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2011-02-28r600g: indentation fixesJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-02-28r300g: initialize SC_SCREENDOORMarek Olšák
2011-02-28r300g: disable hyper-z on rs6xx+Marek Olšák
It doesn't work.
2011-02-28rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie
So far I haven't implemented the u_format code for these. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28r300g: force swizzles for RGTCDave Airlie
still can't get signed to work
2011-02-28r600g: implement instanced drawing supportChristian König
2011-02-28Revert "r600g: Don't negate result of ABS instruction"Dave Airlie
This reverts commit b6d40213935da702570eca2c0861bd4b1d7f5254. This actually breaks gears here on my rv670.
2011-02-28r600g: Process TRUNC with tgis_op2Fabian Bieler
TRUNC is neither a scalar instruction nor exclusive to the Trans unit. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28r600g: Don't negate result of ABS instructionFabian Bieler
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-27i915g: implement cache flushingDaniel Vetter
With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: buffer validation for blitterDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: buffer validation for render stateDaniel Vetter
Also contains the first few bits for hw state atoms. v2: Implement suggestion by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g/winsys: buffer validation supportDaniel Vetter
v2: Add the batch bo to the libdrm validation lost, for otherwise libdrm won't take previously used buffers into account. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: cleanup static state calculation, part 2Daniel Vetter
Now also for the DRAW_RECT command Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27i915g: cleanup static state calculation, part 1Daniel Vetter
Move it to i915_state_static.c This way i915_emit_state.c only emits state and doesn't (re)calculate it. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26i915g: make dynamic state emission actually lazyDaniel Vetter
Premature semicolon. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26i915g: Handle null constants properlyJakob Bornecrantz
2011-02-26i915g: fix null deref in draw_rect emissionDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26i915g: simplify math in constants emissionDaniel Vetter
The old code even falls apart for nr == 0 (which is caught earlier, but)! Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26Check for out of memory when creating fenceAlan Hourihane
2011-02-25r600g: explicity set sign bits for RGTCDave Airlie
2011-02-25r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie
Make the s3tc upload code more generic. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-25r300g: explicit sign bits on RGTC texturesDave Airlie
2011-02-24nvc0: fix PointCoord enable in FP headerChristoph Bumiller
2011-02-24nvc0: change TGSI CMP translation to use slctChristoph Bumiller
Saves us the explicit compare instruction needed with selp.
2011-02-24nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller
2011-02-24nvc0: fix new_value calls using type instead of sizeChristoph Bumiller
2011-02-24nvc0: set local memory usage info in shader headerChristoph Bumiller
Before this, l[] access was a no-op.
2011-02-24nvc0: don't fold loads from local memoryChristoph Bumiller
2011-02-24nvc0: presin and preex2 can load from const spaceChristoph Bumiller
2011-02-24nvc0: kick out empty live rangesChristoph Bumiller
They affect overlap tests even though they're actually empty.
2011-02-24nvc0: preemptively insert branch at ENDIFChristoph Bumiller
Might be necessary if a block sneaks in somewhere, like a common block for moves of phi sources after a loop break. This is harmless and normally will be removed before emission.
2011-02-24nvc0: correct allocation of constrained registersChristoph Bumiller
In linear scan we can't allocate multiple values with different live ranges at the same time to assign them consecutive regs. Maybe we should just switch to graph coloring for all values ...
2011-02-24nvc0: sync textures with render targets ourselvesChristoph Bumiller
Fixes for example piglit/fbo-flushing and nexuiz' bloom effect.
2011-02-24nvc0: improve userspace fencingChristoph Bumiller
Before, there were situations in which we never checked the fences for completion (some loading screens for example) and thus never released memory.
2011-02-24nvc0: values for undefined outputs must have file GPRChristoph Bumiller
2011-02-24nvc0: multiply polygon offset units by 2Christoph Bumiller
Wasn't sure if this still was necessary because the piglit test started to fail at some point on nv50 where we already do this.
2011-02-24nvc0: fix SSGChristoph Bumiller
2011-02-24nvc0: don't visit target blocks of a loop break multiple timesChristoph Bumiller
2011-02-24nvc0: don't overwrite phi sources at the end of a loopChristoph Bumiller
Except the reference to its own result.
2011-02-24svga: Ensure rendertargets and textures are always rebound at every command ↵José Fonseca
buffer start. The svga_update_state() mechanism is inadequate as it will always end up flushing the primitives before processing the SVGA_NEW_COMMAND_BUFFER dirty state flag.
2011-02-24r600g: EXT_texture_array support.Dave Airlie
This adds EXT_texture_array support to r600g, it passes the piglit array-texture test but I suspect may not be complete. It currently requires a kernel patch to fix the CS checker to allow these, so you need to use R600_ARRAY_TEXTURE=true for now to enable them. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-24i915g: Lazy emit dynamic stateJakob Bornecrantz
2011-02-24i915g: Lazy emit immediate stateJakob Bornecrantz
2011-02-24i915g: Disable LIS7 state updates for nowJakob Bornecrantz
2011-02-24i915g: Clean up in i915_state_immediateJakob Bornecrantz
2011-02-24i915g: Remove outdated commentJakob Bornecrantz
2011-02-24i915g: Enable mirror repeat wrap modeJakob Bornecrantz
2011-02-24i915g: Always set vbo to flush on flushesJakob Bornecrantz
Reported-by Chris Wilson <chris@chris-wilson.co.uk>
2011-02-23r600g: Request DWORD aligned vertex buffers.Fabian Bieler
The spec says that the offsets in the vertex-fetch instructions need to be byte-aligned and makes no specification with regard to the required alignment of the offset and stride in the vertex resource constant register. However, testing indicates that all three values need to be DWORD aligned.