summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2008-02-21gallium: new draw stage for polygon stipple.Brian
For hardware without native polygon stipple. Create a 32x32 alpha texture that encodes the stipple pattern. Modify the user's fragment program to sample the texture (with gl_FragCoord) and kill the fragment according to the texel value. Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step.
2008-02-21gallium: new AA point drawing stageBrian
AA points are drawn by converting the point to a quad, then modifying the user's fragment shader to compute a coverage value. The final fragment color's alpha is modulated by the coverage value. Fragments outside the point's radius are killed.
2008-02-21[PATCH] softpipe: unbreak sp_setup_pos_vector on non-x86 systemsKeith Whitwell
2008-02-21Cell: Remove erroneous ALIGN16_ATTRIB attributesIan Romanick
If a structure is marked as being aligned the SPE compiler performs extra optimizations (sadly, only -O2 is used) when reading the structure. Since most of the structures sent in batch buffers are only 8-byte aligned, this resulted in mysterous bugs with -O2.
2008-02-21Cell: Add spu_dcache.c to Makefile.Ian Romanick
This was erroneously missing in previous commits.
2008-02-21Cell: Initial scalar implementation of spu_dcache_mark_dirtyIan Romanick
2008-02-21Cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick
An off-by-one error caused an extra qword to be fetched under certain alignment / size combinations.
2008-02-21Cell: Initial pass at unified data cacheIan Romanick
2008-02-20gallium: include p_inlines.hBrian
2008-02-20gallium: s/pipe_reference_texture/pipe_texture_reference/Brian
2008-02-20cell: use pipe_texture_reference()Brian
2008-02-20gallium: replace some ordinary assignments with pipe_reference_texture()Brian
This fixes at least one instance of dereferencing an invalid texture pointer.
2008-02-20gallium: fix bad ptr comparisonBrian
2008-02-20cell: rename cell_state_fs.c -> cell_state_shader.cBrian
2008-02-20cell: init shader-related functions in cell_init_shader_functions()Brian
2008-02-20cell: #includes to silence warningsBrian
2008-02-20cell: plug in cell_set_sampler_textureBrian
2008-02-20Remove obsolete files replaced by cell_pipe_state.cBrian
2008-02-20cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian
Also, re-org of texture/surface functions.
2008-02-20gallium: re-org of i965 texture/surface code, functionsBrian
2008-02-20gallium: minor re-org of 915 surface/texture codeBrian
2008-02-20gallium: new pipe->texture_update() functionBrian
Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc).
2008-02-20gallium: use pipe_texture_reference() in sp_tile_cache_set_texture()Brian
2008-02-19gallium: initialize the killmask register to zero before running shaderBrian
This fixes mysterious missing fragments when running with SSE.
2008-02-19gallium: add some casts to prevent likely msvc warningsBrian
2008-02-19gallium: don't hard-code attrib slot=0 in setup_fragcoord_coeff()Brian
2008-02-19gallium: implement correct sampling for RECT targets / unnormalized texcoordsBrian
2008-02-19gallium: updated cell buildBrian
Building on Ian's Cell build fix. Put libcell.a in the gallium/drivers/cell/ directory. General Makefile clean-up, simplification, updated comments.
2008-02-19Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick
2008-02-19Cell: trivial clean-upsIan Romanick
2008-02-19Remove src/mesa and src/mesa/main from gallium source include paths.José Fonseca
2008-02-19Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca
Moving files since these are not being used outside gallium.
2008-02-19Simplify makefile boilerplate code.José Fonseca
Don't define ASM_SOURCES variable globally -- reserve that variable to be defined locally by makefiles, together with C_SOURCES and CPP_SOURCES.
2008-02-19Use gallium's rtasm module.José Fonseca
2008-02-19More llvm -> gallivm.José Fonseca
Forgot this one on the last commit.
2008-02-18gallium: move draw_set_viewport_state() call, plus code clean-up, remove ↵Brian
obsolete comments
2008-02-18gallium: call draw_flush() for scissor/stipple state changesBrian
2008-02-18gallium: antialiased line drawingBrian
New draw/prim stage: draw_aaline. When installed, lines are replaced by textured quads to do antialiasing. The current user-defined fragment shader is modified to do a texture fetch and modulate fragment alpha.
2008-02-18Standardize on using the pipe/ include prefix.José Fonseca
2008-02-18Update scons build for new code layout.José Fonseca
2008-02-18Actually use GALLIUM_DRIVER_DIRS.José Fonseca
2008-02-18Code reorganization: split gallium and mesa makefiles.José Fonseca
In other words, don't build src/gallium source code from within src/mesa/Makefile. Also, allow to customize which gallium auxiliary dirs, driver driver, winsys dirs get built from the config/* files.
2008-02-16gallium: add missing mip level clampBrian
2008-02-16gallium: tweak texture filter min/mag thresholdsBrian
2008-02-16gallium: implement min vs. mag filter determination for non-mipmapped texturesBrian
Fixes tests/minmag.c
2008-02-15Cell: Enable code gen for SPE attribute fetchIan Romanick
Doubles are still unsupported.
2008-02-15Move cell_vertex_fetch.c for recent code reorg.Ian Romanick
2008-02-15softpipe: rename some functions to disambiguateKeith Whitwell
2008-02-15Merge commit 'origin/gallium-0.1' into gallium-0.1Keith Whitwell
2008-02-15Merge commit 'origin/gallium-0.1' into gallium-0.1Keith Whitwell
Conflicts: src/gallium/drivers/softpipe/sp_quad_fs.c src/gallium/drivers/softpipe/sp_state.h src/gallium/drivers/softpipe/sp_state_fs.c