Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-08 | r300g: fix transfering compressed textures | Marek Olšák | |
2010-07-08 | r300g: add a function for marking framebuffer atoms as dirty | Marek Olšák | |
2010-07-08 | r300g: minor fixups | Marek Olšák | |
2010-07-06 | llvmpipe: Don't build lp_test_round when using MSVC. | Vinson Lee | |
lp_test_round uses the math functions round and trunc, which aren't available with MSVC. Fixes the MSVC build for now. | |||
2010-07-06 | llvmpipe: Add lp_test_round to SCons build. | Vinson Lee | |
2010-07-06 | llvmpipe: add test program for round(), trunc(), floor(), ceil() | Brian Paul | |
2010-07-06 | llvmpipe: disconnect vertex texture sampling from the setup | Zack Rusin | |
it was wrong to put this in the fs paths, but it was easier to just stuff it along the fragment texture sampling paths. the patch disconnects vertex texture sampling and just maps the textures before the draw itself and unmaps them after. | |||
2010-07-06 | draw: implement vertex texture sampling using llvm | Zack Rusin | |
2010-07-06 | r300/compiler: Implement KILP opcode. | Tom Stellard | |
Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-07-06 | llvmpipe: ensure all bins are reset avoids memory corruption. | Alan Hourihane | |
2010-07-05 | llvmpipe: wait for queries being finished when asked for it or before deletion | Roland Scheidegger | |
This fixes bug #28757, though does not yet address the issue that fences aren't always emitted. | |||
2010-07-04 | i915g: Remove unnecessary header. | Vinson Lee | |
2010-07-04 | i915g: Minor cleanups | Jakob Bornecrantz | |
2010-07-04 | i915g: Make batchbuffer flush function not be inline | Jakob Bornecrantz | |
2010-07-04 | i915g: Rename texture state to map state | Jakob Bornecrantz | |
2010-07-04 | i915g: Move fragment state to its own file | Jakob Bornecrantz | |
2010-07-04 | i915g: Move static state to its own file | Jakob Bornecrantz | |
2010-07-04 | i915g: Don't dirty dynamic state if it hasn't changed | Jakob Bornecrantz | |
2010-07-04 | i915g: Don't flush after blit | Jakob Bornecrantz | |
2010-07-04 | i915g: Don't flush empty batchbuffers | Jakob Bornecrantz | |
2010-07-03 | r300g: fix warnings | Marek Olšák | |
2010-07-03 | r300/compiler: Use hardware flow control instructions for loops on r500. | Tom Stellard | |
2010-07-03 | r300g: Fix typo in r300_reg.h | Tom Stellard | |
2010-07-02 | gallivm: Support multiple pixels in lp_build_fetch_rgba_aos(). | José Fonseca | |
This allows to do the unpacking of formats that fit in 4 x unorm8 in parallel, 4 pixels at a time. | |||
2010-07-02 | softpipe: fix incorrect blend func index passed to blend_quad() | Brian Paul | |
Need to pass the index indicating which blend terms to use, not which color buffer we're blending into. Rename the parameter to blend_quad() and add comments to be more clear about this. | |||
2010-07-02 | softpipe: better assertions | Brian Paul | |
2010-07-02 | gallivm: Fix 4 x unorm8 -> 4 x float conversion. | José Fonseca | |
Also fix the test. | |||
2010-07-02 | r600: use gallium list macros instead of making our own. | Dave Airlie | |
before this change, r600 glxinfo segfaulted in the list code, and I wasn't debugging another linked list implementation, its 2010 after all. So add the two missing list macros to the gallium header from X.org list header file (after fixing them), then port all r600 lists to the new header. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-07-01 | llvmpipe: silence pointer type warnings | Brian Paul | |
2010-07-01 | gallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos(). | José Fonseca | |
Uses code and ideas from Brian Paul. | |||
2010-07-01 | gallivm: Allow to conversions to/from registers of different sizes. | José Fonseca | |
Allow for example to convert from 4 x float32 to 4 x unorm8 and vice versa. Uses code and ideas from Brian Paul. | |||
2010-07-01 | llvmpipe: Remove lp_build_swizzle2_aos(). | José Fonseca | |
Unnecessary special case. | |||
2010-06-30 | llvmpipe: another null pointer check | Brian Paul | |
2010-06-30 | llvmpipe: use dummy tile when out of memory | Brian Paul | |
2010-06-30 | llvmpipe: added new lp_memory.[ch] files | Brian Paul | |
Functions for using dummy tiles when we detect OOM conditions. | |||
2010-06-30 | llvmpipe: Add a new scene state to describe scenes which only have state ↵ | José Fonseca | |
changes. It's a rare condition, but it may happen if all primitives are clipped/culled. For now we just do a no-op rasterization, but we could bypass it. | |||
2010-06-30 | llvmpipe: Don't reset the bin when there's a zsbuf bound. | José Fonseca | |
The previous rendering may have secondary effects on the zsbuf. Fixes the missing tiles on gearbox. | |||
2010-06-30 | r300g: add workaround for multiple contexts | Marek Olšák | |
2010-06-30 | r300g: move one flush from winsys to the context | Marek Olšák | |
This flush happens when changing the tiling flags, and it should really be done in the context. I hope this fixes FDO bug #28630. | |||
2010-06-29 | llvmpipe: don't crash/assert on out of memory | Brian Paul | |
Check for null pointers and return early, etc. | |||
2010-06-29 | llvmpipe: restore call to lp_setup_update_state() | Brian Paul | |
This undoes part of commit 8be645d53a0d5d0ca50e4e9597043225e2231b6d and fixes fd.o bug 28822 as well as other regressions. The 'draw' module may issue additional state-change commands while we're inside the draw_arrays/elements() call so it's important to check for updated state at this point. | |||
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
2010-06-29 | util: reference surfaces and sampler views in blitter when saving them | Marek Olšák | |
Ooops. This should possibly fix some bugs... | |||
2010-06-28 | glhd: Build with scons | Jakob Bornecrantz | |
2010-06-28 | glhd: Re-integrate with the debug system | Jakob Bornecrantz | |
2010-06-28 | glhd: Remove leftover file | Jakob Bornecrantz | |
2010-06-28 | Merge branch 'gallium-drm-driver-drescriptor' | Jakob Bornecrantz | |
Conflicts: src/gallium/state_trackers/egl/x11/native_dri2.c src/gallium/state_trackers/egl/x11/native_x11.c src/gallium/state_trackers/egl/x11/native_x11.h src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/radeon/drm/radeon_drm.c | |||
2010-06-28 | llvmpipe: set WRITE_ALL only a per-tile basis in lp_resource_copy(). | José Fonseca | |
2010-06-28 | llvmpipe: Actually flush in lp_resource_copy() | José Fonseca | |
The cpu_access is redundant in a software rasterizer. | |||
2010-06-28 | llvmpipe: Ensure outdated framebuffer state is not reused in ↵ | José Fonseca | |
lp_setup_bind_framebuffer(). We were starting a scene whenever lp_setup_get_vertex_info() was called by the draw module. So when when all primitives were culled/clipped, not only did we create a new scene for nothing, but we end up using the old scene with the old framebuffer state instead of a new one. Fix consists in: - don't call lp_setup_update_state() in lp_setup_get_vertex_info() -- no longer necessary - always setting the scene state before binning a command -- query commands were bypassing it - assert no old scene is reused in lp_setup_bind_framebuffer() |