for vertex saders. Make it more explicit relative addressing of inputs is only valid for pixel shaders and constants for vertex shaders. | |||
2010-09-19 | r600g: Cleanup viewport floats. | Corbin Simpson | |
2010-09-19 | r600g: Clean up PS setup. | Corbin Simpson | |
I didn't do r600d according to the docs; I split EXPORT_MODE to be a bit more useful and obvious. Hope this is okay. | |||
2010-09-20 | r600g: add missing BC_INST wrapper for evergreen | Dave Airlie | |
2010-09-20 | r600g: fixup r700 CB_SHADER_CONTROL register. | Dave Airlie | |
r600c emits this with a mask of each written output. | |||
2010-09-20 | r600g: fix r700 cube map sizing. | Dave Airlie | |
this fixes fbo-cubemap on r700. | |||
2010-09-20 | r600g: add color/texture support for more depth formats. | Dave Airlie | |
2010-09-20 | r600g: add z16 to color setup | Dave Airlie | |
2010-09-19 | r600g: "tmp" is such a bad name for a texture. | Corbin Simpson | |
2010-09-19 | r600g: Fix false and true. | Corbin Simpson | |
2010-09-19 | r600g: Clean up some indentation and |= vs. | usage. | Corbin Simpson | |
2010-09-19 | r600g: Deobfuscate and comment a few more functions in r600_hw_states. | Corbin Simpson | |
2010-09-19 | r600g: Trivially deobfuscate r600_hw_states. | Corbin Simpson | |
2010-09-19 | r600g: Use align() instead of handrolled code. | Corbin Simpson | |
2010-09-20 | r600g: drop debugging that snuck in | Dave Airlie | |
2010-09-20 | r600g: clean up valgrind issues on maxtargets test. | Dave Airlie | |
2010-09-20 | r600g: fix fbo-drawbuffers-maxtargets | Dave Airlie | |
we were leaking buffers since the flush code was added, it wasn't dropping references. move setting up flush to the set_framebuffer_state. clean up the flush state object. make more space in the BOs array for flushing. | |||
2010-09-20 | r600g: modify index buffers for sizes the hw can't deal with. | Dave Airlie | |
this just uses the common code from r300g now in util to do translations on r600g. | |||
2010-09-20 | util/r300g: split the r300 index buffer modifier functions out to util | Dave Airlie | |
These can be used by other drivers, like r600g. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-09-20 | r600g: fix exports_ps to export a number not a mask. | Henri Verbeet | |
2010-09-19 | Revert "r600g: Flush upload buffers before draws instead of before flushes." | Henri Verbeet | |
This reverts commit a1d9a58b825825723f1c5f7705f2ed3ef834038a. Flushing the upload buffers on draw is wrong, uploads aren't supposed to cause flushes in the first place. The real issue was radeon_bo_pb_map_internal() not respecting PB_USAGE_UNSYNCHRONIZED. | |||
2010-09-19 | r600g: Buffer object maps imply a wait. | Henri Verbeet | |
Unless e.g. PB_USAGE_DONTBLOCK or PB_USAGE_UNSYNCHRONIZED would be specified. | |||
2010-09-19 | r600g: Remove a redundant flush in r600_texture_transfer_map(). | Henri Verbeet | |
radeon_ws_bo_map() will already take care of that if needed. |